Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
BigGGucciSosa
Awilix
Masters
Level 106
God Stats
74W - 74L
1,561 SR
Queue Stats
391W - 379L
1,951 MMR
Party 2
Scylla
Scylla
Masters
HazardFree
Scylla
Masters
Level 160
God Stats
18W - 19L
1,559 SR
Queue Stats
758W - 735L
2,000 MMR
Solo
Achilles
Achilles
Diamond IV
RedMist176F
Achilles
Diamond IV
Level 129
God Stats
6W - 8L
1,415 SR
Queue Stats
1,075W - 1,065L
2,036 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,507 SR
1,797 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,432 SR
1,903 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
EurasiaBlossom
Gilgamesh
Platinum I
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,886 MMR
Solo
Ullr
Ullr
Platinum II
Seack619
Ullr
Platinum II
Level 160
God Stats
5W - 11L
1,444 SR
Queue Stats
309W - 309L
1,954 MMR
Solo
Ravana
Ravana
Diamond IV
ZetsusWrath
Ravana
Diamond IV
Level 143
God Stats
0W - 1L
1,128 SR
Queue Stats
248W - 229L
2,137 MMR
Party 1
Fenrir
Fenrir
Diamond IV
lordfeiza
Fenrir
Diamond IV
Level 87
God Stats
6W - 7L
1,585 SR
Queue Stats
217W - 197L
2,039 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
2 / 3 / 8
16,387
630
17,346
22,013
9,575
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
 
Sylvanus
17
1 / 2 / 12
12,766
491
9,608
27,149
39,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 5
15,630
601
18,819
15,671
9,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
HazardFree
Scylla
20
9 / 3 / 5
15,879
611
20,942
14,139
7,348
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
RedMist176F
Achilles
20
4 / 4 / 7
15,275
588
22,474
27,065
38,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CamazotzCliodhnaGebBastet

VS

Bans
OdinKaliArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
4 / 4 / 5
12,636
486
25,890
14,152
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
EurasiaBlossom
Gilgamesh
14
1 / 7 / 3
9,787
376
10,130
27,907
19,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
20
2 / 7 / 6
12,944
498
8,876
23,454
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
20
1 / 2 / 5
12,093
465
10,308
18,685
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
lordfeiza
Fenrir
20
6 / 6 / 4
13,549
521
10,716
22,861
13,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
26
Kills
14
14
Deaths
26
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
3
8
2
W
Sylvanus
 
Sylvanus
1
2
12
3.5
L
Morgan Le Fay
 
Morgan Le Fay
4
4
5
1.63
W
10
2
5
6.25
L
Gilgamesh
EurasiaBlossom
Gilgamesh
1
7
3
0.36
W
Scylla
HazardFree
Scylla
9
3
5
3.83
W
Achilles
RedMist176F
Achilles
4
4
7
1.88
L
Ullr
2
7
6
0.71
L
Ravana
1
2
5
1.75
L
Fenrir
lordfeiza
Fenrir
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,189
Damage
65,920
106,037
Taken
107,059
103,803
Mitigated
61,235
46,326
Healing
24,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,346
7,208
0
11,422
22,013
9,575
9,137
3,503
18,315
0
180,144
W
Sylvanus
 
Sylvanus
9,608
1,443
5,863
10,885
27,149
39,139
324
8,403
18,138
30,929
0
L
Morgan Le Fay
 
Morgan Le Fay
25,890
882
0
1,279
14,152
5,600
0
4,284
9,749
108,331
0
W
18,819
7,729
0
5,578
15,671
9,225
2,119
3,324
12,141
0
139,704
L
Gilgamesh
EurasiaBlossom
Gilgamesh
10,130
2,688
893
3,802
27,907
19,070
0
9,444
18,023
0
38,476
W
Scylla
HazardFree
Scylla
20,942
2,435
0
3,612
14,139
7,348
3,121
6,347
7,372
124,353
0
W
Achilles
RedMist176F
Achilles
22,474
6,655
0
8,966
27,065
38,516
738
5,855
20,078
0
101,637
L
Ullr
8,876
3,899
0
6,386
23,454
7,585
0
5,018
18,258
0
87,380
L
Ravana
10,308
1,909
518
6,778
18,685
15,876
0
3,931
13,923
0
93,799
L
Fenrir
lordfeiza
Fenrir
10,716
3,550
0
5,204
22,861
13,104
0
7,467
14,975
0
85,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,937
Gold Earned
61,009
777
Minions Killed
734
0
Camps Cleared
0
2,551,709
Distance Traveled
2,542,966
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,387
630
240
9
0
467,598
10
W
Sylvanus
12,766
491
30
1
0
462,334
6
L
Morgan Le Fay
12,636
486
185
7
0
509,937
4
W
Awilix
15,630
601
149
6
0
615,199
9
L
Gilgamesh
9,787
376
46
2
0
505,160
7
W
Scylla
15,879
611
190
7
0
485,117
7
W
Achilles
15,275
588
168
6
0
521,461
7
L
Ullr
12,944
498
193
7
0
470,970
6
L
Ravana
12,093
465
167
6
0
520,339
8
L
Fenrir
13,549
521
143
6
0
536,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role