Player Matchup

Cerberus
Cerberus
DahliaCorgi
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,477 Elo+
Solo
Charybdis
Charybdis
Kirinix
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,463 Elo+
Party 3
Mercury
Mercury
MutenisReveraria
Mercury
Level 107
God Stats
2W - 0L
1,528 SR
Queue Stats
37W - 29L
1,630 Elo+
Party 2
Bellona
Bellona
Zecchius
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 2
Merlin
Merlin
ghostpepper565
Merlin
Level 27
God Stats
3W - 0L
1,730 SR
Queue Stats
12W - 15L
1,423 Elo+
Party 3
Team Averages
Level 50
1,552 SR
1,505 Elo+

VS

Team Averages
Level 65
1,589 SR
1,531 Elo+
Hun Batz
Hun Batz
SPCEKNIGHT
Hun Batz
Level 105
God Stats
1W - 5L
1,357 SR
Queue Stats
85W - 109L
1,458 Elo+
Party 1
Anhur
Anhur
StarFishSpreader
Anhur
Level 28
God Stats
0W - 1L
1,852 SR
Queue Stats
26W - 9L
1,723 Elo+
Solo
Hou Yi
Hou Yi
ThatOneg1ng3r
Hou Yi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
vernal-kinsfolk0
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,487 Elo+
Solo
Kukulkan
Kukulkan
x7VigglyPuff
Kukulkan
Level 146
God Stats
7W - 2L
1,735 SR
Queue Stats
260W - 261L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DahliaCorgi
Cerberus
19
6 / 3 / 20
11,050
789
14,888
19,737
25,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Kirinix
Charybdis
19
5 / 3 / 18
11,339
810
11,187
14,315
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 5 / 10
11,470
819
13,251
15,654
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Zecchius
Bellona
17
4 / 4 / 20
10,675
763
12,370
18,376
21,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 13
10,009
715
8,074
5,153
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SPCEKNIGHT
Hun Batz
14
2 / 9 / 2
9,263
662
4,694
15,211
6,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 3 / 5
12,114
865
22,464
15,395
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 7
8,812
629
6,661
11,732
3,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
15
0 / 6 / 4
9,031
645
4,207
11,143
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
x7VigglyPuff
Kukulkan
20
4 / 3 / 11
12,120
866
16,645
8,569
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
28
Kills
16
17
Deaths
28
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DahliaCorgi
Cerberus
6
3
20
5.33
W
Charybdis
Kirinix
Charybdis
5
3
18
4.67
W
12
5
10
3.4
L
Hun Batz
SPCEKNIGHT
Hun Batz
2
9
2
0.33
L
9
3
5
3.83
L
1
7
7
0.64
W
Bellona
Zecchius
Bellona
4
4
20
3.5
W
1
2
13
3.75
L
Xbalanque
0
6
4
0.33
L
Kukulkan
x7VigglyPuff
Kukulkan
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,770
Damage
54,671
73,235
Taken
62,050
63,717
Mitigated
24,867
31,698
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DahliaCorgi
Cerberus
14,888
556
1,985
5,446
19,737
25,770
180
3,769
15,968
28,935
0
W
Charybdis
Kirinix
Charybdis
11,187
7,077
1,859
3,814
14,315
5,753
2,415
3,848
10,467
0
30,925
W
13,251
6,563
3,631
4,089
15,654
8,527
45
3,184
12,470
0
20,619
L
Hun Batz
SPCEKNIGHT
Hun Batz
4,694
130
392
730
15,211
6,838
120
7,138
7,262
0
15,378
L
22,464
10,732
378
5,360
15,395
5,688
0
4,713
9,917
0
36,174
L
6,661
2,416
1,819
1,292
11,732
3,935
99
4,177
6,831
0
10,340
W
Bellona
Zecchius
Bellona
12,370
850
3,392
5,544
18,376
21,639
459
4,459
13,917
0
21,761
W
8,074
0
1,443
495
5,153
2,028
700
1,385
3,768
19,999
0
L
Xbalanque
4,207
1,775
402
2,071
11,143
4,562
0
2,349
8,286
0
13,714
L
Kukulkan
x7VigglyPuff
Kukulkan
16,645
862
54
855
8,569
3,844
0
3,292
4,797
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,543
Gold Earned
51,340
169
Minions Killed
149
0
Camps Cleared
0
1,461,548
Distance Traveled
1,186,137
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,050
789
43
3
0
311,866
1
W
Charybdis
11,339
810
54
4
0
275,519
1
W
Mercury
11,470
819
14
1
0
283,461
0
L
Hun Batz
9,263
662
13
1
0
245,061
0
L
Anhur
12,114
865
30
2
0
210,899
1
L
Hou Yi
8,812
629
14
1
0
234,214
4
W
Bellona
10,675
763
24
2
0
301,892
2
W
Merlin
10,009
715
34
2
0
288,810
0
L
Xbalanque
9,031
645
28
2
0
230,469
0
L
Kukulkan
12,120
866
64
5
0
265,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role