Player Matchup

Fafnir
Fafnir
ItsjustAgame09
Fafnir
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 73L
1,619 Elo+
Party 2
Eset
Eset
JSRxGuMx
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
MetrikZero
Nu Wa
Level 88
God Stats
1W - 1L
1,546 SR
Queue Stats
39W - 30L
1,607 Elo+
Party 2
Khepri
Khepri
TheHashDabby
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
relbaz
Ah Muzen Cab
Level 97
God Stats
3W - 0L
1,643 SR
Queue Stats
38W - 27L
1,835 Elo+
Party 2
Team Averages
Level 96
1,538 SR
1,550 Elo+

VS

Team Averages
Level 132
1,579 SR
1,282 Elo+
Zhong Kui
Zhong Kui
Achilles1243
Zhong Kui
Level 146
God Stats
6W - 4L
1,479 SR
Queue Stats
129W - 152L
1,384 Elo+
Solo
Tiamat
Tiamat
J12212012
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,325 Elo+
Solo
Chaac
Chaac
RoseMoC4
Chaac
Level 135
God Stats
0W - 1L
1,702 SR
Queue Stats
18W - 41L
1,275 Elo+
Party 3
Nox
Nox
declann glo
Nox
Level 94
God Stats
1W - 1L
1,712 SR
Queue Stats
25W - 46L
1,317 Elo+
Party 3
Anubis
Anubis
lmabear
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 25
11,607
1,055
11,534
14,310
18,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
16
4 / 2 / 15
9,459
860
9,576
7,885
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
16
7 / 2 / 18
9,920
902
11,770
6,685
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
15
2 / 3 / 20
9,056
823
5,161
12,894
16,650
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
relbaz
Ah Muzen Cab
19
17 / 2 / 13
11,826
1,075
26,998
11,585
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Achilles1243
Zhong Kui
14
2 / 7 / 2
8,469
770
9,782
14,035
7,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
J12212012
Tiamat
13
1 / 10 / 3
7,439
676
3,279
11,653
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RoseMoC4
Chaac
15
1 / 6 / 4
7,971
725
9,142
22,430
10,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 7 / 2
8,128
739
3,223
11,462
3,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
lmabear
Anubis
13
1 / 7 / 3
8,073
734
5,876
10,924
3,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
21
37
Kills
7
10
Deaths
37
91
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Achilles1243
Zhong Kui
2
7
2
0.43
W
7
1
25
19.5
L
Tiamat
J12212012
Tiamat
1
10
3
0.25
W
Eset
4
2
15
5.75
W
Nu Wa
7
2
18
8
L
Chaac
RoseMoC4
Chaac
1
6
4
0.5
W
Khepri
2
3
20
4
L
2
7
2
0.43
L
Anubis
lmabear
Anubis
1
7
3
0.36
W
Ah Muzen Cab
relbaz
Ah Muzen Cab
17
2
13
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,039
Damage
31,302
53,359
Taken
70,504
48,436
Mitigated
29,334
20,995
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Achilles1243
Zhong Kui
9,782
383
398
4,004
14,035
7,249
0
8,087
5,948
28,929
0
W
11,534
2,997
3,469
5,600
14,310
18,868
205
8,123
6,187
16,954
0
L
Tiamat
J12212012
Tiamat
3,279
628
136
660
11,653
4,476
0
5,079
6,574
6,225
0
W
Eset
9,576
420
3,162
2,005
7,885
3,869
1,117
3,871
4,014
21,493
0
W
Nu Wa
11,770
5,772
1,183
177
6,685
3,143
1,260
1,663
5,022
18,073
0
L
Chaac
RoseMoC4
Chaac
9,142
1,819
594
7,737
22,430
10,528
0
12,040
10,390
0
20,709
W
Khepri
5,161
232
244
553
12,894
16,650
268
4,360
8,534
9,777
0
L
3,223
564
663
1,189
11,462
3,380
0
7,272
4,190
18,670
0
L
Anubis
lmabear
Anubis
5,876
52
312
2,735
10,924
3,701
0
5,563
5,361
20,439
0
W
Ah Muzen Cab
relbaz
Ah Muzen Cab
26,998
10,428
1,348
3,254
11,585
5,906
2,748
4,143
7,442
0
57,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
40,080
121
Minions Killed
131
0
Camps Cleared
0
1,043,265
Distance Traveled
831,601
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,469
770
38
3
0
195,751
1
W
Fafnir
11,607
1,055
14
1
0
218,481
4
L
Tiamat
7,439
676
14
1
0
142,886
0
W
Eset
9,459
860
18
2
0
199,651
1
W
Nu Wa
9,920
902
21
2
0
186,891
0
L
Chaac
7,971
725
22
2
0
154,008
0
W
Khepri
9,056
823
8
1
0
206,770
0
L
Nox
8,128
739
30
3
0
172,722
0
L
Anubis
8,073
734
27
2
0
166,234
0
W
Ah Muzen Cab
11,826
1,075
60
5
0
231,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role