Player Matchup

Neith
Neith
Masters
 
Neith
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond V
NightmareXXXII
Merlin
Diamond V
Level 157
God Stats
5W - 3L
1,623 SR
Queue Stats
96W - 104L
2,086 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
PhoenixSordauc
Cu Chulainn
Masters
Level 157
God Stats
3W - 1L
1,651 SR
Queue Stats
337W - 330L
2,242 MMR
Party 2
Sobek
Sobek
Platinum III
Shmavi
Sobek
Platinum III
Level 138
God Stats
2W - 3L
1,569 SR
Queue Stats
102W - 90L
2,072 MMR
Solo
Fenrir
Fenrir
Masters
Viinjiince
Fenrir
Masters
Level 160
God Stats
24W - 32L
1,572 SR
Queue Stats
735W - 739L
2,384 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,583 SR
2,057 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,597 SR
2,242 MMR
Loki
Loki
Diamond II
Demonic_Apollo_0
Loki
Diamond II
Level 67
God Stats
5W - 2L
1,666 SR
Queue Stats
66W - 39L
2,569 MMR
Party 3
Scylla
Scylla
Platinum I
Extenstion
Scylla
Platinum I
Level 128
God Stats
11W - 11L
1,602 SR
Queue Stats
128W - 121L
1,990 MMR
Solo
Ullr
Ullr
Platinum IV
Ywnz oG
Ullr
Platinum IV
Level 125
God Stats
1W - 0L
1,545 SR
Queue Stats
32W - 21L
1,886 MMR
Party 1
Ymir
Ymir
Platinum I
chrrybvby
Ymir
Platinum I
Level 140
God Stats
1W - 0L
1,464 SR
Queue Stats
61W - 45L
2,157 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
lFreedomI
Sun Wukong
Masters
Level 122
God Stats
22W - 20L
1,710 SR
Queue Stats
559W - 522L
2,608 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 0
7,564
540
6,429
7,058
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 0
8,014
572
5,300
4,092
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
PhoenixSordauc
Cu Chulainn
13
0 / 4 / 0
7,143
510
4,229
13,066
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Shmavi
Sobek
9
0 / 3 / 1
6,017
430
3,664
14,615
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Viinjiince
Fenrir
11
0 / 4 / 1
6,499
464
5,329
11,258
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SolMulanOdinGeb

VS

Bans
BastetCliodhnaTiamatAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,366
598
6,734
9,189
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Extenstion
Scylla
14
1 / 1 / 2
8,211
587
7,074
7,266
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Ywnz oG
Ullr
14
3 / 1 / 1
8,186
585
4,521
7,210
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 0 / 5
6,464
462
4,443
8,173
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
lFreedomI
Sun Wukong
15
5 / 0 / 3
9,456
675
11,215
11,506
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
4
1
2
5
W
Scylla
Extenstion
Scylla
1
1
2
2
L
2
1
0
2
L
Cu Chulainn
PhoenixSordauc
Cu Chulainn
0
4
0
0
L
Sobek
Shmavi
Sobek
0
3
1
0.17
L
Fenrir
Viinjiince
Fenrir
0
4
1
0.13
W
Ullr
Ywnz oG
Ullr
3
1
1
3.5
W
Ymir
0
0
5
2.5
W
Sun Wukong
lFreedomI
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
33,987
50,089
Taken
43,344
26,840
Mitigated
18,110
13,770
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,429
2,511
0
1,769
7,058
2,566
0
320
6,679
0
53,884
W
6,734
1,942
0
4,411
9,189
2,922
0
2,180
6,889
0
61,667
W
Scylla
Extenstion
Scylla
7,074
594
0
1,822
7,266
2,090
1,381
2,580
4,510
63,309
0
L
5,300
71
0
450
4,092
1,204
0
1,358
2,622
54,965
0
L
Cu Chulainn
PhoenixSordauc
Cu Chulainn
4,229
524
0
2,992
13,066
8,279
0
908
11,353
0
36,193
L
Sobek
Shmavi
Sobek
3,664
572
0
5,123
14,615
10,894
0
5,690
8,208
20,551
0
L
Fenrir
Viinjiince
Fenrir
5,329
1,262
0
3,436
11,258
3,897
0
2,218
8,704
0
39,685
W
Ullr
Ywnz oG
Ullr
4,521
1,435
0
1,902
7,210
2,185
0
707
6,503
0
45,697
W
Ymir
4,443
327
804
1,533
8,173
4,211
160
2,931
5,188
20,413
0
W
Sun Wukong
lFreedomI
Sun Wukong
11,215
1,997
0
6,294
11,506
6,702
574
216
10,723
0
55,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
40,683
450
Minions Killed
466
0
Camps Cleared
0
1,372,669
Distance Traveled
1,462,017
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,564
540
110
8
0
258,752
6
W
Loki
8,366
598
97
7
0
320,967
2
W
Scylla
8,211
587
124
9
0
257,817
5
L
Merlin
8,014
572
130
9
0
291,511
6
L
Cu Chulainn
7,143
510
99
7
0
236,009
5
L
Sobek
6,017
430
28
2
0
290,298
8
L
Fenrir
6,499
464
83
6
0
296,099
3
W
Ullr
8,186
585
86
6
0
266,688
4
W
Ymir
6,464
462
40
3
0
289,173
2
W
Sun Wukong
9,456
675
119
9
0
327,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role