Player Matchup

Bellona
Bellona
Jaunx
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
MrCheese456
Eset
Level 159
God Stats
0W - 1L
1,802 SR
Queue Stats
166W - 90L
1,642 Elo+
Party 1
Pele
Pele
lamotodecande
Pele
Level 26
God Stats
2W - 3L
1,614 SR
Queue Stats
2W - 7L
1,409 Elo+
Party 1
Team Averages
Level 69
1,639 SR
1,517 Elo+

VS

Team Averages
Level 128
1,402 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AiharaMei
Tyr
Level 109
God Stats
5W - 5L
1,205 SR
Queue Stats
142W - 153L
1,432 Elo+
Solo
Anhur
Anhur
KAIUXø
Anhur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jaunx
Bellona
10
0 / 7 / 1
6,093
554
3,302
12,614
6,520
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 6 / 0
6,462
587
11,241
9,757
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 10 / 1
6,965
633
3,274
11,530
2,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 0 / 13
9,372
852
9,024
5,018
2,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 18
8,467
770
7,079
9,469
6,132
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
KAIUXø
Anhur
14
10 / 1 / 11
9,171
834
13,790
8,338
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
23
23
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
13
16.5
W
3
1
18
12
L
Bellona
Jaunx
Bellona
0
7
1
0.07
W
Anhur
KAIUXø
Anhur
10
1
11
15.5
L
1
6
0
0.17
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
29,893
33,901
Taken
22,825
11,248
Mitigated
11,154
3,914
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,024
147
0
2,016
5,018
2,088
623
2,174
2,648
25,009
0
W
7,079
704
0
1,727
9,469
6,132
304
5,069
4,046
0
24,823
L
Bellona
Jaunx
Bellona
3,302
780
0
1,251
12,614
6,520
37
2,890
9,724
0
7,918
W
Anhur
KAIUXø
Anhur
13,790
9,077
0
1,782
8,338
2,934
2,129
3,748
4,362
0
38,199
L
11,241
1,272
340
1,448
9,757
1,769
313
2,200
7,557
27,140
0
L
3,274
274
0
875
11,530
2,959
700
4,282
7,248
0
13,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,520
Gold Earned
27,010
82
Minions Killed
128
2
Camps Cleared
7
544,124
Distance Traveled
610,645
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,372
852
35
3
2
206,990
3
W
Tyr
8,467
770
41
4
3
225,536
3
L
Bellona
6,093
554
7
1
0
194,322
0
W
Anhur
9,171
834
52
5
2
178,119
3
L
Eset
6,462
587
52
5
1
186,990
4
L
Pele
6,965
633
23
2
1
162,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role