Player Matchup

Hachiman
Hachiman
BigLungsSupreme
Hachiman
Level 44
God Stats
1W - 2L
1,479 SR
Queue Stats
35W - 35L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LonerMister
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,409 Elo+
Party 2
Arachne
Arachne
ThanosTheRapper
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 2
Raijin
Raijin
nekro138
Raijin
Level 128
God Stats
10W - 10L
1,451 SR
Queue Stats
967W - 1,091L
1,446 Elo+
Solo
Cthulhu
Cthulhu
tinyme11
Cthulhu
Level 26
God Stats
10W - 4L
1,619 SR
Queue Stats
24W - 17L
1,494 Elo+
Party 2
Team Averages
Level 48
1,510 SR
1,406 Elo+

VS

Team Averages
Level 93
1,425 SR
1,396 Elo+
Gilgamesh
Gilgamesh
BeastSlayer000
Gilgamesh
Level 61
God Stats
5W - 9L
1,402 SR
Queue Stats
240W - 269L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
K0mpl3x469
Cthulhu
Level 75
God Stats
16W - 14L
1,508 SR
Queue Stats
471W - 616L
1,400 Elo+
Party 1
Janus
Janus
MR RENFRO
Janus
Level 124
God Stats
80W - 101L
1,399 SR
Queue Stats
335W - 387L
1,398 Elo+
Party 3
Nox
Nox
ProCHRONOShoook
Nox
Level 128
God Stats
36W - 43L
1,406 SR
Queue Stats
152W - 180L
1,383 Elo+
Party 3
Ra
Ra
marsthirtythree
Ra
Level 79
God Stats
56W - 68L
1,410 SR
Queue Stats
583W - 800L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 0 / 6
8,133
1,162
7,204
4,242
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
LonerMister
Tsukuyomi
13
3 / 1 / 5
7,775
1,111
5,720
7,383
2,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 4
6,882
983
3,385
4,676
1,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
nekro138
Raijin
13
1 / 0 / 5
7,428
1,061
5,638
1,659
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
tinyme11
Cthulhu
13
1 / 0 / 5
7,354
1,051
2,739
7,108
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

335

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastSlayer000
Gilgamesh
12
1 / 5 / 1
7,181
1,026
9,032
10,550
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
K0mpl3x469
Cthulhu
12
0 / 3 / 2
7,257
1,037
5,409
11,223
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
MR RENFRO
Janus
12
0 / 1 / 0
6,056
865
568
985
255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
6,782
969
1,781
2,707
847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 2
7,451
1,064
4,496
2,433
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
9
Kills
2
2
Deaths
9
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeastSlayer000
Gilgamesh
1
5
1
0.3
W
Hachiman
3
0
6
6
L
Cthulhu
K0mpl3x469
Cthulhu
0
3
2
0.33
W
Tsukuyomi
LonerMister
Tsukuyomi
3
1
5
5.5
L
Janus
MR RENFRO
Janus
0
1
0
0
L
1
0
1
1.5
W
1
1
4
3
L
0
0
2
1
W
Raijin
nekro138
Raijin
1
0
5
3.5
W
Cthulhu
tinyme11
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
21,286
25,068
Taken
27,898
10,129
Mitigated
16,861
4,346
Healing
3,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeastSlayer000
Gilgamesh
9,032
1,614
232
1,017
10,550
6,424
0
3,058
7,320
0
20,773
W
Hachiman
7,204
5,105
0
1,273
4,242
1,401
0
2,412
1,788
0
21,702
L
Cthulhu
K0mpl3x469
Cthulhu
5,409
519
241
1,303
11,223
8,503
0
2,708
8,339
17,329
0
W
Tsukuyomi
LonerMister
Tsukuyomi
5,720
1,792
0
394
7,383
2,406
0
2,974
4,181
0
17,158
L
Janus
MR RENFRO
Janus
568
124
0
8
985
255
0
553
422
568
0
L
1,781
115
0
410
2,707
847
0
1,060
1,583
7,397
0
W
3,385
1,839
0
835
4,676
1,566
0
1,427
2,983
0
4,593
L
4,496
588
581
62
2,433
832
0
534
1,857
27,427
0
W
Raijin
nekro138
Raijin
5,638
156
0
405
1,659
553
0
660
956
27,707
0
W
Cthulhu
tinyme11
Cthulhu
2,739
526
563
876
7,108
4,203
0
4,781
2,269
9,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
34,727
134
Minions Killed
125
7
Camps Cleared
4
699,477
Distance Traveled
519,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,181
1,026
29
4
3
144,966
0
W
Hachiman
8,133
1,162
33
5
3
124,001
0
L
Cthulhu
7,257
1,037
19
3
1
133,234
0
W
Tsukuyomi
7,775
1,111
17
2
1
158,214
0
L
Janus
6,056
865
0
0
0
5,641
0
L
Nox
6,782
969
16
2
0
89,097
1
W
Arachne
6,882
983
4
1
2
164,266
0
L
Ra
7,451
1,064
61
9
0
146,193
0
W
Raijin
7,428
1,061
58
8
0
132,995
0
W
Cthulhu
7,354
1,051
22
3
1
120,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role