Player Matchup

Sol
Sol
LunarSicario
Sol
Level 89
God Stats
15W - 12L
1,587 SR
Queue Stats
149W - 212L
1,351 Elo+
Party 2
Thor
Thor
Nanatsunoumi
Thor
Level 106
God Stats
5W - 7L
1,431 SR
Queue Stats
98W - 152L
1,343 Elo+
Party 2
Scylla
Scylla
PIKASSO1857
Scylla
Level 57
God Stats
10W - 11L
1,569 SR
Queue Stats
168W - 224L
1,362 Elo+
Solo
Team Averages
Level 84
1,529 SR
1,352 Elo+

VS

Team Averages
Level 49
1,407 SR
1,081 Elo+
Erlang Shen
Erlang Shen
Bigthingspopinx
Erlang Shen
Level 100
God Stats
8W - 6L
1,398 SR
Queue Stats
419W - 433L
1,486 Elo+
Solo
Bastet
Bastet
DevilzBabyDoll
Bastet
Level 38
God Stats
0W - 1L
1,323 SR
Queue Stats
9W - 19L
840 Elo+
Party 1
Aphrodite
Aphrodite
TheGanjNinja420
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 13
12,235
720
18,064
14,801
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
15 / 2 / 8
13,477
793
23,009
14,268
5,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
4 / 3 / 12
11,490
676
9,709
9,794
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bigthingspopinx
Erlang Shen
15
4 / 7 / 5
12,139
714
14,807
23,081
25,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 11 / 3
9,167
539
6,737
18,225
4,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TheGanjNinja420
Aphrodite
16
5 / 9 / 2
11,938
702
9,441
18,538
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
9
10
Deaths
27
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bigthingspopinx
Erlang Shen
4
7
5
0.93
L
0
11
3
0.14
W
7
5
13
2.7
W
15
2
8
9.5
W
Scylla
4
3
12
3.33
L
Aphrodite
TheGanjNinja420
Aphrodite
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,782
Damage
30,985
38,863
Taken
59,844
14,793
Mitigated
39,053
8,250
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bigthingspopinx
Erlang Shen
14,807
7,372
508
5,064
23,081
25,609
0
12,402
10,461
0
35,167
L
6,737
885
0
1,556
18,225
4,989
0
4,204
13,881
0
14,453
W
18,064
6,514
167
5,374
14,801
6,155
2,132
4,427
10,374
43,782
3,594
W
23,009
5,894
621
1,588
14,268
5,558
0
3,698
10,570
0
58,928
W
Scylla
9,709
873
0
500
9,794
3,080
531
2,090
7,704
26,103
0
L
Aphrodite
TheGanjNinja420
Aphrodite
9,441
1,080
3,794
6,670
18,538
8,455
0
9,112
9,122
39,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
33,244
186
Minions Killed
107
10
Camps Cleared
6
855,018
Distance Traveled
759,651
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,139
714
30
2
4
283,914
1
L
Bastet
9,167
539
16
1
0
235,892
1
W
Sol
12,235
720
83
5
3
269,343
0
W
Thor
13,477
793
62
4
5
325,405
5
W
Scylla
11,490
676
41
2
2
260,270
0
L
Aphrodite
11,938
702
61
4
2
239,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role