Player Matchup

Izanami
Izanami
KDAFrost
Izanami
Level 105
God Stats
33W - 25L
1,614 SR
Queue Stats
335W - 342L
1,515 Elo+
Party 1
Cabrakan
Cabrakan
MaraJewJuana
Cabrakan
Level 99
God Stats
13W - 15L
1,539 SR
Queue Stats
187W - 200L
1,544 Elo+
Party 1
Mulan
Mulan
OrangeBookshelf
Mulan
Level 108
God Stats
8W - 5L
1,762 SR
Queue Stats
466W - 438L
1,587 Elo+
Party 1
Chang'e
Chang'e
SalemWitch01
Chang'e
Level 108
God Stats
28W - 21L
1,700 SR
Queue Stats
315W - 315L
1,585 Elo+
Party 1
Yemoja
Yemoja
TheJadeDragon747
Yemoja
Level 127
God Stats
1W - 5L
1,360 SR
Queue Stats
668W - 627L
1,569 Elo+
Party 1
Team Averages
Level 109
1,595 SR
1,560 Elo+

VS

Team Averages
Level 127
1,583 SR
1,655 Elo+
Eset
Eset
FapperJacks
Eset
Level 86
God Stats
18W - 11L
1,796 SR
Queue Stats
24W - 17L
1,642 Elo+
Party 2
Nike
Nike
LeftiDragon
Nike
Level 126
God Stats
12W - 8L
1,488 SR
Queue Stats
212W - 213L
1,619 Elo+
Solo
Nu Wa
Nu Wa
majormonkey44
Nu Wa
Level 129
God Stats
1W - 1L
1,176 SR
Queue Stats
27W - 17L
1,659 Elo+
Party 2
Camazotz
Camazotz
mickeymind
Camazotz
Level 144
God Stats
2W - 0L
1,849 SR
Queue Stats
36W - 22L
1,683 Elo+
Party 2
Athena
Athena
overgrownfrog
Athena
Level 148
God Stats
1W - 0L
1,606 SR
Queue Stats
23W - 15L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KDAFrost
Izanami
14
0 / 2 / 0
7,638
509
3,373
8,484
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
MaraJewJuana
Cabrakan
11
0 / 1 / 1
6,607
440
136
7,741
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
7,347
490
9,588
14,133
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
SalemWitch01
Chang'e
12
2 / 5 / 0
7,331
489
5,991
10,992
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 2
7,064
471
2,900
9,323
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,154
544
9,709
5,159
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 1
8,781
585
10,545
13,454
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 1
8,463
564
6,722
4,427
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
mickeymind
Camazotz
14
3 / 1 / 2
8,127
542
4,314
11,848
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 4
7,033
469
5,017
11,723
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
12
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Izanami
KDAFrost
Izanami
0
2
0
0
W
4
0
1
4.5
L
Cabrakan
MaraJewJuana
Cabrakan
0
1
1
0.5
L
0
4
0
0
L
Chang'e
SalemWitch01
Chang'e
2
5
0
0.4
L
0
0
2
1
W
2
0
1
2.5
W
Camazotz
mickeymind
Camazotz
3
1
2
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
36,307
50,673
Taken
46,611
24,564
Mitigated
24,110
15,911
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,709
843
422
1,328
5,159
1,858
930
2,642
2,276
51,056
0
L
Izanami
KDAFrost
Izanami
3,373
2,605
0
1,911
8,484
2,605
0
4,642
3,842
0
73,016
W
10,545
1,959
44
4,675
13,454
9,004
175
1,290
11,377
6,311
56,192
L
Cabrakan
MaraJewJuana
Cabrakan
136
0
0
2,920
7,741
3,861
0
2,938
4,754
33,880
0
L
9,588
1,914
0
3,889
14,133
8,076
0
1,932
11,196
2,269
47,632
L
Chang'e
SalemWitch01
Chang'e
5,991
288
905
2,124
10,992
3,501
0
7,442
3,028
40,191
0
L
2,900
730
2,491
1,671
9,323
6,521
0
5,155
3,955
19,781
0
W
6,722
1,173
0
467
4,427
1,119
351
175
4,252
66,781
0
W
Camazotz
mickeymind
Camazotz
4,314
940
0
8,432
11,848
4,754
57
1,480
10,223
0
56,953
W
5,017
1,081
0
5,188
11,723
7,375
152
3,790
7,703
25,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
40,558
443
Minions Killed
559
0
Camps Cleared
0
1,404,912
Distance Traveled
1,531,118
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,154
544
117
8
0
296,220
6
L
Izanami
7,638
509
157
10
0
265,315
4
W
Nike
8,781
585
135
9
0
316,086
4
L
Cabrakan
6,607
440
80
5
0
290,243
2
L
Mulan
7,347
490
95
6
0
279,789
4
L
Chang'e
7,331
489
80
5
0
270,467
6
L
Yemoja
7,064
471
31
2
0
299,098
4
W
Nu Wa
8,463
564
144
10
0
277,902
3
W
Camazotz
8,127
542
121
8
0
320,157
4
W
Athena
7,033
469
42
3
0
320,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role