Player Matchup

Ganesha
Ganesha
Sagunio
Ganesha
Level 159
God Stats
0W - 3L
1,571 SR
Queue Stats
11W - 24L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
WHOOPZYZ
Baron Samedi
Level 149
God Stats
0W - 1L
1,508 SR
Queue Stats
64W - 68L
1,628 Elo+
Solo
Chiron
Chiron
judgement001
Chiron
Level 66
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 1L
1,838 Elo+
Party 1
Ravana
Ravana
platzMONKEY
Ravana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,838 Elo+
Party 1
Team Averages
Level 120
1,467 SR
1,700 Elo+

VS

Team Averages
Level 124
1,632 SR
1,589 Elo+
Atlas
Atlas
Mak123t
Atlas
Level 129
God Stats
3W - 0L
1,751 SR
Queue Stats
195W - 200L
1,684 Elo+
Party 3
Amaterasu
Amaterasu
Parcoredovakin
Amaterasu
Level 145
God Stats
3W - 0L
1,844 SR
Queue Stats
65W - 59L
1,648 Elo+
Party 2
Merlin
Merlin
U1330975061
Merlin
Level 97
God Stats
2W - 2L
1,335 SR
Queue Stats
25W - 28L
1,403 Elo+
Party 2
Charybdis
Charybdis
thehuntermamin
Charybdis
Level 123
God Stats
2W - 1L
1,598 SR
Queue Stats
38W - 42L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sagunio
Ganesha
16
0 / 5 / 9
11,470
717
10,767
22,708
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
WHOOPZYZ
Baron Samedi
18
6 / 4 / 3
11,826
739
16,877
16,250
12,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
17
4 / 2 / 5
11,718
732
23,252
15,404
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
17
4 / 6 / 4
11,454
716
17,794
18,521
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mak123t
Atlas
17
2 / 4 / 13
12,991
812
9,482
23,125
24,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Parcoredovakin
Amaterasu
18
6 / 4 / 6
12,702
794
16,591
27,140
26,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
18
4 / 5 / 9
12,634
790
14,444
16,084
6,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
thehuntermamin
Charybdis
18
5 / 1 / 4
12,932
808
18,574
18,335
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
14
Kills
17
17
Deaths
14
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Atlas
Mak123t
Atlas
2
4
13
2.13
W
Amaterasu
Parcoredovakin
Amaterasu
6
4
6
2.25
L
Ganesha
Sagunio
Ganesha
0
5
9
0.9
W
Merlin
4
5
9
1.7
L
Baron Samedi
WHOOPZYZ
Baron Samedi
6
4
3
1.88
L
Chiron
4
2
5
3.25
L
Ravana
4
6
4
1
W
Charybdis
thehuntermamin
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,690
Damage
59,091
72,883
Taken
84,684
59,938
Mitigated
64,122
20,639
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Mak123t
Atlas
9,482
3,782
2,349
4,725
23,125
24,443
1,137
9,723
13,033
24,286
0
W
Amaterasu
Parcoredovakin
Amaterasu
16,591
5,651
0
6,012
27,140
26,210
1,001
7,015
19,999
3,965
27,271
L
Ganesha
Sagunio
Ganesha
10,767
879
678
4,307
22,708
28,147
377
9,257
13,451
37,571
0
W
Merlin
14,444
1,615
331
2,652
16,084
6,589
2,544
4,066
11,726
50,839
0
L
Baron Samedi
WHOOPZYZ
Baron Samedi
16,877
1,941
2,743
4,985
16,250
12,557
224
6,717
9,533
44,639
0
L
Chiron
23,252
11,838
1,610
4,030
15,404
6,306
2,568
5,917
9,487
0
58,668
L
Ravana
17,794
5,629
0
2,286
18,521
12,928
749
4,570
13,951
0
45,945
W
Charybdis
thehuntermamin
Charybdis
18,574
8,034
0
4,303
18,335
6,880
3,582
7,192
10,770
0
59,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,468
Gold Earned
51,259
267
Minions Killed
219
12
Camps Cleared
5
1,135,218
Distance Traveled
1,222,120
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,991
812
33
2
1
302,250
2
W
Amaterasu
12,702
794
31
2
3
325,948
0
L
Ganesha
11,470
717
11
1
0
262,661
2
W
Merlin
12,634
790
67
4
0
274,896
1
L
Baron Samedi
11,826
739
79
5
4
269,771
0
L
Chiron
11,718
732
113
7
2
313,869
1
L
Ravana
11,454
716
64
4
6
288,917
2
W
Charybdis
12,932
808
88
6
1
319,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role