Player Matchup

Hades
Hades
BeetmyShmeat
Hades
Level 29
God Stats
12W - 13L
1,384 SR
Queue Stats
112W - 102L
1,433 Elo+
Party 2
Achilles
Achilles
BigBodyMiyagii-
Achilles
Level 110
God Stats
31W - 35L
1,492 SR
Queue Stats
344W - 334L
1,464 Elo+
Party 2
Chiron
Chiron
CodeNameBebop
Chiron
Level 45
God Stats
4W - 1L
1,649 SR
Queue Stats
172W - 175L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
Ezeki3lBualicex
Jormungandr
Level 116
God Stats
11W - 7L
1,583 SR
Queue Stats
301W - 273L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
Low-Effort
Sun Wukong
Level 127
God Stats
18W - 15L
1,590 SR
Queue Stats
441W - 433L
1,498 Elo+
Party 2
Team Averages
Level 85
1,540 SR
1,457 Elo+

VS

Team Averages
Level 79
1,572 SR
1,467 Elo+
Awilix
Awilix
NubisDuhGoobis
Awilix
Level 119
God Stats
12W - 10L
1,501 SR
Queue Stats
107W - 117L
1,479 Elo+
Party 1
Ra
Ra
Papi Chavvy
Ra
Level 27
God Stats
0W - 1L
1,351 SR
Queue Stats
39W - 45L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Sundevi113
Danzaburou
Level 36
God Stats
1W - 3L
1,940 SR
Queue Stats
30W - 32L
1,473 Elo+
Party 1
Bellona
Bellona
Trash Waifus
Bellona
Level 146
God Stats
5W - 5L
1,585 SR
Queue Stats
171W - 157L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
xBloodGamingx
Jormungandr
Level 68
God Stats
8W - 8L
1,483 SR
Queue Stats
146W - 164L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
10,136
533
12,635
13,795
6,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
17
13 / 2 / 8
10,662
561
14,892
16,903
7,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 4 / 7
9,114
480
11,436
13,032
3,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Ezeki3lBualicex
Jormungandr
14
3 / 1 / 14
8,760
461
10,233
15,931
16,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Low-Effort
Sun Wukong
18
2 / 0 / 1
10,610
558
9,707
13,513
13,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
8,321
438
8,726
16,722
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 8 / 0
8,371
441
3,144
11,940
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Sundevi113
Danzaburou
16
5 / 7 / 3
10,455
550
14,535
17,831
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Trash Waifus
Bellona
17
1 / 3 / 0
10,464
551
9,813
15,291
15,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
xBloodGamingx
Jormungandr
12
2 / 5 / 4
8,971
472
8,698
17,446
17,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
32
Kills
9
9
Deaths
32
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
Achilles
13
2
8
8.5
W
5
4
7
2.13
W
Jormungandr
Ezeki3lBualicex
Jormungandr
3
1
14
10
W
Sun Wukong
Low-Effort
Sun Wukong
2
0
1
2.5
L
1
9
2
0.22
L
0
8
0
0
L
Danzaburou
Sundevi113
Danzaburou
5
7
3
0.93
L
Bellona
Trash Waifus
Bellona
1
3
0
0.33
L
Jormungandr
xBloodGamingx
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
44,916
73,174
Taken
79,230
48,386
Mitigated
45,591
25,024
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,635
1,994
187
7,271
13,795
6,471
577
2,666
11,129
61,204
0
W
Achilles
14,892
5,166
0
3,656
16,903
7,837
0
3,356
13,547
0
73,417
W
11,436
2,797
1,016
4,239
13,032
3,329
172
2,303
10,711
0
57,608
W
Jormungandr
Ezeki3lBualicex
Jormungandr
10,233
2,725
181
1,278
15,931
16,771
578
3,932
11,999
45,652
0
W
Sun Wukong
Low-Effort
Sun Wukong
9,707
2,952
0
7,196
13,513
13,978
280
2,594
10,919
0
82,531
L
8,726
4,179
0
3,270
16,722
5,086
0
6,375
10,347
0
49,263
L
3,144
1,325
131
2,114
11,940
3,639
619
6,161
5,779
52,482
0
L
Danzaburou
Sundevi113
Danzaburou
14,535
7,093
186
5,942
17,831
4,336
117
4,388
13,443
0
57,852
L
Bellona
Trash Waifus
Bellona
9,813
2,547
0
6,661
15,291
15,187
0
762
14,529
14,226
67,040
L
Jormungandr
xBloodGamingx
Jormungandr
8,698
2,350
1,791
1,391
17,446
17,343
60
5,182
12,264
30,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
46,582
530
Minions Killed
493
0
Camps Cleared
0
1,798,550
Distance Traveled
1,641,345
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,136
533
95
5
0
313,913
2
W
Achilles
10,662
561
115
6
0
406,950
2
W
Chiron
9,114
480
90
5
0
337,451
1
W
Jormungandr
8,760
461
66
3
0
361,363
7
W
Sun Wukong
10,610
558
164
9
0
378,873
7
L
Awilix
8,321
438
79
4
0
335,395
2
L
Ra
8,371
441
105
6
0
299,931
1
L
Danzaburou
10,455
550
91
5
0
298,222
3
L
Bellona
10,464
551
187
10
0
369,411
4
L
Jormungandr
8,971
472
31
2
0
338,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role