Player Matchup

Sol
Sol
ASAP CATTY
Sol
Level 25
God Stats
4W - 3L
1,497 SR
Queue Stats
54W - 45L
1,474 Elo+
Party 1
Vamana
Vamana
King Osore
Vamana
Level 100
God Stats
3W - 0L
1,854 SR
Queue Stats
18W - 17L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
King Sonkei
Ne Zha
Level 94
God Stats
21W - 12L
1,575 SR
Queue Stats
305W - 249L
1,490 Elo+
Party 1
Team Averages
Level 73
1,642 SR
1,470 Elo+

VS

Team Averages
Level 81
1,466 SR
1,371 Elo+
Horus
Horus
ExarchofGreed
Horus
Level 127
God Stats
19W - 16L
1,561 SR
Queue Stats
339W - 531L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
KiraKat13
Nu Wa
Level 69
God Stats
4W - 13L
1,343 SR
Queue Stats
215W - 367L
1,376 Elo+
Party 2
Chiron
Chiron
Lordthatguy106
Chiron
Level 47
God Stats
2W - 1L
1,493 SR
Queue Stats
54W - 64L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
9,338
584
6,134
8,709
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
King Osore
Vamana
15
7 / 2 / 6
10,777
674
12,111
16,950
12,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
16
7 / 2 / 6
10,978
686
14,405
8,860
4,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
9,944
622
6,375
12,428
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
KiraKat13
Nu Wa
13
4 / 4 / 2
9,976
624
11,624
11,418
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 5
9,498
594
9,182
13,742
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
7
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
2
3
3
1.17
W
Vamana
King Osore
Vamana
7
2
6
5
W
Ne Zha
7
2
6
5
L
Nu Wa
KiraKat13
Nu Wa
4
4
2
1.25
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
27,181
34,519
Taken
37,588
18,592
Mitigated
19,819
10,984
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,134
446
0
2,372
8,709
2,248
1,054
3,368
5,341
31,558
0
L
6,375
2,786
1,822
3,945
12,428
12,555
206
2,298
9,787
0
18,716
W
Vamana
King Osore
Vamana
12,111
4,930
79
5,823
16,950
12,098
622
5,277
11,673
0
42,118
W
Ne Zha
14,405
2,385
237
2,473
8,860
4,246
460
3,667
5,193
0
50,311
L
Nu Wa
KiraKat13
Nu Wa
11,624
4,156
153
1,248
11,418
3,298
132
1,955
9,306
28,785
0
L
9,182
3,466
722
3,037
13,742
3,966
270
2,542
10,860
0
33,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
29,418
184
Minions Killed
121
8
Camps Cleared
4
681,405
Distance Traveled
757,989
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,338
584
70
4
1
202,766
2
L
Horus
9,944
622
25
2
2
267,903
8
W
Vamana
10,777
674
57
4
4
241,234
3
W
Ne Zha
10,978
686
57
4
3
237,405
1
L
Nu Wa
9,976
624
47
3
1
235,917
0
L
Chiron
9,498
594
49
3
1
254,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role