Player Matchup

Cliodhna
Cliodhna
Aeris6666
Cliodhna
Level 61
God Stats
1W - 4L
1,324 SR
Queue Stats
74W - 90L
1,385 Elo+
Solo
Heimdallr
Heimdallr
DampShoesX
Heimdallr
Level 50
God Stats
6W - 8L
1,448 SR
Queue Stats
7W - 9L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
Symmetriced
Erlang Shen
Level 68
God Stats
0W - 1L
1,728 SR
Queue Stats
10W - 15L
1,445 Elo+
Party 2
Ymir
Ymir
soamc
Ymir
Level 79
God Stats
11W - 22L
1,574 SR
Queue Stats
12W - 22L
1,439 Elo+
Party 2
Sol
Sol
zionfalling
Sol
Level 83
God Stats
6W - 8L
1,437 SR
Queue Stats
13W - 20L
1,435 Elo+
Party 2
Team Averages
Level 68
1,502 SR
1,433 Elo+

VS

Team Averages
Level 99
1,536 SR
1,427 Elo+
Baba Yaga
Baba Yaga
ABM18
Baba Yaga
Level 45
God Stats
2W - 1L
1,385 SR
Queue Stats
31W - 30L
1,353 Elo+
Party 1
Osiris
Osiris
HippyKit
Osiris
Level 154
God Stats
4W - 1L
1,664 SR
Queue Stats
635W - 708L
1,401 Elo+
Solo
Mercury
Mercury
IllPlasma
Mercury
Level 144
God Stats
9W - 10L
1,497 SR
Queue Stats
391W - 372L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
ScandalouSSJ
Jing Wei
Level 58
God Stats
1W - 1L
1,434 SR
Queue Stats
77W - 72L
1,443 Elo+
Party 1
Terra
Terra
ez-bots2
Terra
Level 93
God Stats
2W - 0L
1,702 SR
Queue Stats
13W - 17L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aeris6666
Cliodhna
4
0 / 1 / 0
6,790
272
149
1,473
270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DampShoesX
Heimdallr
16
4 / 11 / 9
10,554
422
17,793
18,159
5,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Symmetriced
Erlang Shen
20
5 / 4 / 6
12,501
500
10,876
20,510
21,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
soamc
Ymir
19
14 / 9 / 9
13,427
537
30,587
28,658
12,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 8
11,698
468
19,174
19,226
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ABM18
Baba Yaga
17
3 / 8 / 13
12,054
482
10,101
18,904
7,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
HippyKit
Osiris
18
3 / 5 / 7
12,163
487
11,038
19,030
18,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
IllPlasma
Mercury
20
12 / 6 / 8
14,998
600
20,024
26,011
11,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
ScandalouSSJ
Jing Wei
20
14 / 4 / 12
14,474
579
23,888
21,389
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
ez-bots2
Terra
15
0 / 7 / 15
11,073
443
5,409
21,060
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
29
Kills
32
32
Deaths
30
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ABM18
Baba Yaga
3
8
13
1.19
L
Cliodhna
Aeris6666
Cliodhna
0
1
0
0
L
Heimdallr
DampShoesX
Heimdallr
4
11
9
0.77
W
Osiris
HippyKit
Osiris
3
5
7
1.3
W
Mercury
IllPlasma
Mercury
12
6
8
2.67
W
Jing Wei
ScandalouSSJ
Jing Wei
14
4
12
5
L
Erlang Shen
Symmetriced
Erlang Shen
5
4
6
2
W
Terra
ez-bots2
Terra
0
7
15
1.07
L
Ymir
soamc
Ymir
14
9
9
2.06
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,579
Damage
70,460
88,026
Taken
106,394
48,111
Mitigated
60,004
23,779
Healing
30,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ABM18
Baba Yaga
10,101
1,600
413
6,574
18,904
7,808
679
8,755
9,972
47,307
0
L
Cliodhna
Aeris6666
Cliodhna
149
0
0
556
1,473
270
0
72
1,401
0
3,906
L
Heimdallr
DampShoesX
Heimdallr
17,793
9,541
266
1,858
18,159
5,607
0
2,700
15,214
0
56,460
W
Osiris
HippyKit
Osiris
11,038
3,756
0
2,485
19,030
18,674
1,355
8,277
10,309
0
64,060
W
Mercury
IllPlasma
Mercury
20,024
11,658
0
8,586
26,011
11,762
4,793
8,914
16,849
0
120,798
W
Jing Wei
ScandalouSSJ
Jing Wei
23,888
19,330
0
5,147
21,389
7,778
403
9,723
11,567
0
88,226
L
Erlang Shen
Symmetriced
Erlang Shen
10,876
3,917
0
5,142
20,510
21,527
712
4,070
15,821
977
80,452
W
Terra
ez-bots2
Terra
5,409
704
3,762
3,058
21,060
13,982
198
14,168
6,655
25,183
0
L
Ymir
soamc
Ymir
30,587
10,278
784
9,518
28,658
12,788
1,019
4,494
23,809
65,291
0
L
19,174
6,012
0
5,655
19,226
7,919
705
3,563
15,266
85,423
6,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
64,762
431
Minions Killed
495
0
Camps Cleared
0
1,853,564
Distance Traveled
2,299,341
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,054
482
73
3
0
425,580
1
L
Cliodhna
6,790
272
12
0
0
64,110
0
L
Heimdallr
10,554
422
80
3
0
436,733
0
W
Osiris
12,163
487
116
5
0
412,932
0
W
Mercury
14,998
600
146
6
0
522,821
1
W
Jing Wei
14,474
579
110
4
0
492,955
3
L
Erlang Shen
12,501
500
146
6
0
467,749
2
W
Terra
11,073
443
50
2
0
445,053
2
L
Ymir
13,427
537
67
3
0
409,973
0
L
Sol
11,698
468
126
5
0
474,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role