Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
The Unsung God
Gilgamesh
Level 160
God Stats
19W - 11L
1,634 SR
Queue Stats
1,008W - 971L
1,513 Elo+
Solo
Agni
Agni
Trickstini
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,605 Elo+
Party 2
Ra
Ra
ViperVenom
Ra
Level 64
God Stats
1W - 1L
1,241 SR
Queue Stats
15W - 12L
1,624 Elo+
Party 2
Ne Zha
Ne Zha
jorgeihm
Ne Zha
Level 145
God Stats
4W - 7L
1,436 SR
Queue Stats
337W - 348L
1,491 Elo+
Solo
Team Averages
Level 112
1,462 SR
1,547 Elo+

VS

Team Averages
Level 133
1,554 SR
1,570 Elo+
Atlas
Atlas
AmosGarcia
Atlas
Level 159
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 4L
1,651 Elo+
Solo
Danzaburou
Danzaburou
CowboysRcool
Danzaburou
Level 144
God Stats
0W - 4L
1,157 SR
Queue Stats
202W - 227L
1,553 Elo+
Party 1
Horus
Horus
LIZARDWOLFE123
Horus
Level 129
God Stats
5W - 7L
1,525 SR
Queue Stats
273W - 278L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
desimoni
Zhong Kui
Level 105
God Stats
2W - 2L
1,605 SR
Queue Stats
117W - 133L
1,544 Elo+
Solo
Tyr
Tyr
merve
Tyr
Level 127
God Stats
0W - 1L
1,772 SR
Queue Stats
70W - 70L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 16
10,615
817
11,018
22,655
20,595
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
The Unsung God
Gilgamesh
18
7 / 2 / 14
11,326
871
20,527
26,121
18,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 2 / 17
10,572
813
28,589
9,255
4,330
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 4 / 14
10,457
804
18,383
13,035
9,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
jorgeihm
Ne Zha
17
6 / 2 / 12
10,288
791
17,704
21,114
11,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 5 / 6
8,238
634
17,869
32,022
26,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
CowboysRcool
Danzaburou
16
3 / 6 / 4
9,730
748
21,144
19,573
8,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 6
8,247
634
6,879
19,371
18,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
desimoni
Zhong Kui
16
3 / 6 / 3
9,717
747
19,090
17,094
11,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
merve
Tyr
14
3 / 6 / 4
8,722
671
9,333
21,901
19,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
26
Kills
10
11
Deaths
26
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
16
10
L
Atlas
1
5
6
0.8
L
Danzaburou
CowboysRcool
Danzaburou
3
6
4
0.83
L
0
3
6
1
W
Gilgamesh
The Unsung God
Gilgamesh
7
2
14
7
W
5
2
17
6.75
W
6
4
14
3.25
L
Zhong Kui
desimoni
Zhong Kui
3
6
3
0.75
W
Ne Zha
jorgeihm
Ne Zha
6
2
12
6
L
Tyr
merve
Tyr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,221
Damage
74,315
92,180
Taken
109,961
64,459
Mitigated
83,857
55,164
Healing
47,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,018
1,192
3,183
10,849
22,655
20,595
299
7,620
15,035
0
17,682
L
Atlas
17,869
6,388
1,627
9,153
32,022
26,383
87
14,094
17,928
28,959
0
L
Danzaburou
CowboysRcool
Danzaburou
21,144
10,737
1,261
4,879
19,573
8,010
819
8,180
11,393
0
37,593
L
6,879
3,579
12,081
9,641
19,371
18,724
312
9,087
10,284
0
9,960
W
Gilgamesh
The Unsung God
Gilgamesh
20,527
5,482
5,200
10,415
26,121
18,598
1,604
10,750
15,371
0
32,498
W
28,589
1,634
982
692
9,255
4,330
997
3,582
5,673
45,928
0
W
18,383
1,602
8,475
4,545
13,035
9,025
1,351
7,847
5,188
45,967
0
L
Zhong Kui
desimoni
Zhong Kui
19,090
1,198
1,324
3,121
17,094
11,104
431
7,787
9,307
37,899
0
W
Ne Zha
jorgeihm
Ne Zha
17,704
2,676
2,901
7,922
21,114
11,911
434
7,160
13,954
0
23,272
L
Tyr
merve
Tyr
9,333
478
500
3,870
21,901
19,636
0
7,824
14,077
0
16,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,258
Gold Earned
44,654
140
Minions Killed
102
0
Camps Cleared
0
1,353,937
Distance Traveled
1,231,390
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,615
817
6
0
0
294,786
0
L
Atlas
8,238
634
7
1
0
236,250
0
L
Danzaburou
9,730
748
32
2
0
223,416
0
L
Horus
8,247
634
6
0
0
280,818
0
W
Gilgamesh
11,326
871
23
2
0
268,412
1
W
Agni
10,572
813
46
4
0
260,001
1
W
Ra
10,457
804
57
4
0
270,020
2
L
Zhong Kui
9,717
747
46
4
0
218,406
1
W
Ne Zha
10,288
791
8
1
0
260,718
4
L
Tyr
8,722
671
11
1
0
272,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role