Player Matchup

Anubis
Anubis
Deanorjd
Anubis
Level 54
God Stats
2W - 2L
1,428 SR
Queue Stats
2W - 4L
1,186 Elo+
Party 2
Ra
Ra
Edgorilla0913
Ra
Level 65
God Stats
1W - 2L
1,772 SR
Queue Stats
151W - 168L
1,410 Elo+
Solo
Thor
Thor
SUPER CARR0T
Thor
Level 24
God Stats
0W - 1L
1,268 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Zachamar49
Sun Wukong
Level 28
God Stats
0W - 6L
1,278 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 2
Kukulkan
Kukulkan
over6
Kukulkan
Level 62
God Stats
4W - 8L
1,397 SR
Queue Stats
4W - 11L
1,186 Elo+
Party 2
Team Averages
Level 47
1,429 SR
1,294 Elo+

VS

Team Averages
Level 91
1,384 SR
1,385 Elo+
Mulan
Mulan
Lado2K
Mulan
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 71L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
PapaJoeyScum
Baron Samedi
Level 102
God Stats
2W - 0L
1,512 SR
Queue Stats
91W - 115L
1,385 Elo+
Party 1
Ymir
Ymir
TPC Jazz
Ymir
Level 125
God Stats
5W - 2L
1,346 SR
Queue Stats
196W - 189L
1,381 Elo+
Solo
Atlas
Atlas
iCarM1n3
Atlas
Level 71
God Stats
6W - 12L
1,194 SR
Queue Stats
101W - 130L
1,408 Elo+
Party 1
Medusa
Medusa
slibina
Medusa
Level 28
God Stats
1W - 6L
1,370 SR
Queue Stats
13W - 24L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deanorjd
Anubis
15
5 / 3 / 5
9,832
546
16,625
10,230
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 3
9,818
545
10,951
12,960
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
7,224
401
3,552
9,632
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Zachamar49
Sun Wukong
9
0 / 8 / 0
6,346
353
1,666
12,233
4,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
over6
Kukulkan
14
5 / 6 / 5
9,277
515
5,594
8,021
1,850
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lado2K
Mulan
19
11 / 5 / 3
11,778
654
12,476
17,908
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PapaJoeyScum
Baron Samedi
15
7 / 4 / 6
9,915
551
11,989
10,531
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 3 / 6
8,045
447
4,166
19,153
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
iCarM1n3
Atlas
14
3 / 2 / 5
9,076
504
5,539
10,714
7,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
slibina
Medusa
12
3 / 5 / 3
8,166
454
3,240
7,107
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
19
Kills
25
27
Deaths
19
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Deanorjd
Anubis
5
3
5
2.5
L
8
4
3
2.38
W
Mulan
Lado2K
Mulan
11
5
3
2.5
W
Baron Samedi
PapaJoeyScum
Baron Samedi
7
4
6
2.5
L
1
6
1
0.25
W
Ymir
1
3
6
1.33
L
Sun Wukong
Zachamar49
Sun Wukong
0
8
0
0
W
Atlas
iCarM1n3
Atlas
3
2
5
2.75
L
Kukulkan
over6
Kukulkan
5
6
5
1.25
W
Medusa
slibina
Medusa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,388
Damage
37,410
53,076
Taken
65,413
19,034
Mitigated
33,871
14,109
Healing
19,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Deanorjd
Anubis
16,625
1,009
0
5,574
10,230
4,420
906
4,026
6,100
53,599
0
L
10,951
1,984
90
5,860
12,960
5,396
0
5,934
6,768
65,442
4,970
W
Mulan
Lado2K
Mulan
12,476
1,841
0
6,817
17,908
8,105
418
8,468
9,440
0
92,254
W
Baron Samedi
PapaJoeyScum
Baron Samedi
11,989
951
851
3,274
10,531
4,365
1,489
4,480
6,051
46,908
0
L
3,552
666
0
349
9,632
2,729
327
5,246
4,109
0
22,456
W
Ymir
4,166
179
0
6,454
19,153
11,487
259
9,689
9,464
24,887
0
L
Sun Wukong
Zachamar49
Sun Wukong
1,666
495
0
2,236
12,233
4,639
163
2,968
9,192
0
19,152
W
Atlas
iCarM1n3
Atlas
5,539
2,511
0
2,406
10,714
7,391
1,422
6,120
4,594
30,490
0
L
Kukulkan
over6
Kukulkan
5,594
521
0
0
8,021
1,850
732
2,744
5,213
20,618
0
W
Medusa
slibina
Medusa
3,240
1,449
0
192
7,107
2,523
100
3,818
3,289
0
32,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
46,980
328
Minions Killed
381
0
Camps Cleared
0
1,603,767
Distance Traveled
1,568,766
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,832
546
80
4
0
331,284
3
L
Ra
9,818
545
117
7
0
314,559
1
W
Mulan
11,778
654
171
10
0
332,291
0
W
Baron Samedi
9,915
551
79
4
0
330,793
2
L
Thor
7,224
401
46
3
0
354,906
5
W
Ymir
8,045
447
36
2
0
322,532
2
L
Sun Wukong
6,346
353
37
2
0
267,699
1
W
Atlas
9,076
504
49
3
0
326,124
0
L
Kukulkan
9,277
515
48
3
0
335,319
0
W
Medusa
8,166
454
46
3
0
257,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role