Player Matchup

Hercules
Hercules
BigCountry512
Hercules
Level 31
God Stats
2W - 2L
1,450 SR
Queue Stats
51W - 26L
1,658 Elo+
Party 1
Atlas
Atlas
BoxEmperor
Atlas
Level 122
God Stats
9W - 3L
1,639 SR
Queue Stats
216W - 153L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
DaddyCrota
Heimdallr
Level 114
God Stats
10W - 8L
1,655 SR
Queue Stats
254W - 168L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
DeathByKilling6
Baron Samedi
Level 124
God Stats
11W - 4L
1,777 SR
Queue Stats
190W - 123L
1,599 Elo+
Party 1
Thanatos
Thanatos
papaboom101
Thanatos
Level 85
God Stats
4W - 1L
1,808 SR
Queue Stats
100W - 65L
1,650 Elo+
Party 1
Team Averages
Level 95
1,666 SR
1,629 Elo+

VS

Team Averages
Level 83
1,425 SR
1,451 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
II Akuma Ryu II
Ymir
Level 125
God Stats
3W - 4L
1,670 SR
Queue Stats
132W - 173L
1,462 Elo+
Solo
Hera
Hera
MiniPikaPika
Hera
Level 19
God Stats
0W - 4L
1,144 SR
Queue Stats
9W - 17L
1,422 Elo+
Party 2
Sol
Sol
eacjr2791
Sol
Level 58
God Stats
6W - 13L
1,170 SR
Queue Stats
103W - 126L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
poeschlnz
Sun Wukong
Level 158
God Stats
0W - 2L
1,639 SR
Queue Stats
78W - 87L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCountry512
Hercules
12
1 / 0 / 10
7,039
704
4,117
6,322
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
14
1 / 0 / 12
8,452
845
4,985
8,402
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DaddyCrota
Heimdallr
17
11 / 0 / 6
10,431
1,043
16,828
6,052
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DeathByKilling6
Baron Samedi
14
1 / 1 / 11
7,616
762
5,211
6,673
4,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
papaboom101
Thanatos
14
4 / 1 / 7
8,326
833
4,989
6,656
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 5 / 1
5,905
591
5,176
6,738
1,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 1
6,470
647
3,709
15,101
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 1
6,577
658
4,919
5,354
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
6,214
621
3,044
6,519
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
poeschlnz
Sun Wukong
13
1 / 2 / 0
6,785
679
4,952
8,347
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
18
Kills
2
2
Deaths
18
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
1
0.1
W
Hercules
BigCountry512
Hercules
1
0
10
6
W
Atlas
1
0
12
7
W
Heimdallr
DaddyCrota
Heimdallr
11
0
6
14
W
Baron Samedi
DeathByKilling6
Baron Samedi
1
1
11
6.5
L
0
5
1
0.1
L
1
3
1
0.5
L
0
3
0
0
W
Thanatos
papaboom101
Thanatos
4
1
7
7.5
L
Sun Wukong
poeschlnz
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
21,800
34,105
Taken
42,059
25,529
Mitigated
19,232
17,818
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,176
1,621
0
0
6,738
1,585
0
1,436
5,198
0
14,974
W
Hercules
BigCountry512
Hercules
4,117
924
697
1,916
6,322
5,283
249
2,330
3,934
0
7,564
W
Atlas
4,985
1,315
0
2,212
8,402
9,388
99
2,594
5,486
17,694
0
W
Heimdallr
DaddyCrota
Heimdallr
16,828
9,246
0
2,948
6,052
3,306
1,144
1,702
4,110
0
51,077
W
Baron Samedi
DeathByKilling6
Baron Samedi
5,211
770
1,516
3,203
6,673
4,093
687
3,954
2,594
32,020
0
L
3,709
178
494
3,330
15,101
8,876
0
3,882
11,071
16,623
0
L
4,919
1,190
140
426
5,354
1,362
0
1,481
3,840
15,714
0
L
3,044
510
0
684
6,519
1,973
0
1,313
5,157
20,684
1,592
W
Thanatos
papaboom101
Thanatos
4,989
972
0
5,326
6,656
3,459
428
2,529
4,057
0
20,441
L
Sun Wukong
poeschlnz
Sun Wukong
4,952
490
0
1,856
8,347
5,436
1
2,194
6,005
2,085
14,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
31,951
236
Minions Killed
183
11
Camps Cleared
5
966,993
Distance Traveled
964,261
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,905
591
24
2
0
183,626
3
W
Hercules
7,039
704
7
1
1
214,620
1
W
Atlas
8,452
845
17
2
0
230,444
2
W
Heimdallr
10,431
1,043
100
10
1
189,374
2
W
Baron Samedi
7,616
762
69
7
4
164,133
3
L
Ymir
6,470
647
26
3
1
192,960
4
L
Hera
6,577
658
43
4
0
183,638
0
L
Sol
6,214
621
59
6
2
209,034
1
W
Thanatos
8,326
833
43
4
5
168,422
0
L
Sun Wukong
6,785
679
31
3
2
195,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role