Player Matchup

Ah Puch
Ah Puch
CallMePillbug
Ah Puch
Level 58
God Stats
1W - 2L
1,585 SR
Queue Stats
141W - 130L
1,444 Elo+
Solo
Ne Zha
Ne Zha
IMidraven
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,672 Elo+
Party 1
Nox
Nox
LOL_SpryCmpr_LOL
Nox
Level 83
God Stats
5W - 6L
1,474 SR
Queue Stats
312W - 339L
1,404 Elo+
Solo
Chiron
Chiron
Precision Kill6
Chiron
Level 53
God Stats
1W - 1L
1,664 SR
Queue Stats
114W - 99L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
XGrimReaverX569
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,361 Elo+
Solo
Team Averages
Level 61
1,544 SR
1,481 Elo+

VS

Team Averages
Level 115
1,519 SR
1,358 Elo+
Izanami
Izanami
Beaver-Floss
Izanami
Level 111
God Stats
2W - 1L
1,578 SR
Queue Stats
28W - 25L
1,436 Elo+
Solo
Cthulhu
Cthulhu
ERICxDAxVIKING
Cthulhu
Level 62
God Stats
1W - 0L
1,566 SR
Queue Stats
40W - 70L
1,270 Elo+
Solo
Chang'e
Chang'e
MikeySiege
Chang'e
Level 127
God Stats
1W - 1L
1,534 SR
Queue Stats
160W - 172L
1,341 Elo+
Solo
Poseidon
Poseidon
MrBettersworth
Poseidon
Level 122
God Stats
2W - 2L
1,460 SR
Queue Stats
187W - 182L
1,375 Elo+
Solo
Bastet
Bastet
SspazZ
Bastet
Level 153
God Stats
8W - 8L
1,455 SR
Queue Stats
577W - 617L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
4 / 5 / 5
10,505
750
33,627
14,454
5,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
IMidraven
Ne Zha
14
1 / 10 / 7
8,624
616
7,756
15,101
7,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 3 / 7
10,191
728
9,627
11,540
8,132
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 3 / 4
11,007
786
16,900
12,758
4,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
1
0 / 0 / 0
3,592
257
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beaver-Floss
Izanami
20
12 / 3 / 6
13,026
930
19,457
16,683
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 12
11,359
811
8,448
20,050
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
MikeySiege
Chang'e
17
1 / 2 / 12
10,227
731
4,654
15,656
10,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
15
1 / 5 / 7
9,790
699
7,055
14,571
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SspazZ
Bastet
18
3 / 1 / 15
11,747
839
10,797
15,708
5,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
14
Kills
21
21
Deaths
14
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Beaver-Floss
Izanami
12
3
6
5
L
Ah Puch
4
5
5
1.3
W
4
3
12
3.33
L
Ne Zha
IMidraven
Ne Zha
1
10
7
0.45
L
3
3
7
2.17
W
Chang'e
MikeySiege
Chang'e
1
2
12
3.5
W
Poseidon
1
5
7
0.9
L
6
3
4
2.67
W
Bastet
SspazZ
Bastet
3
1
15
10.5
L
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,910
Damage
50,411
53,853
Taken
82,668
25,614
Mitigated
45,707
17,174
Healing
50,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Beaver-Floss
Izanami
19,457
13,307
1,546
5,706
16,683
6,225
1,435
8,767
7,916
0
54,789
L
Ah Puch
33,627
1,370
1,978
4,057
14,454
5,436
0
4,570
9,716
60,465
0
W
8,448
345
4,126
3,729
20,050
18,937
432
9,626
10,424
17,990
0
L
Ne Zha
IMidraven
Ne Zha
7,756
1,184
754
550
15,101
7,064
0
5,631
9,108
0
13,291
L
9,627
245
1,594
1,776
11,540
8,132
0
3,923
7,367
21,302
0
W
Chang'e
MikeySiege
Chang'e
4,654
444
11,152
6,623
15,656
10,429
1,078
9,771
5,885
7,527
0
W
Poseidon
7,055
243
1,284
3,403
14,571
4,361
535
8,445
6,126
24,190
0
L
16,900
5,079
1,308
5,157
12,758
4,982
0
5,126
7,505
0
38,525
W
Bastet
SspazZ
Bastet
10,797
2,784
7,044
6,270
15,708
5,755
1,294
6,645
9,063
0
24,314
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
56,149
168
Minions Killed
198
0
Camps Cleared
0
974,764
Distance Traveled
1,414,322
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,026
930
92
7
0
238,293
0
L
Ah Puch
10,505
750
68
5
0
223,718
0
W
Cthulhu
11,359
811
23
2
0
309,069
0
L
Ne Zha
8,624
616
10
1
0
215,313
1
L
Nox
10,191
728
27
2
0
257,673
0
W
Chang'e
10,227
731
10
1
0
304,805
10
W
Poseidon
9,790
699
53
4
0
224,018
0
L
Chiron
11,007
786
63
5
0
278,060
2
W
Bastet
11,747
839
20
1
0
338,137
6
L
Sylvanus
3,592
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role