Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hinarui17
Chang'e
Level 90
God Stats
10W - 12L
1,673 SR
Queue Stats
58W - 60L
1,487 Elo+
Party 3
Cliodhna
Cliodhna
MythicAlhoon
Cliodhna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,427 Elo+
Solo
Ymir
Ymir
Ow3n 323
Ymir
Level 43
God Stats
15W - 14L
1,530 SR
Queue Stats
42W - 47L
1,404 Elo+
Party 3
Team Averages
Level 98
1,541 SR
1,464 Elo+

VS

Team Averages
Level 62
1,443 SR
1,280 Elo+
King Arthur
King Arthur
CalfTTV
King Arthur
Level 19
God Stats
2W - 8L
1,261 SR
Queue Stats
21W - 48L
1,195 Elo+
Party 2
Ullr
Ullr
ELoCttv
Ullr
Level 49
God Stats
3W - 4L
1,643 SR
Queue Stats
85W - 120L
1,321 Elo+
Party 2
Fenrir
Fenrir
Kopiko50
Fenrir
Level 89
God Stats
5W - 9L
1,239 SR
Queue Stats
549W - 677L
1,448 Elo+
Solo
Freya
Freya
LorraVee
Freya
Level 86
God Stats
2W - 0L
1,698 SR
Queue Stats
13W - 33L
1,111 Elo+
Party 2
Geb
Geb
xTempter
Geb
Level 65
God Stats
13W - 24L
1,375 SR
Queue Stats
114W - 163L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,517
613
2,322
1,852
557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
 
Danzaburou
7
0 / 2 / 0
4,364
485
2,568
6,215
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Hinarui17
Chang'e
9
4 / 0 / 0
5,691
632
5,117
6,595
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
MythicAlhoon
Cliodhna
7
1 / 3 / 1
4,691
521
2,751
5,090
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
4
0 / 1 / 0
3,675
408
214
3,193
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalfTTV
King Arthur
7
0 / 4 / 0
4,317
480
4,317
7,611
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
ELoCttv
Ullr
9
3 / 0 / 0
5,552
617
4,225
3,766
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Kopiko50
Fenrir
9
2 / 0 / 2
5,292
588
2,565
6,633
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
LorraVee
Freya
8
1 / 1 / 0
5,122
569
825
3,583
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

7
0 / 0 / 2
4,507
501
1,632
5,119
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
6
6
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Danzaburou
 
Danzaburou
0
2
0
0
W
King Arthur
CalfTTV
King Arthur
0
4
0
0
W
Ullr
ELoCttv
Ullr
3
0
0
3
L
Chang'e
Hinarui17
Chang'e
4
0
0
4
W
Fenrir
Kopiko50
Fenrir
2
0
2
3
W
Freya
LorraVee
Freya
1
1
0
1
L
Cliodhna
MythicAlhoon
Cliodhna
1
3
1
0.5
L
Ymir
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,972
Damage
13,564
22,945
Taken
26,712
5,549
Mitigated
11,120
7,462
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,322
201
0
300
1,852
557
596
466
1,350
32,607
0
L
Danzaburou
 
Danzaburou
2,568
719
0
2,008
6,215
1,088
0
479
5,645
0
20,976
W
King Arthur
CalfTTV
King Arthur
4,317
798
17
1,788
7,611
3,603
0
4,659
2,952
0
16,048
W
Ullr
ELoCttv
Ullr
4,225
1,434
274
1,645
3,766
1,114
1,374
104
3,662
0
31,170
L
Chang'e
Hinarui17
Chang'e
5,117
248
0
2,973
6,595
1,562
100
0
6,039
25,710
0
W
Fenrir
Kopiko50
Fenrir
2,565
391
0
2,916
6,633
2,041
0
688
5,945
0
24,718
W
Freya
LorraVee
Freya
825
300
0
1,111
3,583
1,325
68
1,579
2,004
18,701
2,143
L
Cliodhna
MythicAlhoon
Cliodhna
2,751
773
0
1,717
5,090
1,279
0
693
4,368
0
18,639
L
Ymir
214
0
0
464
3,193
1,063
0
421
2,642
1,528
0
W
1,632
46
93
1,894
5,119
3,037
304
623
4,496
17,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
24,790
207
Minions Killed
219
0
Camps Cleared
0
731,220
Distance Traveled
930,898
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,517
613
78
9
0
171,262
0
L
Danzaburou
4,364
485
35
4
0
125,103
2
W
King Arthur
4,317
480
21
2
0
192,982
1
W
Ullr
5,552
617
68
8
0
153,248
1
L
Chang'e
5,691
632
52
6
0
184,808
3
W
Fenrir
5,292
588
53
6
0
200,659
2
W
Freya
5,122
569
55
6
0
184,006
3
L
Cliodhna
4,691
521
39
4
0
175,426
3
L
Ymir
3,675
408
3
0
0
74,621
0
W
Geb
4,507
501
22
2
0
200,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role