Player Matchup

Bacchus
Bacchus
BigGreasyMilkers
Bacchus
Level 136
God Stats
1W - 0L
1,524 SR
Queue Stats
46W - 18L
1,799 Elo+
Party 1
Nike
Nike
RyoshiSenju
Nike
Level 60
God Stats
4W - 3L
1,555 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
TheJoustArcher
Hou Yi
Level 140
God Stats
6W - 3L
1,738 SR
Queue Stats
126W - 86L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePhoenixDiver
Baron Samedi
Level 157
God Stats
2W - 1L
1,756 SR
Queue Stats
45W - 24L
1,718 Elo+
Party 1
Team Averages
Level 123
1,643 SR
1,680 Elo+

VS

Team Averages
Level 96
1,621 SR
1,484 Elo+
Sol
Sol
FanaticDreamer
Sol
Level 142
God Stats
0W - 1L
1,884 SR
Queue Stats
9W - 13L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
Gonkamon
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
SpiritualT
Hercules
Level 80
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 5L
1,462 Elo+
Party 3
Fenrir
Fenrir
WoodsFlipper07
Fenrir
Level 128
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 11L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,018
902
6,352
10,279
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 4
9,769
977
6,538
10,693
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 0 / 3
8,970
897
11,237
5,588
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ThePhoenixDiver
Baron Samedi
14
4 / 1 / 6
8,895
890
7,769
6,150
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,371
737
5,106
7,096
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Gonkamon
Kukulkan
13
0 / 5 / 1
7,512
751
2,184
6,828
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
SpiritualT
Hercules
13
0 / 3 / 1
7,637
764
5,288
13,734
9,059
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 1
6,759
676
3,961
10,902
3,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
1
2
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
1
2
0
0.5
L
Kukulkan
Gonkamon
Kukulkan
0
5
1
0.1
W
6
1
4
8
L
Hercules
SpiritualT
Hercules
0
3
1
0.17
W
6
0
3
7.5
W
Baron Samedi
ThePhoenixDiver
Baron Samedi
4
1
6
7
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
16,539
32,710
Taken
38,560
27,729
Mitigated
17,489
9,023
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,352
800
349
2,722
10,279
14,462
419
2,968
7,059
22,483
0
L
5,106
2,437
0
2,056
7,096
2,252
1,146
3,194
3,817
23,098
0
L
Kukulkan
Gonkamon
Kukulkan
2,184
249
0
557
6,828
2,466
608
1,908
4,325
22,587
0
W
6,538
2,077
0
2,338
10,693
7,310
1,381
2,932
7,761
0
31,277
L
Hercules
SpiritualT
Hercules
5,288
1,237
268
3,876
13,734
9,059
132
4,714
8,894
4,094
22,881
W
11,237
4,512
0
1,123
5,588
2,510
2,944
1,174
4,225
0
39,765
W
Baron Samedi
ThePhoenixDiver
Baron Samedi
7,769
730
248
2,243
6,150
3,447
1,759
1,104
4,995
22,845
0
L
3,961
545
0
905
10,902
3,712
529
4,342
6,131
0
13,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
29,279
185
Minions Killed
182
10
Camps Cleared
9
810,456
Distance Traveled
653,843
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,018
902
32
3
2
224,490
0
L
Sol
7,371
737
57
6
1
144,309
2
L
Kukulkan
7,512
751
67
7
1
142,076
0
W
Nike
9,769
977
61
6
3
212,711
1
L
Hercules
7,637
764
41
4
5
184,829
2
W
Hou Yi
8,970
897
61
6
2
189,873
0
W
Baron Samedi
8,895
890
31
3
3
183,382
1
L
Fenrir
6,759
676
17
2
2
182,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role