Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Comandante_-05
Nemesis
Level 39
God Stats
0W - 3L
1,177 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 2
Chronos
Chronos
Darksquirrel12
Chronos
Level 100
God Stats
9W - 10L
1,536 SR
Queue Stats
101W - 89L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
Moobis Goobis69
Gilgamesh
Level 80
God Stats
36W - 30L
1,566 SR
Queue Stats
174W - 149L
1,462 Elo+
Party 3
Ymir
Ymir
tomiburgos
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Team Averages
Level 62
1,456 SR
1,369 Elo+

VS

Team Averages
Level 82
1,498 SR
1,399 Elo+
Artemis
Artemis
ItsEnTruDeR
Artemis
Level 118
God Stats
5W - 6L
1,338 SR
Queue Stats
156W - 165L
1,419 Elo+
Solo
Charybdis
Charybdis
StaGalaxi
Charybdis
Level 107
God Stats
14W - 11L
1,206 SR
Queue Stats
83W - 81L
1,332 Elo+
Solo
Nu Wa
Nu Wa
ez-bots2
Nu Wa
Level 93
God Stats
1W - 0L
1,740 SR
Queue Stats
13W - 17L
1,405 Elo+
Solo
Ares
Ares
riceinrice
Ares
Level 65
God Stats
7W - 3L
1,744 SR
Queue Stats
21W - 20L
1,419 Elo+
Party 1
Izanami
Izanami
wishei
Izanami
Level 26
God Stats
3W - 5L
1,461 SR
Queue Stats
21W - 20L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 5 / 1
6,161
513
5,190
6,630
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,416
451
1,362
4,745
1,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,085
507
3,655
7,516
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Moobis Goobis69
Gilgamesh
10
4 / 2 / 2
6,225
519
5,373
6,969
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 2 / 0
4,834
403
711
6,256
2,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsEnTruDeR
Artemis
11
4 / 0 / 6
7,146
596
4,648
4,886
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
StaGalaxi
Charybdis
12
2 / 2 / 0
7,396
616
3,439
5,503
1,633
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ez-bots2
Nu Wa
10
2 / 6 / 4
6,160
513
3,923
6,472
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 3
6,797
566
5,130
9,044
6,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
wishei
Izanami
11
1 / 1 / 2
6,412
534
3,405
4,036
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
12
12
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
1
0.7
L
1
1
0
1
L
1
2
1
0.75
W
Artemis
ItsEnTruDeR
Artemis
4
0
6
7
L
Gilgamesh
Moobis Goobis69
Gilgamesh
4
2
2
2.5
W
Charybdis
StaGalaxi
Charybdis
2
2
0
1
W
Nu Wa
ez-bots2
Nu Wa
2
6
4
0.67
W
3
1
3
4.5
L
0
2
0
0
W
Izanami
wishei
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
20,545
32,116
Taken
29,941
11,329
Mitigated
13,278
6,058
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,190
1,005
92
892
6,630
1,633
124
3,171
3,215
31,305
0
L
1,362
428
0
664
4,745
1,179
0
218
4,507
0
20,639
L
3,655
645
33
2,049
7,516
2,369
360
1,851
5,655
35,553
0
W
Artemis
ItsEnTruDeR
Artemis
4,648
3,055
224
1,796
4,886
1,640
680
1,887
2,999
0
27,613
L
Gilgamesh
Moobis Goobis69
Gilgamesh
5,373
1,156
0
1,461
6,969
3,379
0
1,805
5,096
0
26,454
W
Charybdis
StaGalaxi
Charybdis
3,439
1,621
0
1,476
5,503
1,633
3,049
355
5,148
0
41,368
W
Nu Wa
ez-bots2
Nu Wa
3,923
989
0
335
6,472
2,168
208
3,028
3,444
23,841
0
W
5,130
400
180
1,915
9,044
6,368
249
3,036
6,008
13,364
0
L
711
307
0
867
6,256
2,769
0
1,577
4,590
7,974
0
W
Izanami
wishei
Izanami
3,405
1,570
0
854
4,036
1,469
573
1,250
2,786
0
37,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
33,911
255
Minions Killed
287
0
Camps Cleared
0
1,023,667
Distance Traveled
1,029,261
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,161
513
59
5
0
182,847
1
L
Nemesis
5,416
451
47
4
0
225,870
0
L
Chronos
6,085
507
79
7
0
219,881
1
W
Artemis
7,146
596
54
5
0
183,388
0
L
Gilgamesh
6,225
519
51
4
0
227,709
0
W
Charybdis
7,396
616
100
8
0
185,251
5
W
Nu Wa
6,160
513
36
3
0
193,316
2
W
Ares
6,797
566
22
2
0
247,510
2
L
Ymir
4,834
403
19
2
0
167,360
2
W
Izanami
6,412
534
75
6
0
219,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role