Player Matchup

Vamana
Vamana
Gold I
BT JENKS
Vamana
Gold I
Level 104
God Stats
1W - 1L
1,562 SR
Queue Stats
84W - 80L
1,604 MMR
Party 1
Charybdis
Charybdis
Gold V
BiPolarBears_28
Charybdis
Gold V
Level 124
God Stats
7W - 1L
1,540 SR
Queue Stats
63W - 62L
1,392 MMR
Party 2
Bellona
Bellona
Gold V
Gill01ICEMAN
Bellona
Gold V
Level 149
God Stats
2W - 1L
1,370 SR
Queue Stats
89W - 94L
1,358 MMR
Party 2
Agni
Agni
Gold V
TryHardHound
Agni
Gold V
Level 127
God Stats
2W - 0L
1,379 SR
Queue Stats
55W - 56L
1,248 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
sT_Souless
Cabrakan
Gold IV
Level 109
God Stats
7W - 7L
1,653 SR
Queue Stats
76W - 78L
1,349 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,501 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,561 SR
1,394 MMR
Hercules
Hercules
Gold V
Cameronn D
Hercules
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,401 MMR
Solo
Thanatos
Thanatos
Gold V
MauroDelta90
Thanatos
Gold V
Level 101
God Stats
2W - 3L
1,487 SR
Queue Stats
319W - 324L
1,326 MMR
Solo
Neith
Neith
Bronze III
TeflonCon
Neith
Bronze III
Level 121
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 5L
1,420 MMR
Solo
Zeus
Zeus
Gold V
ThisFreakAgain
Zeus
Gold V
Level 101
God Stats
9W - 5L
1,687 SR
Queue Stats
216W - 203L
1,416 MMR
Solo
Ares
Ares
Gold IV
alexander_9005
Ares
Gold IV
Level 160
God Stats
1W - 3L
1,453 SR
Queue Stats
273W - 276L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BT JENKS
Vamana
16
4 / 2 / 7
9,779
515
10,853
14,940
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
BiPolarBears_28
Charybdis
17
2 / 2 / 1
10,256
540
6,751
11,645
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gill01ICEMAN
Bellona
17
4 / 1 / 1
10,792
568
9,430
13,573
16,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 3 / 4
10,056
529
13,245
10,073
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
sT_Souless
Cabrakan
16
2 / 0 / 6
9,898
521
3,409
8,439
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PeleArtioGebLoki

VS

Bans
CliodhnaBastetMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cameronn D
Hercules
14
2 / 4 / 0
8,627
454
6,973
13,587
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MauroDelta90
Thanatos
13
1 / 2 / 0
8,006
421
2,183
7,445
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TeflonCon
Neith
15
1 / 3 / 1
8,978
473
8,877
12,071
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 2
8,326
438
7,857
12,722
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,904
416
7,081
14,948
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
8
8
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
BT JENKS
Vamana
4
2
7
3.75
W
Charybdis
BiPolarBears_28
Charybdis
2
2
1
1.25
L
Hercules
Cameronn D
Hercules
2
4
0
0.5
W
Bellona
Gill01ICEMAN
Bellona
4
1
1
4.5
L
Thanatos
MauroDelta90
Thanatos
1
2
0
0.5
L
Neith
TeflonCon
Neith
1
3
1
0.5
L
2
7
2
0.43
W
6
3
4
2.67
L
2
2
1
1.25
W
Cabrakan
sT_Souless
Cabrakan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
32,971
58,670
Taken
60,773
39,319
Mitigated
37,774
18,502
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BT JENKS
Vamana
10,853
3,586
0
5,718
14,940
6,570
528
5,529
9,092
0
53,655
W
Charybdis
BiPolarBears_28
Charybdis
6,751
3,235
0
5,381
11,645
3,706
764
1,220
10,425
0
85,696
L
Hercules
Cameronn D
Hercules
6,973
1,285
0
4,313
13,587
16,813
0
1,375
12,212
0
48,147
W
Bellona
Gill01ICEMAN
Bellona
9,430
3,835
0
3,547
13,573
16,312
774
25
12,668
10,754
65,971
L
Thanatos
MauroDelta90
Thanatos
2,183
454
0
7,024
7,445
3,249
0
1,835
5,610
0
49,730
L
Neith
TeflonCon
Neith
8,877
3,160
105
4,410
12,071
2,963
256
1,333
10,738
0
68,644
L
7,857
953
0
1,675
12,722
3,941
30
7,738
4,984
46,936
0
W
13,245
836
0
2,157
10,073
3,416
0
4,908
4,901
62,663
0
L
7,081
159
242
2,264
14,948
10,808
0
5,725
9,223
34,145
0
W
Cabrakan
sT_Souless
Cabrakan
3,409
446
0
1,699
8,439
9,315
0
2,866
5,491
42,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
41,841
541
Minions Killed
489
0
Camps Cleared
0
1,788,212
Distance Traveled
1,583,344
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,779
515
82
4
0
427,634
3
W
Charybdis
10,256
540
151
8
0
321,950
4
L
Hercules
8,627
454
95
5
0
352,503
4
W
Bellona
10,792
568
149
8
0
326,855
1
L
Thanatos
8,006
421
101
5
0
282,481
4
L
Neith
8,978
473
143
8
0
283,148
0
L
Zeus
8,326
438
93
5
0
312,824
5
W
Agni
10,056
529
99
5
0
376,888
1
L
Ares
7,904
416
57
3
0
352,388
5
W
Cabrakan
9,898
521
60
3
0
334,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role