Player Matchup

Thor
Thor
Maulaxel
Thor
Level 26
God Stats
3W - 6L
1,452 SR
Queue Stats
9W - 13L
1,505 Elo+
Party 4
Cernunnos
Cernunnos
MuttonSauce
Cernunnos
Level 3
God Stats
4W - 13L
1,181 SR
Queue Stats
5W - 20L
1,142 Elo+
Party 4
Sol
Sol
Vic3r
Sol
Level 81
God Stats
4W - 3L
1,489 SR
Queue Stats
27W - 29L
1,433 Elo+
Party 3
Fafnir
Fafnir
Zaeral
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,477 Elo+
Party 4
Agni
Agni
seph684
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,404 Elo+
Party 3
Team Averages
Level 44
1,424 SR
1,392 Elo+

VS

Team Averages
Level 35
1,504 SR
1,433 Elo+
Artemis
Artemis
Crazy Dawk
Artemis
Level 26
God Stats
23W - 26L
1,379 SR
Queue Stats
126W - 137L
1,332 Elo+
Party 1
Eset
Eset
ItsZombieX23
Eset
Level 56
God Stats
56W - 34L
1,574 SR
Queue Stats
208W - 185L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
PixeLegend
Gilgamesh
Level 28
God Stats
25W - 20L
1,588 SR
Queue Stats
59W - 54L
1,493 Elo+
Party 2
Bellona
Bellona
SameShiru
Bellona
Level 41
God Stats
35W - 33L
1,352 SR
Queue Stats
245W - 267L
1,346 Elo+
Party 1
Kuzenbo
Kuzenbo
Supercereal47
Kuzenbo
Level 26
God Stats
19W - 7L
1,627 SR
Queue Stats
41W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 3 / 5
10,842
1,084
8,821
14,776
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
MuttonSauce
Cernunnos
16
2 / 8 / 7
9,799
980
9,563
15,716
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Vic3r
Sol
16
0 / 4 / 7
9,177
918
11,218
14,726
5,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Zaeral
Fafnir
16
2 / 2 / 8
9,952
995
5,018
14,222
18,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
seph684
Agni
16
3 / 10 / 5
9,785
979
15,024
18,522
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

150

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crazy Dawk
Artemis
16
3 / 3 / 13
10,141
1,014
11,140
6,946
2,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 5 / 11
11,747
1,175
23,122
12,599
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
PixeLegend
Gilgamesh
18
9 / 4 / 12
11,951
1,195
18,940
18,126
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
SameShiru
Bellona
16
0 / 1 / 12
8,964
896
8,742
8,839
7,723
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
17
5 / 0 / 14
11,628
1,163
9,856
12,786
21,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
13
Kills
27
27
Deaths
13
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
Crazy Dawk
Artemis
3
3
13
3.17
W
10
5
11
3.1
L
Thor
6
3
5
2.83
L
Cernunnos
MuttonSauce
Cernunnos
2
8
7
0.69
W
Gilgamesh
PixeLegend
Gilgamesh
9
4
12
3.75
W
Bellona
SameShiru
Bellona
0
1
12
6
W
Kuzenbo
5
0
14
12
L
Sol
Vic3r
Sol
0
4
7
0.88
L
Fafnir
Zaeral
Fafnir
2
2
8
3
L
Agni
seph684
Agni
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,644
Damage
71,800
77,962
Taken
59,296
44,402
Mitigated
51,578
6,147
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Crazy Dawk
Artemis
11,140
6,403
0
657
6,946
2,882
0
3,165
3,781
0
31,993
W
23,122
1,585
370
3,352
12,599
5,424
0
5,582
7,017
41,428
0
L
Thor
8,821
1,707
0
467
14,776
7,200
0
5,683
8,735
0
19,563
L
Cernunnos
MuttonSauce
Cernunnos
9,563
5,852
0
822
15,716
6,007
0
8,386
7,027
0
27,883
W
Gilgamesh
PixeLegend
Gilgamesh
18,940
4,028
0
3,760
18,126
13,569
0
10,958
6,284
4,123
36,556
W
Bellona
SameShiru
Bellona
8,742
1,962
0
275
8,839
7,723
0
4,688
4,151
0
16,377
W
Kuzenbo
9,856
2,652
0
942
12,786
21,980
0
6,867
5,919
14,819
0
L
Sol
Vic3r
Sol
11,218
4,747
0
2,336
14,726
5,475
0
4,075
10,359
39,108
0
L
Fafnir
Zaeral
Fafnir
5,018
1,313
0
1,845
14,222
18,853
0
5,778
8,231
11,620
0
L
Agni
seph684
Agni
15,024
1,062
111
566
18,522
6,867
0
10,692
7,654
32,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,555
Gold Earned
54,431
165
Minions Killed
163
8
Camps Cleared
7
867,556
Distance Traveled
1,002,773
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,141
1,014
51
5
2
179,381
2
W
Eset
11,747
1,175
40
4
3
178,748
0
L
Thor
10,842
1,084
22
2
4
198,577
0
L
Cernunnos
9,799
980
47
5
1
154,220
0
W
Gilgamesh
11,951
1,195
38
4
2
198,307
0
W
Bellona
8,964
896
19
2
0
226,383
0
W
Kuzenbo
11,628
1,163
15
2
0
219,954
0
L
Sol
9,177
918
45
5
2
170,223
0
L
Fafnir
9,952
995
10
1
0
169,912
0
L
Agni
9,785
979
41
4
1
174,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role