Player Matchup

Medusa
Medusa
AZNMILE
Medusa
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 2
Serqet
Serqet
Bambambonsai
Serqet
Level 127
God Stats
9W - 11L
1,521 SR
Queue Stats
681W - 530L
1,642 Elo+
Party 2
Eset
Eset
Flindoogin
Eset
Level 123
God Stats
9W - 4L
1,661 SR
Queue Stats
213W - 157L
1,677 Elo+
Party 2
Amaterasu
Amaterasu
OnePunchMag
Amaterasu
Level 145
God Stats
3W - 0L
1,564 SR
Queue Stats
206W - 109L
1,644 Elo+
Party 2
Cupid
Cupid
Valhalla2648
Cupid
Level 155
God Stats
10W - 5L
1,658 SR
Queue Stats
535W - 426L
1,636 Elo+
Party 2
Team Averages
Level 135
1,624 SR
1,643 Elo+

VS

Team Averages
Level 136
1,555 SR
1,575 Elo+
Hercules
Hercules
Icy Trident
Hercules
Level 103
God Stats
2W - 6L
1,355 SR
Queue Stats
134W - 113L
1,582 Elo+
Party 1
Osiris
Osiris
Narwhal83
Osiris
Level 140
God Stats
3W - 4L
2,024 SR
Queue Stats
194W - 215L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
TK RoCkA
Baron Samedi
Level 160
God Stats
3W - 11L
1,299 SR
Queue Stats
630W - 655L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
That Guy9800
Kuzenbo
Level 147
God Stats
3W - 2L
1,599 SR
Queue Stats
106W - 110L
1,533 Elo+
Party 1
Fenrir
Fenrir
Valedosta
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AZNMILE
Medusa
17
1 / 5 / 8
10,509
657
15,745
15,930
7,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
19
3 / 1 / 8
12,059
754
12,767
24,668
20,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 5 / 9
11,218
701
32,513
15,996
7,261
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
OnePunchMag
Amaterasu
17
0 / 4 / 13
10,854
678
13,575
33,137
34,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 1 / 4
12,077
755
23,452
11,953
6,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Icy Trident
Hercules
16
2 / 3 / 10
9,989
624
14,612
23,893
18,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Narwhal83
Osiris
20
8 / 2 / 7
11,525
720
23,492
29,064
21,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TK RoCkA
Baron Samedi
16
0 / 4 / 12
9,940
621
19,444
16,101
12,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
That Guy9800
Kuzenbo
17
3 / 3 / 7
11,248
703
16,539
25,126
38,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Valedosta
Fenrir
16
3 / 2 / 11
9,922
620
14,997
19,198
10,967
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
14
Kills
16
16
Deaths
14
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
AZNMILE
Medusa
1
5
8
1
W
Serqet
3
1
8
7
W
3
5
9
1.5
L
Hercules
Icy Trident
Hercules
2
3
10
2.33
L
Osiris
Narwhal83
Osiris
8
2
7
5.75
W
Amaterasu
OnePunchMag
Amaterasu
0
4
13
1.63
L
Baron Samedi
TK RoCkA
Baron Samedi
0
4
12
1.5
L
Kuzenbo
That Guy9800
Kuzenbo
3
3
7
2.17
L
Fenrir
Valedosta
Fenrir
3
2
11
4.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,052
Damage
89,084
101,684
Taken
113,382
75,430
Mitigated
102,273
46,353
Healing
48,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AZNMILE
Medusa
15,745
4,820
1,096
2,147
15,930
7,649
1,833
7,350
8,580
0
47,032
W
Serqet
12,767
2,454
3,557
10,905
24,668
20,076
204
8,690
15,978
90
17,500
W
32,513
808
4,423
4,552
15,996
7,261
509
6,946
9,050
40,520
0
L
Hercules
Icy Trident
Hercules
14,612
2,313
2,021
7,081
23,893
18,658
58
7,972
15,484
12,882
18,999
L
Osiris
Narwhal83
Osiris
23,492
5,422
852
10,631
29,064
21,209
25
8,944
19,646
3,180
41,473
W
Amaterasu
OnePunchMag
Amaterasu
13,575
4,929
710
11,422
33,137
34,323
716
13,456
19,681
736
22,555
L
Baron Samedi
TK RoCkA
Baron Samedi
19,444
379
11,382
5,768
16,101
12,796
433
5,262
10,777
43,034
0
L
Kuzenbo
That Guy9800
Kuzenbo
16,539
5,383
1,886
4,007
25,126
38,643
803
6,746
18,219
19,724
0
L
Fenrir
Valedosta
Fenrir
14,997
2,567
2,700
2,596
19,198
10,967
25
4,078
14,964
313
19,724
W
23,452
11,575
4,590
2,951
11,953
6,121
2,752
6,239
5,714
0
56,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
52,624
186
Minions Killed
154
0
Camps Cleared
0
1,598,300
Distance Traveled
1,468,425
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,509
657
62
4
0
309,465
0
W
Serqet
12,059
754
13
1
0
343,904
2
W
Eset
11,218
701
22
1
0
305,147
0
L
Hercules
9,989
624
27
2
0
293,898
0
L
Osiris
11,525
720
35
2
0
301,277
0
W
Amaterasu
10,854
678
15
1
0
330,713
0
L
Baron Samedi
9,940
621
71
4
0
272,830
1
L
Kuzenbo
11,248
703
7
0
0
294,221
1
L
Fenrir
9,922
620
14
1
0
306,199
1
W
Cupid
12,077
755
74
5
0
309,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role