Player Matchup

King Arthur
King Arthur
CrushWinter
King Arthur
Level 107
God Stats
2W - 2L
1,383 SR
Queue Stats
281W - 304L
1,516 Elo+
Solo
Fenrir
Fenrir
GenNutcase
Fenrir
Level 66
God Stats
3W - 3L
1,534 SR
Queue Stats
73W - 85L
1,449 Elo+
Solo
Bacchus
Bacchus
Havek_15
Bacchus
Level 88
God Stats
8W - 8L
1,473 SR
Queue Stats
272W - 293L
1,440 Elo+
Solo
Kukulkan
Kukulkan
SenpaiOfChaos
Kukulkan
Level 120
God Stats
6W - 5L
1,594 SR
Queue Stats
29W - 24L
1,537 Elo+
Solo
Anubis
Anubis
sandor cl3gan3
Anubis
Level 126
God Stats
13W - 9L
1,671 SR
Queue Stats
247W - 278L
1,534 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,495 Elo+

VS

Team Averages
Level 116
1,495 SR
1,430 Elo+
Nu Wa
Nu Wa
B0B1337SWAGGER
Nu Wa
Level 58
God Stats
33W - 33L
1,537 SR
Queue Stats
325W - 318L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Belgo_Jack
Ah Muzen Cab
Level 139
God Stats
3W - 5L
1,513 SR
Queue Stats
153W - 168L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Kevitron
Gilgamesh
Level 128
God Stats
9W - 11L
1,392 SR
Queue Stats
143W - 154L
1,440 Elo+
Party 1
Awilix
Awilix
M0T0WN
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Solo
Vulcan
Vulcan
Olamy123
Vulcan
Level 127
God Stats
190W - 184L
1,533 SR
Queue Stats
319W - 306L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrushWinter
King Arthur
16
1 / 4 / 9
9,920
902
5,960
18,220
16,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
GenNutcase
Fenrir
16
5 / 6 / 4
10,518
956
7,197
16,216
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Havek_15
Bacchus
16
3 / 3 / 5
10,381
944
9,706
15,431
10,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SenpaiOfChaos
Kukulkan
16
2 / 3 / 8
10,440
949
10,736
10,327
2,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 9
10,106
919
11,326
12,438
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

153

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 16
10,994
999
15,256
6,131
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Belgo_Jack
Ah Muzen Cab
18
3 / 4 / 16
10,916
992
17,382
12,793
4,775
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Kevitron
Gilgamesh
18
4 / 5 / 15
10,846
986
10,375
15,578
11,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
M0T0WN
Awilix
17
6 / 3 / 8
11,421
1,038
8,228
9,355
6,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Olamy123
Vulcan
18
6 / 0 / 12
12,017
1,092
16,748
3,803
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
12
Kills
21
21
Deaths
12
35
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
W
Ah Muzen Cab
Belgo_Jack
Ah Muzen Cab
3
4
16
2.75
L
King Arthur
CrushWinter
King Arthur
1
4
9
1.38
L
Fenrir
GenNutcase
Fenrir
5
6
4
1.17
L
Bacchus
Havek_15
Bacchus
3
3
5
1.83
W
Gilgamesh
Kevitron
Gilgamesh
4
5
15
2.3
W
Awilix
M0T0WN
Awilix
6
3
8
3.33
W
Vulcan
Olamy123
Vulcan
6
0
12
12
L
Kukulkan
SenpaiOfChaos
Kukulkan
2
3
8
2
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
67,989
72,632
Taken
47,660
42,110
Mitigated
26,934
1,576
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,256
5,173
0
1,000
6,131
2,094
0
4,616
1,515
34,045
0
W
Ah Muzen Cab
Belgo_Jack
Ah Muzen Cab
17,382
4,504
0
1,850
12,793
4,775
0
8,600
4,007
0
35,283
L
King Arthur
CrushWinter
King Arthur
5,960
936
0
70
18,220
16,347
0
8,403
9,817
7
32,152
L
Fenrir
GenNutcase
Fenrir
7,197
1,635
0
1,014
16,216
7,101
0
4,207
12,009
0
13,693
L
Bacchus
Havek_15
Bacchus
9,706
225
45
79
15,431
10,049
0
7,876
7,555
31,850
0
W
Gilgamesh
Kevitron
Gilgamesh
10,375
2,501
0
750
15,578
11,978
0
9,827
5,428
3,383
15,713
W
Awilix
M0T0WN
Awilix
8,228
2,832
0
62
9,355
6,615
0
5,926
3,262
0
16,163
W
Vulcan
Olamy123
Vulcan
16,748
6,747
0
176
3,803
1,472
0
2,806
966
57,294
0
L
Kukulkan
SenpaiOfChaos
Kukulkan
10,736
705
0
228
10,327
2,887
0
7,126
3,201
47,928
0
L
11,326
361
0
140
12,438
5,726
0
5,562
6,876
38,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
56,194
295
Minions Killed
215
7
Camps Cleared
11
1,068,496
Distance Traveled
1,094,235
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,994
999
30
3
2
206,110
1
W
Ah Muzen Cab
10,916
992
32
3
4
220,899
3
L
King Arthur
9,920
902
55
5
1
221,700
1
L
Fenrir
10,518
956
13
1
2
217,243
0
L
Bacchus
10,381
944
69
6
2
225,016
1
W
Gilgamesh
10,846
986
20
2
2
206,445
1
W
Awilix
11,421
1,038
15
1
3
227,332
2
W
Vulcan
12,017
1,092
118
11
0
233,449
0
L
Kukulkan
10,440
949
99
9
1
214,503
0
L
Anubis
10,106
919
59
5
1
190,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role