Player Matchup

Cthulhu
Cthulhu
Lady Ultima
Cthulhu
Level 143
God Stats
103W - 89L
1,608 SR
Queue Stats
473W - 492L
1,518 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PureKentage
Morgan Le Fay
Level 141
God Stats
1W - 1L
1,882 SR
Queue Stats
22W - 20L
1,528 Elo+
Party 3
Guan Yu
Guan Yu
VendableApe2161
Guan Yu
Level 17
God Stats
2W - 1L
1,343 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 2
Yemoja
Yemoja
quontonamobay497
Yemoja
Level 16
God Stats
1W - 1L
1,629 SR
Queue Stats
2W - 4L
1,578 Elo+
Party 3
Heimdallr
Heimdallr
xxpudding492xx
Heimdallr
Level 38
God Stats
3W - 7L
1,500 SR
Queue Stats
53W - 38L
1,607 Elo+
Party 3
Team Averages
Level 71
1,593 SR
1,534 Elo+

VS

Team Averages
Level 56
1,556 SR
1,530 Elo+
Kukulkan
Kukulkan
Blackros4649
Kukulkan
Level 18
God Stats
15W - 19L
1,488 SR
Queue Stats
37W - 47L
1,416 Elo+
Party 1
Neith
Neith
I_Silverhand_
Neith
Level 96
God Stats
15W - 10L
1,615 SR
Queue Stats
126W - 129L
1,576 Elo+
Party 1
Bastet
Bastet
SomberFall21
Bastet
Level 40
God Stats
18W - 12L
1,593 SR
Queue Stats
150W - 137L
1,544 Elo+
Party 1
Ymir
Ymir
c ronaljuly
Ymir
Level 38
God Stats
33W - 27L
1,586 SR
Queue Stats
153W - 132L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
wuichoangel122
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 244L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lady Ultima
Cthulhu
19
0 / 0 / 17
12,236
874
24,097
17,791
20,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
PureKentage
Morgan Le Fay
20
9 / 1 / 5
14,626
1,045
27,492
12,669
5,586
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 0 / 7
12,880
920
10,829
17,437
23,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 1 / 13
12,922
923
1,184
17,786
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
xxpudding492xx
Heimdallr
20
10 / 4 / 11
13,912
994
36,932
26,974
13,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

169

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blackros4649
Kukulkan
18
0 / 3 / 4
11,613
830
17,212
15,345
5,533
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 5 / 5
12,321
880
23,423
16,687
6,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
3 / 5 / 3
12,543
896
19,293
18,336
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 5 / 6
12,493
892
12,542
30,464
38,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 3
12,733
910
14,155
28,095
28,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
21
Kills
6
6
Deaths
21
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Blackros4649
Kukulkan
0
3
4
0.67
L
0
5
5
0.5
W
Cthulhu
Lady Ultima
Cthulhu
0
0
17
8.5
W
Morgan Le Fay
PureKentage
Morgan Le Fay
9
1
5
11.5
L
Bastet
3
5
3
0.9
W
2
0
7
5.5
L
0
5
6
0.6
W
0
1
13
6.5
L
3
3
3
1.5
W
Heimdallr
xxpudding492xx
Heimdallr
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,534
Damage
86,625
92,657
Taken
108,927
86,181
Mitigated
85,076
51,483
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Blackros4649
Kukulkan
17,212
1,636
0
313
15,345
5,533
0
5,760
8,843
35,514
0
L
23,423
9,846
0
1,445
16,687
6,156
0
7,930
8,275
0
68,376
W
Cthulhu
Lady Ultima
Cthulhu
24,097
1,134
3,359
3,161
17,791
20,090
0
6,216
11,575
40,525
0
W
Morgan Le Fay
PureKentage
Morgan Le Fay
27,492
2,088
162
1,738
12,669
5,586
0
3,034
9,635
65,765
0
L
Bastet
19,293
3,729
0
2,115
18,336
6,632
0
9,891
7,955
0
36,414
W
10,829
658
7,390
7,691
17,437
23,174
0
7,472
9,965
0
17,482
L
12,542
2,385
0
1,377
30,464
38,320
0
13,015
16,143
25,594
0
W
1,184
708
13,782
5,463
17,786
23,474
0
4,711
13,075
4,206
0
L
14,155
1,891
6,953
5,879
28,095
28,435
0
12,646
14,502
0
35,379
W
Heimdallr
xxpudding492xx
Heimdallr
36,932
24,973
0
8,737
26,974
13,857
0
8,321
18,653
0
59,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,576
Gold Earned
61,703
232
Minions Killed
260
7
Camps Cleared
6
1,310,241
Distance Traveled
1,515,823
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,613
830
49
4
0
271,979
0
L
Neith
12,321
880
96
7
2
289,826
1
W
Cthulhu
12,236
874
31
2
0
276,017
0
W
Morgan Le Fay
14,626
1,045
124
9
5
284,341
1
L
Bastet
12,543
896
54
4
2
339,294
0
W
Guan Yu
12,880
920
11
1
0
275,014
0
L
Ymir
12,493
892
18
1
0
287,057
0
W
Yemoja
12,922
923
9
1
0
235,569
0
L
Guan Yu
12,733
910
43
3
2
327,667
0
W
Heimdallr
13,912
994
57
4
2
239,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role