Player Matchup

Thanatos
Thanatos
Meshmagil
Thanatos
Level 46
God Stats
1W - 1L
1,440 SR
Queue Stats
36W - 65L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Riley9991
Baron Samedi
Level 69
God Stats
5W - 9L
1,423 SR
Queue Stats
400W - 628L
1,389 Elo+
Party 2
Ganesha
Ganesha
oxLuLuxo
Ganesha
Level 27
God Stats
7W - 1L
1,832 SR
Queue Stats
24W - 18L
1,631 Elo+
Party 2
Team Averages
Level 47
1,565 SR
1,452 Elo+

VS

Team Averages
Level 28
1,544 SR
1,692 Elo+
Zhong Kui
Zhong Kui
Jaawwn
Zhong Kui
Level 39
God Stats
1W - 0L
1,516 SR
Queue Stats
96W - 50L
1,723 Elo+
Party 1
Apollo
Apollo
amenotejiikara
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 55L
1,652 Elo+
Party 1
Geb
Geb
carlosjcv
Geb
Level 16
God Stats
4W - 0L
1,617 SR
Queue Stats
4W - 0L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Meshmagil
Thanatos
10
1 / 4 / 0
7,060
588
5,127
10,046
3,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Riley9991
Baron Samedi
11
0 / 3 / 1
6,996
583
5,681
7,415
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
oxLuLuxo
Ganesha
10
0 / 2 / 1
7,596
633
4,147
14,878
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jaawwn
Zhong Kui
14
6 / 0 / 3
9,204
767
12,790
8,842
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 6
8,557
713
11,537
6,099
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 1 / 8
8,384
699
2,135
7,755
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jaawwn
Zhong Kui
6
0
3
7.5
L
Thanatos
Meshmagil
Thanatos
1
4
0
0.25
L
Baron Samedi
Riley9991
Baron Samedi
0
3
1
0.17
W
3
0
6
6
W
0
1
8
4
L
Ganesha
oxLuLuxo
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
26,462
32,339
Taken
22,696
20,307
Mitigated
15,426
11,501
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jaawwn
Zhong Kui
12,790
3,148
0
5,980
8,842
7,768
1,079
4,016
4,826
40,597
5,792
L
Thanatos
Meshmagil
Thanatos
5,127
789
0
4,988
10,046
3,585
0
4,753
5,293
0
17,561
L
Baron Samedi
Riley9991
Baron Samedi
5,681
512
997
1,812
7,415
3,467
0
4,679
2,736
25,868
0
W
11,537
7,478
0
2,785
6,099
1,952
887
2,281
3,818
0
26,669
W
2,135
213
377
2,267
7,755
5,706
645
4,328
3,427
9,567
0
L
Ganesha
oxLuLuxo
Ganesha
4,147
521
573
3,131
14,878
13,255
0
4,731
10,147
13,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,652
Gold Earned
26,145
97
Minions Killed
127
4
Camps Cleared
6
609,916
Distance Traveled
654,760
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,204
767
73
6
6
210,024
2
L
Thanatos
7,060
588
34
3
2
228,319
3
L
Baron Samedi
6,996
583
59
5
2
186,754
2
W
Apollo
8,557
713
44
4
0
216,657
0
W
Geb
8,384
699
10
1
0
228,079
0
L
Ganesha
7,596
633
4
0
0
194,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role