Player Matchup

Baron Samedi
Baron Samedi
Cee-Jay519
Baron Samedi
Level 141
God Stats
7W - 5L
1,684 SR
Queue Stats
320W - 256L
1,535 Elo+
Party 2
King Arthur
King Arthur
FluX_KmS
King Arthur
Level 89
God Stats
14W - 12L
1,516 SR
Queue Stats
183W - 121L
1,524 Elo+
Party 2
Chiron
Chiron
ashleyftw13
Chiron
Level 37
God Stats
1W - 3L
1,510 SR
Queue Stats
248W - 166L
1,542 Elo+
Party 2
Team Averages
Level 89
1,570 SR
1,534 Elo+

VS

Team Averages
Level 75
1,720 SR
1,563 Elo+
Ah Puch
Ah Puch
Animeking 5879
Ah Puch
Level 22
God Stats
2W - 0L
1,774 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 1
Bastet
Bastet
Knockoutweevil
Bastet
Level 81
God Stats
116W - 47L
1,730 SR
Queue Stats
207W - 101L
1,727 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
honkiejerkwad
Ah Muzen Cab
Level 121
God Stats
28W - 12L
1,657 SR
Queue Stats
272W - 269L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cee-Jay519
Baron Samedi
18
5 / 6 / 6
13,455
673
11,511
19,873
13,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
FluX_KmS
King Arthur
18
8 / 4 / 5
14,580
729
20,417
29,068
18,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
14
1 / 13 / 9
11,932
597
7,295
19,383
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 11
12,273
614
3,900
13,152
4,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 6 / 9
15,987
799
29,579
24,271
20,077
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
honkiejerkwad
Ah Muzen Cab
18
10 / 5 / 7
14,530
727
26,050
19,035
7,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
14
Kills
23
23
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Baron Samedi
Cee-Jay519
Baron Samedi
5
6
6
1.33
L
King Arthur
FluX_KmS
King Arthur
8
4
5
2.63
W
12
6
9
2.75
L
Chiron
1
13
9
0.42
W
Ah Muzen Cab
honkiejerkwad
Ah Muzen Cab
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
59,529
68,324
Taken
56,458
36,907
Mitigated
31,992
17,903
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,900
520
0
1,734
13,152
4,320
161
1,887
11,035
19,684
0
L
Baron Samedi
Cee-Jay519
Baron Samedi
11,511
315
1,143
6,179
19,873
13,411
752
1,290
18,583
63,229
0
L
King Arthur
FluX_KmS
King Arthur
20,417
3,603
0
9,038
29,068
18,630
648
2,113
26,955
0
58,786
W
29,579
3,792
0
8,225
24,271
20,077
63
7,454
15,910
0
77,382
L
Chiron
7,295
1,475
776
767
19,383
4,866
1,603
832
18,524
0
15,276
W
Ah Muzen Cab
honkiejerkwad
Ah Muzen Cab
26,050
11,965
0
5,359
19,035
7,595
3,746
2,806
15,956
0
100,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
42,790
272
Minions Killed
246
3
Camps Cleared
14
994,915
Distance Traveled
1,072,003
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,273
614
37
2
0
343,611
1
L
Baron Samedi
13,455
673
143
7
1
314,235
0
L
King Arthur
14,580
729
102
5
1
393,217
4
W
Bastet
15,987
799
76
4
8
407,749
0
L
Chiron
11,932
597
27
1
1
287,463
0
W
Ah Muzen Cab
14,530
727
133
7
6
320,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role