Player Matchup

The Morrigan
The Morrigan
Currbstawmp
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
FancyCylinder52
Ao Kuang
Level 154
God Stats
4W - 4L
1,663 SR
Queue Stats
462W - 485L
1,501 Elo+
Solo
He Bo
He Bo
KingTwinkies
He Bo
Level 127
God Stats
0W - 1L
1,334 SR
Queue Stats
55W - 60L
1,434 Elo+
Party 2
Nox
Nox
TheHoboGeneral
Nox
Level 154
God Stats
11W - 12L
1,516 SR
Queue Stats
351W - 393L
1,461 Elo+
Party 3
Merlin
Merlin
zechtor
Merlin
Level 123
God Stats
0W - 3L
1,590 SR
Queue Stats
81W - 90L
1,437 Elo+
Party 3
Team Averages
Level 117
1,521 SR
1,448 Elo+

VS

Team Averages
Level 77
1,478 SR
1,477 Elo+
Hachiman
Hachiman
Marstaxx215
Hachiman
Level 27
God Stats
1W - 1L
1,255 SR
Queue Stats
11W - 15L
1,417 Elo+
Solo
Pele
Pele
OmegaKuma
Pele
Level 68
God Stats
5W - 1L
1,778 SR
Queue Stats
219W - 184L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
awfrick
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,420 Elo+
Party 1
Mulan
Mulan
nanu9000
Mulan
Level 143
God Stats
3W - 0L
1,619 SR
Queue Stats
200W - 163L
1,590 Elo+
Party 1
Atlas
Atlas
sloderhouse
Atlas
Level 122
God Stats
1W - 1L
1,235 SR
Queue Stats
164W - 161L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Currbstawmp
The Morrigan
14
2 / 7 / 5
8,274
827
4,445
9,175
3,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
12
1 / 7 / 6
7,204
720
5,631
13,183
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 5
8,750
875
11,303
10,533
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 7
8,145
815
7,788
9,595
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
zechtor
Merlin
15
5 / 4 / 2
8,122
812
8,140
7,294
2,561
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Marstaxx215
Hachiman
14
0 / 3 / 14
8,252
825
6,666
6,303
2,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
15
3 / 3 / 14
8,969
897
8,044
10,159
4,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
awfrick
Sun Wukong
13
1 / 3 / 15
8,276
828
6,845
12,064
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
nanu9000
Mulan
18
14 / 2 / 13
10,745
1,075
15,190
13,160
14,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 3 / 13
9,988
999
9,181
14,648
11,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
12
Kills
28
28
Deaths
14
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Currbstawmp
The Morrigan
2
7
5
0.64
L
Ao Kuang
1
7
6
0.57
L
3
4
5
1.38
W
Hachiman
Marstaxx215
Hachiman
0
3
14
2.33
W
Pele
3
3
14
3.33
L
1
6
7
0.75
W
Sun Wukong
awfrick
Sun Wukong
1
3
15
2.83
W
Mulan
nanu9000
Mulan
14
2
13
10.25
W
10
3
13
5.5
L
Merlin
zechtor
Merlin
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
45,926
49,780
Taken
56,334
17,484
Mitigated
46,617
10,840
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Currbstawmp
The Morrigan
4,445
1,397
151
984
9,175
3,280
56
1,985
6,791
8,817
897
L
Ao Kuang
5,631
1,869
700
2,849
13,183
4,821
0
1,836
10,619
7,778
0
L
11,303
594
653
2,865
10,533
3,377
0
1,928
8,119
20,239
0
W
Hachiman
Marstaxx215
Hachiman
6,666
2,779
0
60
6,303
2,439
1,715
5,620
683
0
19,178
W
Pele
8,044
1,024
882
4,420
10,159
4,935
1,525
6,913
3,246
0
26,679
L
7,788
780
490
925
9,595
3,445
0
1,692
7,372
16,616
0
W
Sun Wukong
awfrick
Sun Wukong
6,845
1,295
947
2,808
12,064
13,156
440
7,693
4,371
0
9,496
W
Mulan
nanu9000
Mulan
15,190
1,543
1,429
5,551
13,160
14,432
678
7,156
6,004
0
27,153
W
9,181
3,520
2,964
3,771
14,648
11,655
615
9,103
5,545
23,776
0
L
Merlin
zechtor
Merlin
8,140
853
559
664
7,294
2,561
0
1,740
5,234
24,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
46,230
85
Minions Killed
117
0
Camps Cleared
0
887,442
Distance Traveled
974,870
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,274
827
11
1
0
154,324
0
L
Ao Kuang
7,204
720
4
0
0
174,440
0
L
He Bo
8,750
875
31
3
0
202,984
1
W
Hachiman
8,252
825
34
3
0
167,882
0
W
Pele
8,969
897
21
2
0
215,340
1
L
Nox
8,145
815
19
2
0
174,062
0
W
Sun Wukong
8,276
828
5
1
0
210,361
0
W
Mulan
10,745
1,075
35
4
0
188,012
0
W
Atlas
9,988
999
22
2
0
193,275
0
L
Merlin
8,122
812
20
2
0
181,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role