Player Matchup

Neith
Neith
CBxJD23
Neith
Level 133
God Stats
49W - 46L
1,496 SR
Queue Stats
68W - 61L
1,437 Elo+
Solo
Ymir
Ymir
Fresh Chris03
Ymir
Level 65
God Stats
1W - 1L
1,431 SR
Queue Stats
331W - 319L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lamboey
Ah Muzen Cab
Level 160
God Stats
17W - 16L
1,623 SR
Queue Stats
36W - 33L
1,531 Elo+
Solo
Sol
Sol
Shinne_Baby
Sol
Level 62
God Stats
3W - 3L
1,416 SR
Queue Stats
36W - 35L
1,453 Elo+
Party 1
Nemesis
Nemesis
makina047
Nemesis
Level 70
God Stats
0W - 2L
1,234 SR
Queue Stats
73W - 63L
1,477 Elo+
Party 1
Team Averages
Level 98
1,440 SR
1,485 Elo+

VS

Team Averages
Level 101
1,485 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JjRique210
Morgan Le Fay
Level 120
God Stats
4W - 0L
1,555 SR
Queue Stats
86W - 71L
1,535 Elo+
Party 2
Chaac
Chaac
Knautilus
Chaac
Level 69
God Stats
20W - 19L
1,433 SR
Queue Stats
251W - 265L
1,492 Elo+
Solo
Horus
Horus
Movement Ideal
Horus
Level 73
God Stats
6W - 8L
1,481 SR
Queue Stats
52W - 62L
1,402 Elo+
Solo
Danzaburou
Danzaburou
OkamiNoTsuma
Danzaburou
Level 112
God Stats
11W - 14L
1,457 SR
Queue Stats
153W - 151L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CBxJD23
Neith
17
2 / 4 / 2
11,253
938
12,227
20,218
6,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
2 / 8 / 2
11,439
953
12,155
33,438
41,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Lamboey
Ah Muzen Cab
18
1 / 14 / 4
11,899
992
25,973
25,938
8,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 1 / 0
9,291
774
1,754
1,799
519
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
makina047
Nemesis
15
0 / 0 / 1
9,349
779
1,550
3,443
935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

80

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 0 / 9
13,636
1,136
29,051
10,293
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
JjRique210
Morgan Le Fay
18
3 / 1 / 11
11,188
932
17,149
11,102
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Knautilus
Chaac
18
4 / 0 / 8
11,781
982
8,040
12,542
17,434
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 2 / 12
10,614
885
8,930
14,179
11,519
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OkamiNoTsuma
Danzaburou
19
5 / 2 / 14
12,309
1,026
17,987
12,462
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
27
27
Deaths
5
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
0
9
18.5
L
Neith
CBxJD23
Neith
2
4
2
0.75
L
2
8
2
0.38
W
Morgan Le Fay
JjRique210
Morgan Le Fay
3
1
11
8.5
W
Chaac
Knautilus
Chaac
4
0
8
8
L
Ah Muzen Cab
Lamboey
Ah Muzen Cab
1
14
4
0.21
W
1
2
12
3.5
W
Danzaburou
OkamiNoTsuma
Danzaburou
5
2
14
6
L
0
1
0
0
L
Nemesis
makina047
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,659
Damage
81,157
84,836
Taken
60,578
57,232
Mitigated
42,812
9,701
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,051
6,163
146
3,853
10,293
3,859
0
1,243
9,050
54,834
0
L
Neith
CBxJD23
Neith
12,227
4,283
0
1,535
20,218
6,540
0
13,124
6,756
0
40,573
L
12,155
1,713
1,716
2,373
33,438
41,149
0
15,347
17,577
25,301
0
W
Morgan Le Fay
JjRique210
Morgan Le Fay
17,149
1,077
83
1,271
11,102
4,858
0
1,715
9,387
28,141
0
W
Chaac
Knautilus
Chaac
8,040
1,666
0
4,051
12,542
17,434
0
3,686
8,856
312
30,565
L
Ah Muzen Cab
Lamboey
Ah Muzen Cab
25,973
8,885
151
3,285
25,938
8,089
0
14,090
11,594
0
65,663
W
8,930
5,025
4,260
4,434
14,179
11,519
0
3,204
10,975
0
15,778
W
Danzaburou
OkamiNoTsuma
Danzaburou
17,987
7,617
0
2,201
12,462
5,142
0
4,061
8,401
0
44,558
L
1,754
270
0
35
1,799
519
0
863
910
8,938
0
L
Nemesis
makina047
Nemesis
1,550
400
247
359
3,443
935
0
1,912
1,513
0
4,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
59,528
213
Minions Killed
256
5
Camps Cleared
9
685,252
Distance Traveled
1,139,872
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,636
1,136
69
6
1
232,999
0
L
Neith
11,253
938
67
6
1
220,315
1
L
Ymir
11,439
953
32
3
2
168,405
1
W
Morgan Le Fay
11,188
932
38
3
1
236,345
0
W
Chaac
11,781
982
59
5
4
229,666
0
L
Ah Muzen Cab
11,899
992
97
8
1
185,643
0
W
Horus
10,614
885
15
1
3
225,557
1
W
Danzaburou
12,309
1,026
75
6
0
215,305
0
L
Sol
9,291
774
14
1
1
40,912
0
L
Nemesis
9,349
779
3
0
0
69,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role