Player Matchup

He Bo
He Bo
HeChemicalFe
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,403 Elo+
Party 3
Loki
Loki
Lost In Null
Loki
Level 103
God Stats
3W - 1L
1,828 SR
Queue Stats
518W - 493L
1,420 Elo+
Party 3
Osiris
Osiris
M O LILSLIMCAT
Osiris
Level 49
God Stats
1W - 3L
1,405 SR
Queue Stats
87W - 102L
1,371 Elo+
Party 3
Izanami
Izanami
MrAtomicTurtle
Izanami
Level 57
God Stats
49W - 37L
1,587 SR
Queue Stats
201W - 190L
1,401 Elo+
Party 3
Yemoja
Yemoja
SyntheticRose
Yemoja
Level 69
God Stats
2W - 4L
1,368 SR
Queue Stats
264W - 242L
1,481 Elo+
Party 3
Team Averages
Level 65
1,538 SR
1,415 Elo+

VS

Team Averages
Level 79
1,659 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JessaKitty
Kumbhakarna
Level 110
God Stats
14W - 6L
1,609 SR
Queue Stats
658W - 703L
1,407 Elo+
Party 2
Artemis
Artemis
OnlyHeartbreaker
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,420 Elo+
Party 2
Olorun
Olorun
Waves720__
Olorun
Level 25
God Stats
4W - 2L
1,782 SR
Queue Stats
42W - 28L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
vII-RusH-IIv
Gilgamesh
Level 104
God Stats
4W - 2L
1,905 SR
Queue Stats
105W - 74L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 0
4,679
425
3,875
6,617
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 4 / 0
5,417
492
3,457
6,195
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
5,349
486
2,177
3,969
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 2
5,004
455
5,619
8,325
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 2
5,168
470
1,738
9,101
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 0
6,458
587
1,362
5,131
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
JessaKitty
Kumbhakarna
8
1 / 1 / 6
5,603
509
1,805
8,240
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
6 / 2 / 1
6,024
548
6,728
5,270
924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Waves720__
Olorun
11
6 / 3 / 6
7,210
655
6,710
7,357
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
vII-RusH-IIv
Gilgamesh
10
5 / 0 / 6
6,918
629
6,002
6,857
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
19
19
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
1
8
0
0.13
W
Kumbhakarna
JessaKitty
Kumbhakarna
1
1
6
4
L
3
4
0
0.75
L
0
1
0
0
L
1
3
2
0.67
W
6
2
1
3.25
L
1
3
2
0.67
W
Olorun
Waves720__
Olorun
6
3
6
3
W
Gilgamesh
vII-RusH-IIv
Gilgamesh
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,866
Damage
22,607
34,207
Taken
32,855
13,079
Mitigated
13,512
7,568
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,362
447
0
1,895
5,131
4,032
753
0
4,653
0
29,002
L
3,875
96
0
360
6,617
1,352
0
2,889
3,728
13,160
0
W
Kumbhakarna
JessaKitty
Kumbhakarna
1,805
329
483
2,757
8,240
3,750
175
943
7,253
8,962
0
L
3,457
898
0
1,179
6,195
1,931
0
1,219
4,976
0
22,683
L
2,177
585
0
1,382
3,969
3,802
212
0
3,969
0
20,321
L
5,619
4,074
0
2,273
8,325
1,926
321
2,018
6,307
0
29,104
W
6,728
3,392
0
1,145
5,270
924
115
1,144
4,116
0
28,553
L
1,738
557
244
2,130
9,101
4,068
0
1,627
7,474
11,558
0
W
Olorun
Waves720__
Olorun
6,710
3,335
166
2,574
7,357
2,644
1,926
1,673
5,430
38,698
4,227
W
Gilgamesh
vII-RusH-IIv
Gilgamesh
6,002
1,800
0
2,474
6,857
2,162
0
1,435
5,219
0
30,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
32,213
181
Minions Killed
249
0
Camps Cleared
0
927,137
Distance Traveled
1,051,078
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,458
587
63
6
0
227,428
0
L
He Bo
4,679
425
18
2
0
171,633
1
W
Kumbhakarna
5,603
509
16
1
0
213,186
1
L
Loki
5,417
492
39
4
0
165,427
0
L
Osiris
5,349
486
45
4
0
214,025
1
L
Izanami
5,004
455
57
5
0
184,226
2
W
Artemis
6,024
548
36
3
0
183,487
0
L
Yemoja
5,168
470
22
2
0
191,826
3
W
Olorun
7,210
655
71
6
0
204,253
4
W
Gilgamesh
6,918
629
63
6
0
222,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role