Player Matchup

Aphrodite
Aphrodite
FlowersPlease
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,454 Elo+
Party 1
King Arthur
King Arthur
IbraFenwa
King Arthur
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
24W - 32L
1,357 Elo+
Party 1
Susano
Susano
NickParadoxx
Susano
Level 86
God Stats
2W - 1L
1,763 SR
Queue Stats
117W - 99L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
PeepstheToad
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,374 Elo+
Party 1
Vulcan
Vulcan
VirinalTemp
Vulcan
Level 24
God Stats
1W - 2L
1,691 SR
Queue Stats
25W - 25L
1,407 Elo+
Party 1
Team Averages
Level 47
1,633 SR
1,421 Elo+

VS

Team Averages
Level 67
1,569 SR
1,485 Elo+
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Abandyned
Baba Yaga
Level 87
God Stats
6W - 0L
1,869 SR
Queue Stats
129W - 130L
1,494 Elo+
Party 2
Bellona
Bellona
CIQK Beast
Bellona
Level 102
God Stats
1W - 3L
1,368 SR
Queue Stats
141W - 139L
1,515 Elo+
Party 2
Persephone
Persephone
Heltonious
Persephone
Level 54
God Stats
1W - 1L
1,279 SR
Queue Stats
149W - 173L
1,387 Elo+
Solo
Scylla
Scylla
SirLaggingtin
Scylla
Level 27
God Stats
5W - 1L
1,829 SR
Queue Stats
63W - 48L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FlowersPlease
Aphrodite
19
2 / 6 / 9
11,425
635
9,926
19,821
14,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
IbraFenwa
King Arthur
16
1 / 8 / 5
10,101
561
4,006
28,203
23,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
19
8 / 10 / 4
12,292
683
28,454
21,907
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
PeepstheToad
Hun Batz
18
1 / 8 / 5
10,774
599
8,750
18,409
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
19
3 / 11 / 7
11,711
651
14,783
18,301
8,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
0 / 1 / 23
11,300
628
4,033
14,746
11,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baba Yaga
Abandyned
Baba Yaga
20
11 / 2 / 20
14,355
798
22,362
14,216
4,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CIQK Beast
Bellona
20
13 / 6 / 18
13,549
753
24,808
28,312
24,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Heltonious
Persephone
19
6 / 3 / 15
12,944
719
12,351
11,521
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 4 / 15
13,823
768
27,554
15,556
4,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
132
15
Kills
41
43
Deaths
16
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
23
11.5
W
Baba Yaga
Abandyned
Baba Yaga
11
2
20
10.5
W
Bellona
CIQK Beast
Bellona
13
6
18
3.67
L
Aphrodite
FlowersPlease
Aphrodite
2
6
9
1.08
W
Persephone
Heltonious
Persephone
6
3
15
4.5
L
King Arthur
IbraFenwa
King Arthur
1
8
5
0.44
L
Susano
8
10
4
1
L
Hun Batz
PeepstheToad
Hun Batz
1
8
5
0.44
W
11
4
15
4.63
L
Vulcan
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,919
Damage
91,108
106,641
Taken
84,351
63,637
Mitigated
46,895
31,474
Healing
41,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,033
949
12,235
5,261
14,746
11,352
911
3,433
11,233
11,418
0
W
Baba Yaga
Abandyned
Baba Yaga
22,362
856
2,417
3,939
14,216
4,498
1,102
3,626
10,452
50,520
0
W
Bellona
CIQK Beast
Bellona
24,808
10,724
2,299
7,826
28,312
24,175
676
7,932
20,170
0
39,042
L
Aphrodite
FlowersPlease
Aphrodite
9,926
1,122
8,239
8,416
19,821
14,131
336
15,428
4,393
25,837
0
W
Persephone
Heltonious
Persephone
12,351
211
618
1,201
11,521
2,644
1,283
4,114
7,286
31,965
0
L
King Arthur
IbraFenwa
King Arthur
4,006
387
1,252
6,212
28,203
23,012
179
14,984
13,219
0
8,510
L
Susano
28,454
5,821
1,592
2,523
21,907
10,292
0
13,562
8,345
0
40,795
L
Hun Batz
PeepstheToad
Hun Batz
8,750
2,021
408
1,202
18,409
8,045
0
10,179
8,230
0
26,436
W
27,554
2,068
1,535
4,330
15,556
4,226
1,002
4,887
10,499
46,101
0
L
Vulcan
14,783
2,779
998
632
18,301
8,157
494
12,147
6,154
31,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,303
Gold Earned
65,971
130
Minions Killed
179
0
Camps Cleared
0
1,474,977
Distance Traveled
1,663,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,300
628
13
1
0
315,280
0
W
Baba Yaga
14,355
798
58
3
0
353,795
0
W
Bellona
13,549
753
24
1
0
327,696
0
L
Aphrodite
11,425
635
32
2
0
303,408
0
W
Persephone
12,944
719
43
2
0
337,824
0
L
King Arthur
10,101
561
7
0
0
298,422
0
L
Susano
12,292
683
27
2
0
292,602
0
L
Hun Batz
10,774
599
38
2
0
307,359
0
W
Scylla
13,823
768
41
2
0
328,868
0
L
Vulcan
11,711
651
26
1
0
273,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role