Player Matchup

Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FrostyZq
Baron Samedi
Level 68
God Stats
1W - 0L
1,594 SR
Queue Stats
10W - 10L
1,236 Elo+
Party 1
Tiamat
Tiamat
LazerVII
Tiamat
Level 62
God Stats
1W - 1L
1,300 SR
Queue Stats
5W - 8L
1,236 Elo+
Party 1
Neith
Neith
MrBigBenn44
Neith
Level 78
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 1
Fenrir
Fenrir
MvpGeno
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,236 Elo+
Party 1
Team Averages
Level 71
1,530 SR
1,289 Elo+

VS

Team Averages
Level 106
1,497 SR
1,517 Elo+
Eset
Eset
AsheEzreni
Eset
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,610 Elo+
Solo
Chiron
Chiron
Asvaldr
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,509 Elo+
Solo
Atlas
Atlas
Blackbelts02
Atlas
Level 157
God Stats
1W - 2L
1,551 SR
Queue Stats
68W - 75L
1,471 Elo+
Party 2
Osiris
Osiris
EliudVII
Osiris
Level 127
God Stats
3W - 5L
1,550 SR
Queue Stats
107W - 93L
1,514 Elo+
Solo
Kali
Kali
TheChaosReaperz
Kali
Level 149
God Stats
1W - 4L
1,386 SR
Queue Stats
67W - 75L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 1
4,455
891
2,226
2,392
844
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
FrostyZq
Baron Samedi
9
1 / 0 / 4
4,459
892
3,081
2,045
735
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
LazerVII
Tiamat
9
0 / 0 / 5
4,122
824
2,656
2,127
1,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 3
4,690
938
5,224
3,187
1,004
Fenrir
MvpGeno
Fenrir
9
3 / 3 / 2
4,907
981
3,582
4,402
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,607
721
244
1,953
580
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Asvaldr
Chiron
9
1 / 2 / 0
4,135
827
3,284
3,958
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
4,849
970
2,661
5,685
2,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
EliudVII
Osiris
10
2 / 1 / 2
5,241
1,048
3,489
4,624
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 1
3,847
769
795
4,305
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
7
Kills
4
4
Deaths
7
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
1
1.5
L
0
1
0
0
L
Chiron
Asvaldr
Chiron
1
2
0
0.5
L
1
0
2
2
L
Osiris
EliudVII
Osiris
2
1
2
3
W
Baron Samedi
FrostyZq
Baron Samedi
1
0
4
3
W
Tiamat
LazerVII
Tiamat
0
0
5
2.5
W
2
0
3
3.5
W
Fenrir
MvpGeno
Fenrir
3
3
2
1.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
10,473
14,153
Taken
20,525
5,409
Mitigated
8,511
4,208
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,226
774
0
663
2,392
844
0
348
2,044
0
12,569
L
244
0
0
470
1,953
580
121
1,189
764
5,554
0
L
Chiron
Asvaldr
Chiron
3,284
851
408
900
3,958
1,005
0
192
3,766
0
10,997
L
2,661
558
771
596
5,685
2,647
0
1,031
4,624
6,279
0
L
Osiris
EliudVII
Osiris
3,489
1,267
0
1,272
4,624
2,630
0
2,180
2,377
0
14,738
W
Baron Samedi
FrostyZq
Baron Samedi
3,081
78
371
960
2,045
735
74
164
1,881
8,996
0
W
Tiamat
LazerVII
Tiamat
2,656
329
0
628
2,127
1,038
0
441
1,686
9,484
0
W
5,224
2,549
0
701
3,187
1,004
0
799
2,388
0
12,462
W
Fenrir
MvpGeno
Fenrir
3,582
1,446
0
885
4,402
1,788
0
1,153
3,249
0
6,474
L
795
0
0
303
4,305
1,649
0
1,244
3,049
0
7,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
21,679
90
Minions Killed
96
2
Camps Cleared
5
486,206
Distance Traveled
427,557
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,455
891
21
4
0
81,811
1
L
Eset
3,607
721
13
3
1
50,336
1
L
Chiron
4,135
827
26
5
0
76,077
1
L
Atlas
4,849
970
5
1
0
102,415
2
L
Osiris
5,241
1,048
41
8
3
108,377
1
W
Baron Samedi
4,459
892
20
4
0
102,629
2
W
Tiamat
4,122
824
20
4
0
108,439
2
W
Neith
4,690
938
24
5
2
94,340
2
W
Fenrir
4,907
981
5
1
0
98,987
2
L
Kali
3,847
769
11
2
1
90,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role