Player Matchup

Amaterasu
Amaterasu
Platinum V
NekoKwaii
Amaterasu
Platinum V
Level 154
God Stats
1W - 0L
1,324 SR
Queue Stats
120W - 108L
1,796 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
SoppyOne
Cthulhu
Platinum V
Level 125
God Stats
2W - 0L
1,574 SR
Queue Stats
120W - 108L
1,794 MMR
Party 1
Neith
Neith
Platinum IV
iMrToxicTaco
Neith
Platinum IV
Level 146
God Stats
3W - 2L
1,509 SR
Queue Stats
116W - 104L
1,804 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,469 SR
1,798 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,462 SR
1,596 MMR
Vulcan
Vulcan
Gold II
LookItsChef
Vulcan
Gold II
Level 45
God Stats
2W - 2L
1,190 SR
Queue Stats
71W - 79L
1,605 MMR
Solo
Artio
Artio
Gold IV
NZJ1127
Artio
Gold IV
Level 123
God Stats
8W - 9L
1,563 SR
Queue Stats
63W - 70L
1,476 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SN Symbols
Ah Muzen Cab
Gold V
Level 132
God Stats
1W - 1L
1,632 SR
Queue Stats
89W - 92L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NekoKwaii
Amaterasu
15
9 / 1 / 7
10,468
805
12,510
17,090
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
SoppyOne
Cthulhu
13
5 / 3 / 10
9,489
730
12,859
15,449
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 3 / 10
9,561
735
10,756
11,244
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SolCu ChulainnGebChang'e

VS

Bans
AthenaBaron SamediCerberusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 8 / 5
8,082
622
10,747
10,518
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
NZJ1127
Artio
11
1 / 6 / 4
8,315
640
6,714
17,977
16,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SN Symbols
Ah Muzen Cab
12
5 / 4 / 2
9,011
693
14,574
11,822
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
8
5
0.44
L
Artio
NZJ1127
Artio
1
6
4
0.5
W
Amaterasu
NekoKwaii
Amaterasu
9
1
7
12.5
L
Ah Muzen Cab
SN Symbols
Ah Muzen Cab
5
4
2
1.5
W
Cthulhu
SoppyOne
Cthulhu
5
3
10
3.33
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
32,035
43,783
Taken
40,317
27,269
Mitigated
23,972
14,820
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,747
4,324
0
750
10,518
3,193
0
2,630
7,592
27,176
0
L
Artio
NZJ1127
Artio
6,714
1,052
469
3,520
17,977
16,958
392
6,040
11,227
16,291
0
W
Amaterasu
NekoKwaii
Amaterasu
12,510
5,370
0
5,344
17,090
11,784
2,028
7,365
9,725
0
36,810
L
Ah Muzen Cab
SN Symbols
Ah Muzen Cab
14,574
3,621
603
3,198
11,822
3,821
882
2,926
8,635
0
30,336
W
Cthulhu
SoppyOne
Cthulhu
12,859
1,096
1,432
4,432
15,449
10,894
273
6,669
8,780
27,902
0
W
10,756
3,854
0
3,612
11,244
4,591
624
3,990
7,254
0
49,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
25,408
186
Minions Killed
99
9
Camps Cleared
2
718,515
Distance Traveled
646,627
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,082
622
41
3
2
216,566
2
L
Artio
8,315
640
25
2
0
231,883
3
W
Amaterasu
10,468
805
59
5
4
274,322
4
L
Ah Muzen Cab
9,011
693
33
3
0
198,178
0
W
Cthulhu
9,489
730
37
3
2
229,906
3
W
Neith
9,561
735
90
7
3
214,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role