Player Matchup

Ne Zha
Ne Zha
AptGreed
Ne Zha
Level 21
God Stats
0W - 2L
1,299 SR
Queue Stats
12W - 11L
1,535 Elo+
Party 4
Odin
Odin
JBird8703
Odin
Level 89
God Stats
5W - 9L
1,433 SR
Queue Stats
354W - 352L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaeceus
Ao Kuang
Level 127
God Stats
4W - 5L
1,460 SR
Queue Stats
472W - 439L
1,558 Elo+
Party 1
Thor
Thor
fireslapper0829
Thor
Level 124
God Stats
0W - 2L
1,315 SR
Queue Stats
127W - 134L
1,487 Elo+
Solo
Merlin
Merlin
ugIygirl
Merlin
Level 21
God Stats
1W - 1L
1,699 SR
Queue Stats
15W - 12L
1,535 Elo+
Party 4
Team Averages
Level 76
1,441 SR
1,534 Elo+

VS

Team Averages
Level 82
1,510 SR
1,530 Elo+
Fenrir
Fenrir
BabyMamaDrama
Fenrir
Level 96
God Stats
3W - 1L
1,297 SR
Queue Stats
339W - 299L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
IFxXceptionsz
Gilgamesh
Level 27
God Stats
4W - 0L
1,604 SR
Queue Stats
54W - 50L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
Minimesi
Ne Zha
Level 145
God Stats
2W - 0L
1,618 SR
Queue Stats
32W - 24L
1,561 Elo+
Party 2
Zeus
Zeus
Speedy-Dumps
Zeus
Level 122
God Stats
1W - 0L
1,646 SR
Queue Stats
13W - 25L
1,373 Elo+
Party 3
Bastet
Bastet
TwoSmokess
Bastet
Level 19
God Stats
1W - 0L
1,387 SR
Queue Stats
2W - 3L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AptGreed
Ne Zha
17
3 / 9 / 10
9,538
681
12,650
15,353
6,237
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
1 / 6 / 11
10,135
724
5,194
15,787
19,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Jaeceus
Ao Kuang
18
7 / 5 / 7
10,339
739
9,594
16,152
6,263
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 9 / 7
10,437
746
10,555
21,969
15,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ugIygirl
Merlin
16
2 / 7 / 7
9,180
656
8,646
11,846
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 19
11,086
792
5,954
13,083
12,848
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
IFxXceptionsz
Gilgamesh
18
5 / 5 / 24
11,291
807
13,643
14,611
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Minimesi
Ne Zha
20
9 / 3 / 17
11,913
851
19,534
12,995
6,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 1 / 13
12,738
910
24,888
9,114
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
TwoSmokess
Bastet
18
6 / 3 / 19
10,958
783
13,373
15,698
6,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
128
19
Kills
36
36
Deaths
19
42
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AptGreed
Ne Zha
3
9
10
0.89
W
5
7
19
2.07
W
Gilgamesh
IFxXceptionsz
Gilgamesh
5
5
24
3.4
L
Odin
1
6
11
1.08
L
Ao Kuang
Jaeceus
Ao Kuang
7
5
7
2.1
W
Ne Zha
Minimesi
Ne Zha
9
3
17
5.83
W
11
1
13
17.5
W
Bastet
TwoSmokess
Bastet
6
3
19
5.17
L
6
9
7
1.06
L
Merlin
ugIygirl
Merlin
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
77,392
81,107
Taken
65,501
51,497
Mitigated
41,656
18,733
Healing
27,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AptGreed
Ne Zha
12,650
1,191
300
1,550
15,353
6,237
0
3,193
12,071
0
21,887
W
5,954
1,043
1,998
1,393
13,083
12,848
931
3,993
8,768
1,585
6,621
W
Gilgamesh
IFxXceptionsz
Gilgamesh
13,643
2,179
1,656
2,682
14,611
12,468
157
4,953
9,292
0
23,959
L
Odin
5,194
765
2,370
2,428
15,787
19,766
181
6,814
8,577
0
16,305
L
Ao Kuang
Jaeceus
Ao Kuang
9,594
804
458
5,841
16,152
6,263
230
4,208
11,763
15,745
0
W
Ne Zha
Minimesi
Ne Zha
19,534
2,969
173
4,070
12,995
6,553
835
3,037
9,786
0
42,420
W
24,888
3,327
2,641
3,768
9,114
3,627
1,688
1,213
7,647
47,747
0
W
Bastet
TwoSmokess
Bastet
13,373
2,141
1,869
7,062
15,698
6,160
800
4,204
11,029
0
27,572
L
10,555
2,139
948
2,191
21,969
15,158
0
9,012
12,669
0
15,599
L
Merlin
ugIygirl
Merlin
8,646
179
1,097
1,550
11,846
4,073
0
2,493
9,262
29,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
57,986
131
Minions Killed
153
0
Camps Cleared
0
1,079,513
Distance Traveled
1,392,174
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,538
681
16
1
0
222,115
1
W
Fenrir
11,086
792
3
0
0
259,372
0
W
Gilgamesh
11,291
807
31
2
0
285,796
1
L
Odin
10,135
724
36
3
0
224,085
0
L
Ao Kuang
10,339
739
20
1
0
206,912
0
W
Ne Zha
11,913
851
35
3
0
290,002
2
W
Zeus
12,738
910
59
4
0
272,983
1
W
Bastet
10,958
783
25
2
0
284,021
1
L
Thor
10,437
746
15
1
0
197,625
1
L
Merlin
9,180
656
44
3
0
228,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role