Player Matchup

Odin
Odin
JuicyPiccolo889
Odin
Level 76
God Stats
3W - 6L
1,500 SR
Queue Stats
337W - 355L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Kin6 T3rry
Hou Yi
Level 123
God Stats
3W - 5L
1,528 SR
Queue Stats
175W - 169L
1,479 Elo+
Party 2
Da Ji
Da Ji
NotLxxsMX09
Da Ji
Level 120
God Stats
2W - 3L
1,514 SR
Queue Stats
484W - 460L
1,422 Elo+
Solo
Ymir
Ymir
OGHuskey
Ymir
Level 109
God Stats
11W - 8L
1,574 SR
Queue Stats
517W - 523L
1,471 Elo+
Solo
Hera
Hera
Sh4rklorD96
Hera
Level 95
God Stats
0W - 1L
1,510 SR
Queue Stats
53W - 67L
1,396 Elo+
Party 2
Team Averages
Level 105
1,525 SR
1,443 Elo+

VS

Team Averages
Level 89
1,498 SR
1,442 Elo+
Ymir
Ymir
ATX EL BILLY
Ymir
Level 88
God Stats
17W - 8L
1,601 SR
Queue Stats
242W - 227L
1,438 Elo+
Solo
Achilles
Achilles
BalloonMouse26
Achilles
Level 69
God Stats
7W - 5L
1,669 SR
Queue Stats
250W - 234L
1,451 Elo+
Solo
Fenrir
Fenrir
Phonic PRIME421
Fenrir
Level 109
God Stats
3W - 3L
1,430 SR
Queue Stats
34W - 33L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
RyuujiSama
Danzaburou
Level 69
God Stats
26W - 31L
1,503 SR
Queue Stats
122W - 150L
1,436 Elo+
Solo
Eset
Eset
TheWarmish
Eset
Level 110
God Stats
1W - 0L
1,285 SR
Queue Stats
248W - 248L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,407
493
3,176
10,681
3,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Kin6 T3rry
Hou Yi
9
1 / 4 / 1
5,907
454
4,219
7,286
1,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 2
7,317
563
5,383
10,514
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 5 / 1
5,259
405
4,386
10,028
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,368
413
1,244
6,765
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,382
645
5,097
7,695
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
13
5 / 2 / 0
7,806
600
6,407
7,870
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 0 / 4
7,726
594
6,030
7,282
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RyuujiSama
Danzaburou
11
3 / 1 / 5
7,328
564
5,661
7,335
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 4
7,568
582
5,600
5,184
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
23
24
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Achilles
5
2
0
2.5
L
2
5
0
0.4
L
Hou Yi
Kin6 T3rry
Hou Yi
1
4
1
0.38
L
2
4
2
0.75
L
Ymir
0
5
1
0.1
W
4
0
4
6
W
Danzaburou
RyuujiSama
Danzaburou
3
1
5
5.5
L
0
6
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
28,795
45,274
Taken
35,366
15,765
Mitigated
20,170
8,212
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,097
1,914
501
3,494
7,695
6,710
188
1,241
6,454
31,008
0
W
Achilles
6,407
1,474
0
2,701
7,870
7,282
0
0
7,870
0
41,453
L
3,176
849
0
250
10,681
3,393
0
36
10,028
0
21,245
L
Hou Yi
Kin6 T3rry
Hou Yi
4,219
2,107
38
2,383
7,286
1,780
0
2,570
4,676
0
23,650
L
5,383
739
0
3,416
10,514
3,474
0
2,014
8,310
0
45,773
L
Ymir
4,386
802
42
1,102
10,028
5,198
0
2,072
7,912
16,362
0
W
6,030
1,663
0
3,818
7,282
2,603
0
106
7,176
0
49,952
W
Danzaburou
RyuujiSama
Danzaburou
5,661
3,490
0
3,302
7,335
2,228
0
3,546
3,789
0
42,788
L
1,244
521
24
957
6,765
1,920
0
3,415
2,962
24,343
0
W
5,600
278
0
386
5,184
1,347
758
955
4,229
34,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
38,810
253
Minions Killed
380
0
Camps Cleared
0
1,044,495
Distance Traveled
1,278,008
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,382
645
40
3
0
242,659
0
W
Achilles
7,806
600
79
6
0
240,816
3
L
Odin
6,407
493
38
3
0
226,859
2
L
Hou Yi
5,907
454
55
4
0
197,669
4
L
Da Ji
7,317
563
88
7
0
264,797
0
L
Ymir
5,259
405
20
2
0
177,782
5
W
Fenrir
7,726
594
104
8
0
302,882
0
W
Danzaburou
7,328
564
87
7
0
246,560
6
L
Hera
5,368
413
52
4
0
177,388
0
W
Eset
7,568
582
70
5
0
245,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role