Player Matchup

Gilgamesh
Gilgamesh
POPEYESBIH
Gilgamesh
Level 27
God Stats
8W - 3L
1,504 SR
Queue Stats
75W - 68L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
SmokeSoMuchShake
Cabrakan
Level 59
God Stats
26W - 21L
1,673 SR
Queue Stats
181W - 140L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
chestbalanque
Hou Yi
Level 104
God Stats
19W - 20L
1,493 SR
Queue Stats
597W - 571L
1,374 Elo+
Party 1
Team Averages
Level 63
1,557 SR
1,491 Elo+

VS

Team Averages
Level 56
1,508 SR
1,479 Elo+
Medusa
Medusa
I07131
Medusa
Level 17
God Stats
0W - 3L
1,425 SR
Queue Stats
20W - 19L
1,456 Elo+
Party 2
Olorun
Olorun
Legendary4Life
Olorun
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,377 Elo+
Solo
Ganesha
Ganesha
Tessanator
Ganesha
Level 93
God Stats
6W - 6L
1,598 SR
Queue Stats
184W - 132L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
POPEYESBIH
Gilgamesh
16
4 / 1 / 7
11,411
671
10,892
16,836
19,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 3 / 6
10,748
632
6,025
8,999
8,711
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 5
10,857
639
11,523
9,910
3,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I07131
Medusa
13
3 / 3 / 2
10,089
593
9,801
8,953
3,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 6 / 3
9,743
573
10,172
12,149
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Tessanator
Ganesha
14
0 / 2 / 6
10,640
626
6,069
13,648
15,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
6
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
I07131
Medusa
3
3
2
1.33
L
3
6
3
0.75
W
Gilgamesh
POPEYESBIH
Gilgamesh
4
1
7
7.5
W
3
3
6
2
L
Ganesha
Tessanator
Ganesha
0
2
6
1.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
26,042
35,745
Taken
34,750
31,361
Mitigated
24,551
8,468
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
I07131
Medusa
9,801
4,584
0
2,143
8,953
3,622
497
1,287
7,666
0
27,334
L
10,172
6,809
887
4,062
12,149
5,148
372
4,210
7,939
33,007
0
W
Gilgamesh
POPEYESBIH
Gilgamesh
10,892
1,838
270
3,556
16,836
19,001
684
5,409
11,427
0
31,533
W
6,025
861
0
1,965
8,999
8,711
0
4,665
4,334
23,856
0
L
Ganesha
Tessanator
Ganesha
6,069
645
0
1,716
13,648
15,781
127
1,387
12,261
41,193
0
W
11,523
5,284
0
2,677
9,910
3,649
143
6,672
3,238
0
54,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
30,472
181
Minions Killed
189
6
Camps Cleared
8
816,633
Distance Traveled
823,822
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,089
593
87
5
4
273,738
2
L
Olorun
9,743
573
89
5
4
248,828
5
W
Gilgamesh
11,411
671
39
2
0
350,046
3
W
Cabrakan
10,748
632
41
2
3
185,012
1
L
Ganesha
10,640
626
13
1
0
301,256
4
W
Hou Yi
10,857
639
101
6
3
281,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role