Player Matchup

Apollo
Apollo
Clowboy
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Serqet
Serqet
Darkwave27
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
JaIdaboath
Gilgamesh
Level 44
God Stats
3W - 2L
1,584 SR
Queue Stats
8W - 8L
1,562 Elo+
Party 1
Bacchus
Bacchus
eyonumero1
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 45L
1,618 Elo+
Solo
Ah Puch
Ah Puch
nicolama99
Ah Puch
Level 27
God Stats
1W - 1L
1,539 SR
Queue Stats
8W - 5L
1,721 Elo+
Party 1
Team Averages
Level 27
1,525 SR
1,652 Elo+

VS

Team Averages
Level 90
1,577 SR
1,635 Elo+
Atlas
Atlas
AbominableSnowmn
Atlas
Level 131
God Stats
3W - 0L
1,606 SR
Queue Stats
344W - 261L
1,682 Elo+
Party 2
Bastet
Bastet
NoobSlayer6ty9
Bastet
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 117L
1,547 Elo+
Solo
Guan Yu
Guan Yu
Tacomnivore
Guan Yu
Level 120
God Stats
2W - 1L
1,351 SR
Queue Stats
389W - 327L
1,678 Elo+
Party 2
Sol
Sol
TendiesToTheMoon
Sol
Level 124
God Stats
5W - 4L
1,681 SR
Queue Stats
294W - 242L
1,617 Elo+
Party 2
Zeus
Zeus
saword
Zeus
Level 28
God Stats
1W - 0L
1,744 SR
Queue Stats
71W - 57L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Clowboy
Apollo
9
1 / 8 / 2
6,020
463
3,663
7,482
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Darkwave27
Serqet
10
4 / 3 / 2
6,749
519
5,194
9,428
3,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
JaIdaboath
Gilgamesh
10
0 / 3 / 1
6,189
476
4,456
9,799
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
eyonumero1
Bacchus
9
2 / 4 / 5
6,307
485
6,151
11,432
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
nicolama99
Ah Puch
10
2 / 7 / 3
6,435
495
5,532
8,687
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 10
7,623
586
4,963
8,498
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
10 / 3 / 6
8,468
651
11,179
9,965
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tacomnivore
Guan Yu
14
5 / 0 / 6
8,895
684
10,098
9,698
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 1 / 1
8,169
628
3,532
6,318
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
saword
Zeus
11
3 / 4 / 3
7,374
567
4,117
8,543
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
25
25
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Apollo
Clowboy
Apollo
1
8
2
0.25
L
Serqet
Darkwave27
Serqet
4
3
2
1.67
L
Gilgamesh
JaIdaboath
Gilgamesh
0
3
1
0.17
W
10
3
6
4.33
W
Guan Yu
Tacomnivore
Guan Yu
5
0
6
8
W
4
1
1
4.5
L
Bacchus
eyonumero1
Bacchus
2
4
5
1.13
L
Ah Puch
nicolama99
Ah Puch
2
7
3
0.5
W
Zeus
saword
Zeus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,996
Damage
33,889
46,828
Taken
43,022
19,347
Mitigated
21,144
10,312
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,963
2,211
0
1,095
8,498
7,049
0
3,015
5,307
15,202
0
L
Apollo
Clowboy
Apollo
3,663
2,609
0
427
7,482
1,899
0
3,522
3,915
0
24,793
L
Serqet
Darkwave27
Serqet
5,194
200
0
3,460
9,428
3,592
0
603
8,624
0
33,770
L
Gilgamesh
JaIdaboath
Gilgamesh
4,456
1,174
291
2,409
9,799
4,007
0
1,046
8,192
0
27,603
W
11,179
3,889
0
3,851
9,965
3,224
0
1,784
7,989
0
35,610
W
Guan Yu
Tacomnivore
Guan Yu
10,098
1,105
298
4,422
9,698
6,205
138
789
8,751
0
46,285
W
3,532
2,026
0
4,282
6,318
2,123
2,725
1,492
4,826
42,084
8,016
L
Bacchus
eyonumero1
Bacchus
6,151
832
0
3,135
11,432
7,843
0
4,625
6,530
17,183
0
L
Ah Puch
nicolama99
Ah Puch
5,532
352
0
590
8,687
2,006
80
1,929
6,540
31,914
0
W
Zeus
saword
Zeus
4,117
1,151
0
1,342
8,543
2,543
0
4,240
3,973
35,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
40,529
288
Minions Killed
341
0
Camps Cleared
0
1,237,566
Distance Traveled
1,314,295
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,623
586
18
1
0
272,904
7
L
Apollo
6,020
463
62
5
0
247,264
0
L
Serqet
6,749
519
64
5
0
267,398
1
L
Gilgamesh
6,189
476
69
5
0
253,551
0
W
Bastet
8,468
651
49
4
0
245,523
0
W
Guan Yu
8,895
684
104
8
0
294,159
4
W
Sol
8,169
628
102
8
0
237,690
0
L
Bacchus
6,307
485
23
2
0
254,187
2
L
Ah Puch
6,435
495
70
5
0
215,166
1
W
Zeus
7,374
567
68
5
0
264,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role