Player Matchup

Da Ji
Da Ji
Bafonso
Da Ji
Level 27
God Stats
6W - 3L
1,575 SR
Queue Stats
83W - 77L
1,471 Elo+
Party 3
Izanami
Izanami
FatPolo15
Izanami
Level 46
God Stats
4W - 1L
1,580 SR
Queue Stats
185W - 207L
1,397 Elo+
Solo
Ganesha
Ganesha
Mpshlow
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,461 Elo+
Solo
Tiamat
Tiamat
UncIeSam1776
Tiamat
Level 67
God Stats
6W - 5L
1,450 SR
Queue Stats
280W - 275L
1,504 Elo+
Party 3
Mulan
Mulan
dexy0909
Mulan
Level 34
God Stats
4W - 5L
1,312 SR
Queue Stats
93W - 101L
1,450 Elo+
Party 3
Team Averages
Level 48
1,483 SR
1,457 Elo+

VS

Team Averages
Level 67
1,372 SR
1,406 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaMuse
Ullr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 116L
1,507 Elo+
Party 1
Mercury
Mercury
DejaSenti
Mercury
Level 39
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 11L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
Harpist
Kukulkan
Level 14
God Stats
0W - 1L
1,086 SR
Queue Stats
1W - 9L
1,176 Elo+
Party 2
Tyr
Tyr
Scrub254
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bafonso
Da Ji
18
13 / 2 / 10
12,461
623
15,257
15,367
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
FatPolo15
Izanami
17
7 / 5 / 6
11,595
580
10,701
13,800
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Mpshlow
Ganesha
15
2 / 2 / 20
10,625
531
6,554
17,111
20,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
18
12 / 1 / 9
12,130
607
18,473
12,659
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
dexy0909
Mulan
18
6 / 1 / 1
11,728
586
12,382
14,752
13,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 8 / 3
8,397
420
7,918
21,857
11,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
DaMuse
Ullr
13
2 / 6 / 4
8,485
424
6,623
14,763
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
DejaSenti
Mercury
15
4 / 7 / 0
9,783
489
6,883
18,593
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Harpist
Kukulkan
13
1 / 10 / 2
8,767
438
3,938
11,975
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 9 / 1
8,648
432
7,366
21,186
15,933
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
40
Kills
9
11
Deaths
40
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
3
0.44
W
Da Ji
Bafonso
Da Ji
13
2
10
9
L
Ullr
DaMuse
Ullr
2
6
4
0.67
L
Mercury
DejaSenti
Mercury
4
7
0
0.57
W
Izanami
FatPolo15
Izanami
7
5
6
2
L
Kukulkan
Harpist
Kukulkan
1
10
2
0.2
W
Ganesha
Mpshlow
Ganesha
2
2
20
6
L
0
9
1
0.06
W
Tiamat
12
1
9
16.5
W
Mulan
dexy0909
Mulan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,367
Damage
32,728
73,689
Taken
88,374
54,520
Mitigated
41,977
27,584
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,918
1,398
0
3,066
21,857
11,322
0
5,996
15,625
5,053
35,718
W
Da Ji
Bafonso
Da Ji
15,257
5,228
0
7,047
15,367
6,917
1,608
684
14,683
0
87,684
L
Ullr
DaMuse
Ullr
6,623
2,558
306
3,311
14,763
4,636
0
5,131
9,390
0
37,983
L
Mercury
DejaSenti
Mercury
6,883
3,778
0
3,904
18,593
5,882
0
4,573
13,689
0
60,426
W
Izanami
FatPolo15
Izanami
10,701
7,274
0
5,190
13,800
5,206
2,206
1,291
12,509
0
86,354
L
Kukulkan
Harpist
Kukulkan
3,938
840
0
94
11,975
4,204
596
4,982
6,685
35,285
0
W
Ganesha
Mpshlow
Ganesha
6,554
452
0
2,125
17,111
20,968
30
2,840
14,271
24,087
0
L
7,366
1,565
0
3,288
21,186
15,933
80
5,982
14,202
0
43,001
W
Tiamat
18,473
877
462
6,004
12,659
7,965
785
3,268
9,391
73,392
0
W
Mulan
dexy0909
Mulan
12,382
1,282
0
6,756
14,752
13,464
685
3,281
11,471
16,172
49,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,539
Gold Earned
44,080
553
Minions Killed
387
0
Camps Cleared
0
1,856,076
Distance Traveled
1,708,439
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,397
420
60
3
0
349,777
4
W
Da Ji
12,461
623
122
6
0
410,447
6
L
Ullr
8,485
424
68
3
0
347,235
2
L
Mercury
9,783
489
99
5
0
361,004
1
W
Izanami
11,595
580
160
8
0
343,544
5
L
Kukulkan
8,767
438
72
4
0
324,774
2
W
Ganesha
10,625
531
10
1
0
371,046
6
L
Tyr
8,648
432
88
4
0
325,649
1
W
Tiamat
12,130
607
129
6
0
395,171
5
W
Mulan
11,728
586
132
7
0
335,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role