Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
IIIlIlIIlIIIlI
Janus
Level 154
God Stats
3W - 1L
1,587 SR
Queue Stats
39W - 39L
1,580 Elo+
Party 3
Poseidon
Poseidon
Trickstini
Poseidon
Level 66
God Stats
1W - 1L
1,512 SR
Queue Stats
10W - 10L
1,638 Elo+
Party 1
Achilles
Achilles
ViperVenom
Achilles
Level 64
God Stats
1W - 0L
1,951 SR
Queue Stats
15W - 12L
1,646 Elo+
Party 1
Team Averages
Level 114
1,610 SR
1,573 Elo+

VS

Team Averages
Level 136
1,634 SR
1,603 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DaveyDayz
Skadi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 68L
1,612 Elo+
Party 2
Izanami
Izanami
Ganman10
Izanami
Level 156
God Stats
3W - 1L
1,745 SR
Queue Stats
214W - 181L
1,606 Elo+
Party 2
Rama
Rama
JoeyFatNuts
Rama
Level 145
God Stats
2W - 1L
1,843 SR
Queue Stats
117W - 84L
1,642 Elo+
Party 2
Ymir
Ymir
Rennobro
Ymir
Level 127
God Stats
2W - 1L
1,581 SR
Queue Stats
60W - 44L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 2 / 22
10,322
938
13,536
16,176
10,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
15
3 / 3 / 21
10,259
933
4,343
15,894
24,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 3 / 20
9,840
895
10,808
7,621
3,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Trickstini
Poseidon
15
6 / 3 / 20
10,020
911
14,455
6,438
2,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ViperVenom
Achilles
18
18 / 2 / 14
11,693
1,063
13,087
18,301
34,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 4 / 0
6,016
547
465
5,149
2,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
DaveyDayz
Skadi
15
2 / 10 / 5
8,865
806
9,140
15,231
4,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Ganman10
Izanami
17
5 / 8 / 4
10,146
922
18,721
13,628
4,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 5
9,217
838
10,433
11,773
3,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
2 / 8 / 6
7,932
721
6,837
14,990
12,708
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
33
36
Kills
13
13
Deaths
36
97
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
22
7.5
W
Horus
 
Horus
3
3
21
4.5
L
Guan Yu
 
Guan Yu
0
4
0
0
L
Skadi
DaveyDayz
Skadi
2
10
5
0.45
L
Izanami
Ganman10
Izanami
5
8
4
0.88
W
5
3
20
5
L
4
6
5
1.08
L
Ymir
2
8
6
0.63
W
Poseidon
Trickstini
Poseidon
6
3
20
5.33
W
Achilles
ViperVenom
Achilles
18
2
14
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,229
Damage
45,596
64,430
Taken
60,771
74,864
Mitigated
27,934
28,486
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,536
1,796
1,900
7,605
16,176
10,041
1,227
1,385
14,791
0
27,073
W
Horus
 
Horus
4,343
2,302
7,271
6,806
15,894
24,316
701
1,594
14,300
0
8,362
L
Guan Yu
 
Guan Yu
465
66
542
340
5,149
2,399
0
3,829
1,275
0
798
L
Skadi
DaveyDayz
Skadi
9,140
3,358
197
1,022
15,231
4,722
0
6,193
8,741
0
27,309
L
Izanami
Ganman10
Izanami
18,721
13,576
1,442
2,119
13,628
4,253
0
4,408
8,943
0
37,534
W
10,808
501
8
55
7,621
3,111
1,667
838
6,783
30,208
0
L
10,433
7,546
871
2,102
11,773
3,852
0
4,998
6,645
0
19,418
L
Ymir
6,837
403
506
893
14,990
12,708
0
7,812
6,765
10,761
0
W
Poseidon
Trickstini
Poseidon
14,455
2,068
474
338
6,438
2,449
1,607
898
5,540
26,249
0
W
Achilles
ViperVenom
Achilles
13,087
1,557
544
3,485
18,301
34,947
677
2,122
16,179
5,817
15,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
42,176
110
Minions Killed
96
0
Camps Cleared
0
1,109,149
Distance Traveled
691,874
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,322
938
31
3
0
225,936
4
W
Horus
10,259
933
6
1
0
230,354
1
L
Guan Yu
6,016
547
0
0
0
27,489
0
L
Skadi
8,865
806
29
3
0
142,269
3
L
Izanami
10,146
922
47
4
0
160,585
0
W
Janus
9,840
895
40
4
0
229,436
0
L
Rama
9,217
838
15
1
0
188,847
0
L
Ymir
7,932
721
5
0
0
172,684
1
W
Poseidon
10,020
911
26
2
0
195,639
0
W
Achilles
11,693
1,063
7
1
0
227,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role