Player Matchup

Osiris
Osiris
FlamingZeus
Osiris
Level 105
God Stats
1W - 0L
1,299 SR
Queue Stats
37W - 17L
1,611 Elo+
Party 1
Anubis
Anubis
Stood648
Anubis
Level 46
God Stats
5W - 1L
1,543 SR
Queue Stats
19W - 7L
1,683 Elo+
Party 1
Cerberus
Cerberus
ZRudolf
Cerberus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,741 Elo+
Party 1
Team Averages
Level 60
1,447 SR
1,678 Elo+

VS

Team Averages
Level 75
1,657 SR
1,628 Elo+
Cthulhu
Cthulhu
AceJit
Cthulhu
Level 102
God Stats
1W - 1L
1,651 SR
Queue Stats
17W - 21L
1,589 Elo+
Party 2
Zeus
Zeus
Kriøs7
Zeus
Level 26
God Stats
3W - 4L
1,644 SR
Queue Stats
17W - 19L
1,565 Elo+
Party 2
Thanatos
Thanatos
itsOnCite
Thanatos
Level 98
God Stats
6W - 2L
1,676 SR
Queue Stats
15W - 7L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 2 / 12
8,827
883
8,345
11,711
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Stood648
Anubis
13
8 / 5 / 4
8,908
891
6,336
8,019
3,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ZRudolf
Cerberus
13
6 / 2 / 13
8,800
880
6,365
9,013
6,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceJit
Cthulhu
10
2 / 7 / 6
7,081
708
7,368
11,244
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Kriøs7
Zeus
11
2 / 5 / 6
7,030
703
6,585
7,085
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
itsOnCite
Thanatos
10
5 / 7 / 4
7,492
749
7,453
9,181
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
9
9
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceJit
Cthulhu
2
7
6
0.71
W
Osiris
5
2
12
5.5
L
Zeus
Kriøs7
Zeus
2
5
6
1
W
Anubis
Stood648
Anubis
8
5
4
2
W
Cerberus
ZRudolf
Cerberus
6
2
13
6.25
L
Thanatos
itsOnCite
Thanatos
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
21,406
28,743
Taken
27,510
18,459
Mitigated
14,186
7,363
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceJit
Cthulhu
7,368
719
0
866
11,244
8,596
23
4,897
6,053
19,452
0
W
Osiris
8,345
2,797
0
1,625
11,711
8,170
798
5,989
5,227
0
28,693
L
Zeus
Kriøs7
Zeus
6,585
666
0
0
7,085
2,135
72
3,477
3,417
15,876
0
W
Anubis
Stood648
Anubis
6,336
208
0
2,569
8,019
3,468
673
4,248
3,356
30,639
0
W
Cerberus
ZRudolf
Cerberus
6,365
831
598
2,571
9,013
6,821
815
3,585
4,730
17,740
0
L
Thanatos
itsOnCite
Thanatos
7,453
1,015
0
4,012
9,181
3,455
0
4,735
4,137
0
18,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
21,603
117
Minions Killed
83
3
Camps Cleared
6
562,451
Distance Traveled
491,152
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,081
708
38
4
1
159,101
2
W
Osiris
8,827
883
36
4
1
188,898
2
L
Zeus
7,030
703
23
2
1
159,025
1
W
Anubis
8,908
891
43
4
2
178,811
3
W
Cerberus
8,800
880
38
4
0
194,742
0
L
Thanatos
7,492
749
22
2
4
173,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role