Player Matchup

Bellona
Bellona
BanCliodhna
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 23L
1,500 Elo+
Party 3
Tiamat
Tiamat
BullyMaguire07
Tiamat
Level 75
God Stats
22W - 17L
1,564 SR
Queue Stats
91W - 70L
1,550 Elo+
Party 1
Chernobog
Chernobog
DigOleBicks69
Chernobog
Level 47
God Stats
9W - 7L
1,788 SR
Queue Stats
127W - 94L
1,592 Elo+
Party 1
Nemesis
Nemesis
Ginja10Ninja
Nemesis
Level 87
God Stats
3W - 3L
1,676 SR
Queue Stats
77W - 57L
1,532 Elo+
Party 1
Ymir
Ymir
Strawbmilk
Ymir
Level 126
God Stats
3W - 4L
1,555 SR
Queue Stats
248W - 153L
1,670 Elo+
Party 3
Team Averages
Level 67
1,617 SR
1,569 Elo+

VS

Team Averages
Level 74
1,511 SR
1,558 Elo+
Chernobog
Chernobog
Aztekra
Chernobog
Level 43
God Stats
11W - 7L
1,539 SR
Queue Stats
116W - 120L
1,550 Elo+
Party 2
Pele
Pele
Farhan24
Pele
Level 129
God Stats
27W - 38L
1,480 SR
Queue Stats
478W - 475L
1,522 Elo+
Solo
Ares
Ares
Littlekerm
Ares
Level 68
God Stats
10W - 7L
1,593 SR
Queue Stats
263W - 269L
1,549 Elo+
Party 2
Achilles
Achilles
Seabiscuit564
Achilles
Level 87
God Stats
2W - 3L
1,331 SR
Queue Stats
506W - 464L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
zonork01
Kukulkan
Level 45
God Stats
3W - 4L
1,613 SR
Queue Stats
164W - 144L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BanCliodhna
Bellona
16
3 / 6 / 1
10,623
409
11,544
22,853
22,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
5 / 3 / 6
12,527
482
13,853
14,017
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DigOleBicks69
Chernobog
20
2 / 4 / 4
12,273
472
12,296
22,549
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Ginja10Ninja
Nemesis
19
3 / 7 / 6
12,162
468
9,169
19,519
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 6
11,186
430
11,386
29,663
31,697
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aztekra
Chernobog
20
3 / 3 / 10
13,104
504
9,722
16,202
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
20
9 / 5 / 7
13,963
537
22,487
23,043
9,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 0 / 12
12,244
471
8,551
21,854
28,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Seabiscuit564
Achilles
20
9 / 2 / 9
14,240
548
18,821
24,361
29,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
zonork01
Kukulkan
20
3 / 7 / 9
15,228
586
22,776
17,775
7,975
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
17
Kills
26
26
Deaths
17
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aztekra
Chernobog
3
3
10
2.67
L
Bellona
BanCliodhna
Bellona
3
6
1
0.58
L
5
3
6
2.67
L
Chernobog
DigOleBicks69
Chernobog
2
4
4
1
W
Pele
9
5
7
2.5
L
Nemesis
Ginja10Ninja
Nemesis
3
7
6
0.86
W
2
0
12
8
W
Achilles
Seabiscuit564
Achilles
9
2
9
6.75
L
4
6
6
1.17
W
Kukulkan
zonork01
Kukulkan
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
82,357
108,601
Taken
103,235
80,979
Mitigated
80,856
26,782
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aztekra
Chernobog
9,722
5,760
0
6,384
16,202
5,921
2,833
5,339
10,817
0
115,594
L
Bellona
BanCliodhna
Bellona
11,544
3,506
0
5,476
22,853
22,743
0
7,003
15,157
0
66,089
L
13,853
713
173
4,704
14,017
7,261
150
4,680
8,986
85,106
0
L
Chernobog
DigOleBicks69
Chernobog
12,296
9,201
0
7,693
22,549
10,340
2,608
8,746
13,703
0
121,401
W
Pele
22,487
7,073
0
9,287
23,043
9,720
1,673
7,885
15,025
0
97,177
L
Nemesis
Ginja10Ninja
Nemesis
9,169
2,765
0
3,911
19,519
8,938
211
5,438
13,867
0
83,478
W
8,551
788
659
4,919
21,854
28,067
782
6,497
15,268
50,048
0
W
Achilles
Seabiscuit564
Achilles
18,821
4,858
0
7,054
24,361
29,173
498
5,017
18,679
9,426
66,505
L
11,386
2,916
628
4,197
29,663
31,697
0
8,046
20,862
50,984
0
W
Kukulkan
zonork01
Kukulkan
22,776
814
0
3,253
17,775
7,975
0
5,684
11,900
136,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,771
Gold Earned
68,779
645
Minions Killed
679
0
Camps Cleared
0
2,221,305
Distance Traveled
2,502,830
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,104
504
151
6
0
464,213
3
L
Bellona
10,623
409
102
4
0
399,613
3
L
Tiamat
12,527
482
150
6
0
492,476
5
L
Chernobog
12,273
472
182
7
0
417,872
9
W
Pele
13,963
537
115
4
0
581,823
3
L
Nemesis
12,162
468
135
5
0
461,886
2
W
Ares
12,244
471
64
2
0
466,145
4
W
Achilles
14,240
548
113
4
0
515,029
9
L
Ymir
11,186
430
76
3
0
449,458
2
W
Kukulkan
15,228
586
236
9
0
475,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role