Player Matchup

Achilles
Achilles
DestroyerBren03
Achilles
Level 117
God Stats
7W - 12L
1,559 SR
Queue Stats
236W - 257L
1,432 Elo+
Party 1
Zhong Kui
Zhong Kui
Fr0st4771
Zhong Kui
Level 67
God Stats
5W - 5L
1,699 SR
Queue Stats
172W - 193L
1,441 Elo+
Party 1
Medusa
Medusa
MANchestHAIRR
Medusa
Level 20
God Stats
17W - 25L
1,411 SR
Queue Stats
55W - 76L
1,318 Elo+
Party 1
Geb
Geb
N3th3RL
Geb
Level 35
God Stats
6W - 7L
1,679 SR
Queue Stats
27W - 48L
1,395 Elo+
Party 1
Thor
Thor
TheRealJeff69
Thor
Level 88
God Stats
5W - 4L
1,576 SR
Queue Stats
109W - 117L
1,433 Elo+
Party 1
Team Averages
Level 65
1,585 SR
1,404 Elo+

VS

Team Averages
Level 64
1,621 SR
1,555 Elo+
Thanatos
Thanatos
FemboiCarti
Thanatos
Level 48
God Stats
3W - 0L
1,802 SR
Queue Stats
20W - 13L
1,602 Elo+
Party 2
Bellona
Bellona
Ranger Wrecked
Bellona
Level 106
God Stats
4W - 1L
1,512 SR
Queue Stats
50W - 33L
1,581 Elo+
Party 3
Kuzenbo
Kuzenbo
WaterThatsNew
Kuzenbo
Level 40
God Stats
4W - 2L
1,690 SR
Queue Stats
111W - 110L
1,394 Elo+
Solo
Medusa
Medusa
Youtube iStoney
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,635 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kriz350
Morgan Le Fay
Level 120
God Stats
10W - 8L
1,600 SR
Queue Stats
67W - 53L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 4 / 2
6,644
475
5,968
11,638
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Fr0st4771
Zhong Kui
11
2 / 6 / 4
6,855
490
11,074
11,518
6,187
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 0
5,363
383
2,343
8,323
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
7
0 / 4 / 2
5,462
390
2,099
10,691
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 1
8,046
575
9,019
11,995
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FemboiCarti
Thanatos
11
2 / 3 / 5
7,126
509
5,114
9,418
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 1 / 3
9,010
644
5,685
9,835
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
11
1 / 0 / 10
7,717
551
3,332
11,434
10,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 1 / 4
9,292
664
15,684
11,019
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
kriz350
Morgan Le Fay
14
5 / 3 / 4
8,288
592
11,399
9,708
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
22
22
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
4
2
0.25
W
Thanatos
FemboiCarti
Thanatos
2
3
5
1.5
L
Zhong Kui
Fr0st4771
Zhong Kui
2
6
4
0.67
L
0
6
0
0
L
Geb
0
4
2
0.25
W
5
1
3
6.5
L
6
2
1
3.25
W
Kuzenbo
1
0
10
6
W
9
1
4
11
W
Morgan Le Fay
kriz350
Morgan Le Fay
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,503
Damage
41,214
54,165
Taken
51,414
20,828
Mitigated
28,731
9,517
Healing
24,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,968
805
0
2,470
11,638
6,124
0
1,919
9,719
925
32,708
W
Thanatos
FemboiCarti
Thanatos
5,114
1,726
0
8,014
9,418
3,329
0
3,209
6,125
0
32,677
L
Zhong Kui
Fr0st4771
Zhong Kui
11,074
544
0
1,844
11,518
6,187
0
6,501
5,017
38,365
0
L
2,343
891
0
640
8,323
889
0
859
7,464
0
21,976
L
Geb
2,099
302
0
846
10,691
3,464
0
1,366
9,325
11,989
0
W
5,685
1,097
0
3,941
9,835
6,900
0
1,215
7,987
0
53,880
L
9,019
2,509
0
3,717
11,995
4,164
0
4,086
7,909
0
45,414
W
Kuzenbo
3,332
1,476
2,107
2,759
11,434
10,510
685
2,851
8,513
18,903
0
W
15,684
7,665
0
4,834
11,019
4,008
2,372
2,384
8,593
0
80,923
W
Morgan Le Fay
kriz350
Morgan Le Fay
11,399
1,523
389
2,692
9,708
3,984
41
3,774
5,934
55,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
41,433
268
Minions Killed
445
0
Camps Cleared
0
1,278,631
Distance Traveled
1,415,299
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,644
475
66
5
0
240,357
1
W
Thanatos
7,126
509
62
4
0
292,489
3
L
Zhong Kui
6,855
490
64
5
0
242,825
6
L
Medusa
5,363
383
39
3
0
242,681
1
L
Geb
5,462
390
14
1
0
266,173
2
W
Bellona
9,010
644
134
10
0
290,250
1
L
Thor
8,046
575
85
6
0
286,595
3
W
Kuzenbo
7,717
551
34
2
0
310,000
1
W
Medusa
9,292
664
110
8
0
249,083
4
W
Morgan Le Fay
8,288
592
105
8
0
273,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role