Player Matchup

Kali
Kali
CBeast
Kali
Level 128
God Stats
3W - 2L
1,810 SR
Queue Stats
258W - 187L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
Holy Tedy
Cthulhu
Level 84
God Stats
4W - 11L
1,194 SR
Queue Stats
314W - 393L
1,428 Elo+
Party 2
Hel
Hel
ProjectLucario1
Hel
Level 29
God Stats
19W - 19L
1,441 SR
Queue Stats
98W - 130L
1,386 Elo+
Party 2
Bellona
Bellona
R3TR09423
Bellona
Level 25
God Stats
14W - 15L
1,486 SR
Queue Stats
31W - 62L
1,266 Elo+
Party 2
Jing Wei
Jing Wei
SnowGoon64
Jing Wei
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 127L
1,597 Elo+
Party 1
Team Averages
Level 61
1,486 SR
1,472 Elo+

VS

Team Averages
Level 61
1,597 SR
1,471 Elo+
Neith
Neith
Alkee
Neith
Level 18
God Stats
17W - 19L
1,580 SR
Queue Stats
28W - 33L
1,470 Elo+
Party 3
Ymir
Ymir
Embxsic
Ymir
Level 17
God Stats
19W - 11L
1,704 SR
Queue Stats
22W - 26L
1,464 Elo+
Party 3
Kali
Kali
OgShottyKush
Kali
Level 148
God Stats
11W - 11L
1,580 SR
Queue Stats
261W - 275L
1,485 Elo+
Party 4
Zhong Kui
Zhong Kui
PrimiTive8187
Zhong Kui
Level 100
God Stats
10W - 11L
1,620 SR
Queue Stats
23W - 27L
1,478 Elo+
Party 3
King Arthur
King Arthur
Riscky_Business
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CBeast
Kali
20
29 / 2 / 5
20,323
753
41,633
43,804
29,344
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Holy Tedy
Cthulhu
18
1 / 6 / 11
13,021
482
13,060
33,983
54,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 7 / 6
14,289
529
13,019
16,636
11,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
R3TR09423
Bellona
20
8 / 4 / 4
16,578
614
16,892
18,612
19,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
SnowGoon64
Jing Wei
20
0 / 6 / 9
13,399
496
10,806
21,039
8,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alkee
Neith
19
7 / 7 / 3
12,435
461
27,288
15,863
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Embxsic
Ymir
17
2 / 6 / 9
11,313
419
13,468
24,804
29,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 11 / 7
13,262
491
18,117
28,495
13,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
PrimiTive8187
Zhong Kui
20
7 / 9 / 6
13,248
491
18,254
22,624
12,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Riscky_Business
King Arthur
17
3 / 11 / 2
11,563
428
8,050
27,514
17,818
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
43
Kills
25
25
Deaths
44
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Alkee
Neith
7
7
3
1.21
W
Kali
CBeast
Kali
29
2
5
15.75
L
Ymir
Embxsic
Ymir
2
6
9
1.08
W
Cthulhu
Holy Tedy
Cthulhu
1
6
11
1.08
L
6
11
7
0.86
L
Zhong Kui
PrimiTive8187
Zhong Kui
7
9
6
1.11
W
5
7
6
1.14
W
Bellona
R3TR09423
Bellona
8
4
4
2.5
L
King Arthur
Riscky_Business
King Arthur
3
11
2
0.36
W
Jing Wei
SnowGoon64
Jing Wei
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,410
Damage
85,177
134,074
Taken
119,300
123,198
Mitigated
78,068
56,877
Healing
29,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alkee
Neith
27,288
14,607
341
4,480
15,863
5,601
602
4,750
11,085
0
93,178
W
Kali
CBeast
Kali
41,633
24,682
0
28,480
43,804
29,344
2,128
12,199
31,605
0
187,051
L
Ymir
Embxsic
Ymir
13,468
3,799
411
3,964
24,804
29,535
60
6,639
17,957
44,697
0
W
Cthulhu
Holy Tedy
Cthulhu
13,060
462
1,301
7,335
33,983
54,011
656
6,744
27,239
43,127
0
L
18,117
8,150
0
8,945
28,495
13,107
1,030
6,577
21,802
0
89,939
L
Zhong Kui
PrimiTive8187
Zhong Kui
18,254
1,536
0
7,432
22,624
12,007
1,179
7,488
14,711
87,175
0
W
13,019
1,222
4,260
6,754
16,636
11,018
1,899
9,925
6,711
79,982
0
W
Bellona
R3TR09423
Bellona
16,892
4,618
0
2,668
18,612
19,953
5,676
1,128
17,484
0
120,638
L
King Arthur
Riscky_Business
King Arthur
8,050
960
0
3,835
27,514
17,818
0
376
27,138
4,916
41,955
W
Jing Wei
SnowGoon64
Jing Wei
10,806
7,754
0
6,079
21,039
8,872
3,411
4,528
16,511
0
95,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,610
Gold Earned
61,821
745
Minions Killed
524
0
Camps Cleared
0
2,533,120
Distance Traveled
2,475,292
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,435
461
136
5
0
491,173
1
W
Kali
20,323
753
158
6
0
547,785
3
L
Ymir
11,313
419
44
2
0
467,631
4
W
Cthulhu
13,021
482
68
3
0
457,358
0
L
Kali
13,262
491
125
5
0
532,617
2
L
Zhong Kui
13,248
491
135
5
0
493,508
2
W
Hel
14,289
529
155
6
0
502,070
2
W
Bellona
16,578
614
212
8
0
503,250
0
L
King Arthur
11,563
428
84
3
0
490,363
4
W
Jing Wei
13,399
496
152
6
0
522,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role