Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AllTheyFearIsYou
Zhong Kui
Level 47
God Stats
2W - 1L
1,454 SR
Queue Stats
90W - 96L
1,503 Elo+
Solo
Sobek
Sobek
TC300G
Sobek
Level 43
God Stats
3W - 7L
1,298 SR
Queue Stats
88W - 85L
1,465 Elo+
Party 2
Achilles
Achilles
mytoy206
Achilles
Level 68
God Stats
7W - 3L
1,770 SR
Queue Stats
70W - 83L
1,425 Elo+
Party 2
Kali
Kali
sonicfans0506
Kali
Level 89
God Stats
6W - 3L
1,936 SR
Queue Stats
114W - 126L
1,447 Elo+
Party 2
Team Averages
Level 67
1,592 SR
1,468 Elo+

VS

Team Averages
Level 68
1,518 SR
1,433 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GODOFKILLERS8
Scylla
Level 125
God Stats
0W - 2L
1,506 SR
Queue Stats
140W - 136L
1,502 Elo+
Party 3
Bacchus
Bacchus
MrSyrup100
Bacchus
Level 105
God Stats
28W - 22L
1,575 SR
Queue Stats
419W - 552L
1,457 Elo+
Party 1
Hachiman
Hachiman
SuperbBook253
Hachiman
Level 44
God Stats
2W - 3L
1,289 SR
Queue Stats
161W - 177L
1,365 Elo+
Party 3
Nike
Nike
bruno ThEr0n
Nike
Level 41
God Stats
7W - 3L
1,718 SR
Queue Stats
80W - 95L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 2 / 8
8,921
595
10,968
8,735
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
14
5 / 2 / 12
8,464
564
12,913
12,254
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
TC300G
Sobek
12
4 / 0 / 5
7,756
517
2,222
6,990
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
mytoy206
Achilles
12
4 / 1 / 7
7,949
530
6,077
9,190
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 0 / 11
8,338
556
8,285
9,710
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 5 / 0
7,371
491
4,675
12,479
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 6 / 1
6,590
439
6,960
10,691
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MrSyrup100
Bacchus
8
0 / 7 / 4
6,235
416
6,280
13,521
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
SuperbBook253
Hachiman
11
0 / 6 / 2
6,286
419
5,562
9,527
2,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 1
6,966
464
6,234
9,400
4,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
27
Kills
5
5
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
8
6
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
W
Zhong Kui
5
2
12
5.5
L
1
6
1
0.25
L
Bacchus
MrSyrup100
Bacchus
0
7
4
0.29
L
Hachiman
SuperbBook253
Hachiman
0
6
2
0.17
W
Sobek
TC300G
Sobek
4
0
5
6.5
L
1
3
1
0.5
W
Achilles
mytoy206
Achilles
4
1
7
7.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,465
Damage
29,711
46,879
Taken
55,618
26,963
Mitigated
26,626
19,634
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,968
3,850
0
4,240
8,735
3,538
798
3,127
5,568
57,313
6,667
L
Ao Kuang
 
Ao Kuang
4,675
1,219
0
4,328
12,479
4,052
0
5,680
6,519
33,085
0
W
Zhong Kui
12,913
2,000
0
5,972
12,254
8,530
128
7,297
4,541
49,210
0
L
6,960
517
0
1,370
10,691
2,833
0
5,270
4,942
31,191
0
L
Bacchus
MrSyrup100
Bacchus
6,280
685
112
2,471
13,521
12,048
0
5,409
7,736
20,873
0
L
Hachiman
SuperbBook253
Hachiman
5,562
2,417
0
1,608
9,527
2,831
0
5,108
4,379
0
34,079
W
Sobek
TC300G
Sobek
2,222
383
82
2,546
6,990
5,911
245
2,293
4,639
16,616
0
L
6,234
386
0
1,555
9,400
4,862
485
2,488
6,395
4,013
25,015
W
Achilles
mytoy206
Achilles
6,077
1,046
0
2,879
9,190
4,531
0
2,801
6,246
617
32,070
W
8,285
3,291
0
3,915
9,710
4,453
281
3,217
6,261
0
47,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,428
Gold Earned
33,448
381
Minions Killed
268
0
Camps Cleared
0
1,415,865
Distance Traveled
1,282,801
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,921
595
104
7
0
249,630
6
L
Ao Kuang
7,371
491
75
5
0
240,074
2
W
Zhong Kui
8,464
564
104
7
0
243,679
1
L
Scylla
6,590
439
49
3
0
248,240
2
L
Bacchus
6,235
416
20
1
0
263,906
4
L
Hachiman
6,286
419
67
4
0
266,312
0
W
Sobek
7,756
517
34
2
0
294,620
0
L
Nike
6,966
464
57
4
0
264,269
6
W
Achilles
7,949
530
73
5
0
304,806
5
W
Kali
8,338
556
66
4
0
323,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role