Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SERIYUU
Skadi
Level 118
God Stats
6W - 9L
1,435 SR
Queue Stats
683W - 586L
1,496 Elo+
Party 2
Bacchus
Bacchus
TheTrueTravisty
Bacchus
Level 25
God Stats
7W - 1L
1,857 SR
Queue Stats
84W - 46L
1,594 Elo+
Party 2
Fenrir
Fenrir
lostmage5
Fenrir
Level 109
God Stats
3W - 0L
1,832 SR
Queue Stats
77W - 49L
1,576 Elo+
Party 2
Ares
Ares
nashical
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 2
Team Averages
Level 83
1,625 SR
1,469 Elo+

VS

Team Averages
Level 112
1,593 SR
1,463 Elo+
Athena
Athena
AlyanAng
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Huba Hun
Ah Puch
Level 159
God Stats
21W - 11L
1,622 SR
Queue Stats
650W - 668L
1,431 Elo+
Solo
Cabrakan
Cabrakan
KaizokuOu
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Ow Da Pocket
Janus
Level 157
God Stats
3W - 1L
1,616 SR
Queue Stats
69W - 68L
1,442 Elo+
Solo
Raijin
Raijin
ga2_aKate
Raijin
Level 123
God Stats
1W - 2L
1,726 SR
Queue Stats
198W - 229L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
14 / 1 / 12
12,579
899
25,833
7,198
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SERIYUU
Skadi
18
8 / 4 / 14
10,979
784
12,812
10,986
5,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 18
9,456
675
4,095
12,377
21,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
lostmage5
Fenrir
17
4 / 1 / 19
10,471
748
4,329
8,034
6,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
17
1 / 3 / 19
10,596
757
7,085
13,431
20,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlyanAng
Athena
16
2 / 5 / 4
9,005
643
7,456
14,033
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Huba Hun
Ah Puch
16
4 / 4 / 5
9,802
700
18,984
11,103
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
KaizokuOu
Cabrakan
14
0 / 6 / 6
8,704
622
3,283
13,507
14,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 5
8,981
642
6,400
8,764
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
ga2_aKate
Raijin
14
5 / 7 / 1
9,346
668
7,639
13,713
5,402
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
27
Kills
11
12
Deaths
27
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
1
12
20
L
Athena
AlyanAng
Athena
2
5
4
0.8
L
Ah Puch
Huba Hun
Ah Puch
4
4
5
1.63
L
Cabrakan
KaizokuOu
Cabrakan
0
6
6
0.5
L
0
5
5
0.5
W
Skadi
SERIYUU
Skadi
8
4
14
3.75
W
0
3
18
3
L
Raijin
ga2_aKate
Raijin
5
7
1
0.79
W
Fenrir
lostmage5
Fenrir
4
1
19
13.5
W
Ares
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,154
Damage
43,762
52,026
Taken
61,120
58,156
Mitigated
39,228
19,454
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,833
1,719
3,033
2,999
7,198
3,642
1,925
5,884
1,275
65,172
0
L
Athena
AlyanAng
Athena
7,456
1,254
1,924
3,303
14,033
11,381
55
7,699
6,219
14,642
0
L
Ah Puch
Huba Hun
Ah Puch
18,984
145
11
2,926
11,103
4,575
0
7,116
3,764
37,984
0
L
Cabrakan
KaizokuOu
Cabrakan
3,283
161
209
1,399
13,507
14,074
0
7,904
5,380
8,432
0
L
6,400
47
2,009
862
8,764
3,796
174
5,984
2,647
29,798
0
W
Skadi
SERIYUU
Skadi
12,812
3,641
2,900
829
10,986
5,574
1,575
9,706
1,075
0
33,182
W
4,095
285
3,072
1,852
12,377
21,715
417
9,531
2,526
10,823
0
L
Raijin
ga2_aKate
Raijin
7,639
470
0
1,424
13,713
5,402
0
7,646
5,873
13,320
0
W
Fenrir
lostmage5
Fenrir
4,329
809
1,619
1,746
8,034
6,650
722
7,341
419
311
6,684
W
Ares
7,085
469
0
1,404
13,431
20,575
637
10,210
2,969
9,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
45,838
169
Minions Killed
127
0
Camps Cleared
0
1,351,284
Distance Traveled
1,226,884
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,579
899
103
7
0
264,568
0
L
Athena
9,005
643
12
1
0
273,703
3
L
Ah Puch
9,802
700
32
2
0
247,861
0
L
Cabrakan
8,704
622
13
1
0
250,246
0
L
Janus
8,981
642
51
4
0
246,534
0
W
Skadi
10,979
784
40
3
0
247,919
0
W
Bacchus
9,456
675
18
1
0
295,299
0
L
Raijin
9,346
668
19
1
0
208,540
0
W
Fenrir
10,471
748
1
0
0
278,761
0
W
Ares
10,596
757
7
1
0
264,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role