Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DoctorSawbones
Bacchus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
PO10TIAL
Xing Tian
Level 103
God Stats
6W - 1L
1,569 SR
Queue Stats
32W - 17L
1,559 Elo+
Party 1
Charybdis
Charybdis
Zirtiel
Charybdis
Level 139
God Stats
1W - 0L
1,520 SR
Queue Stats
89W - 83L
1,496 Elo+
Party 2
Cabrakan
Cabrakan
Zurkai
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 1
Team Averages
Level 99
1,518 SR
1,516 Elo+

VS

Team Averages
Level 123
1,580 SR
1,494 Elo+
Thoth
Thoth
Atribute2Tacos10
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,390 Elo+
Solo
Sobek
Sobek
Blaztaz
Sobek
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
96W - 113L
1,454 Elo+
Solo
Ganesha
Ganesha
Mewsyra
Ganesha
Level 158
God Stats
25W - 26L
1,519 SR
Queue Stats
953W - 1,007L
1,395 Elo+
Solo
Ymir
Ymir
NightedAll
Ymir
Level 94
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 3
Jing Wei
Jing Wei
PiousSeeker656
Jing Wei
Level 155
God Stats
0W - 2L
1,664 SR
Queue Stats
25W - 16L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 3 / 18
10,731
767
10,515
25,864
22,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 6 / 11
11,737
838
17,284
16,323
14,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
PO10TIAL
Xing Tian
18
3 / 3 / 15
10,429
745
7,597
14,333
9,820
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Zirtiel
Charybdis
20
12 / 2 / 9
12,712
908
33,881
11,836
5,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Zurkai
Cabrakan
15
0 / 7 / 17
10,186
728
10,005
19,934
32,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 9
10,604
757
16,379
16,222
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Blaztaz
Sobek
18
7 / 5 / 10
11,387
813
9,300
19,853
23,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Mewsyra
Ganesha
19
0 / 4 / 20
9,785
699
13,911
17,245
17,809
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 14
10,170
726
14,311
22,655
27,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
14
3 / 4 / 10
9,216
658
15,862
14,143
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
83
26
Kills
20
21
Deaths
26
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
18
4
L
7
7
9
1.64
L
Sobek
Blaztaz
Sobek
7
5
10
2.4
W
8
6
11
2.25
L
Ganesha
Mewsyra
Ganesha
0
4
20
2.5
L
3
6
14
1.67
W
Xing Tian
PO10TIAL
Xing Tian
3
3
15
3.5
L
Jing Wei
3
4
10
2
W
Charybdis
Zirtiel
Charybdis
12
2
9
8.25
W
Cabrakan
Zurkai
Cabrakan
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,282
Damage
69,763
88,290
Taken
90,118
85,058
Mitigated
83,544
31,209
Healing
25,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,515
1,947
2,004
12,978
25,864
22,415
380
14,856
11,008
0
19,974
L
16,379
2,001
1,685
2,607
16,222
7,952
0
8,533
7,689
28,641
0
L
Sobek
Blaztaz
Sobek
9,300
1,026
1,216
1,990
19,853
23,612
0
5,829
14,024
14,248
0
W
17,284
3,309
794
1,834
16,323
14,435
416
9,625
6,698
27,011
0
L
Ganesha
Mewsyra
Ganesha
13,911
1,742
2,075
3,057
17,245
17,809
0
7,737
9,508
29,182
0
L
14,311
3,039
2,743
5,090
22,655
27,322
201
7,562
15,093
26,115
0
W
Xing Tian
PO10TIAL
Xing Tian
7,597
547
1,669
1,857
14,333
9,820
172
9,399
4,934
13,766
0
L
Jing Wei
15,862
9,237
196
4,816
14,143
6,849
1,277
5,225
8,918
0
32,051
W
Charybdis
Zirtiel
Charybdis
33,881
18,211
1,821
5,660
11,836
5,793
4,024
6,303
5,533
0
72,424
W
Cabrakan
Zurkai
Cabrakan
10,005
1,282
401
2,191
19,934
32,595
576
13,718
6,216
17,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
51,162
140
Minions Killed
126
0
Camps Cleared
0
1,309,564
Distance Traveled
1,129,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,731
767
18
1
0
280,290
0
L
Thoth
10,604
757
41
3
0
227,419
0
L
Sobek
11,387
813
28
2
0
251,057
0
W
Bacchus
11,737
838
25
2
0
262,226
0
L
Ganesha
9,785
699
2
0
0
243,447
0
L
Ymir
10,170
726
15
1
0
208,238
0
W
Xing Tian
10,429
745
5
0
0
320,388
0
L
Jing Wei
9,216
658
40
3
0
199,102
0
W
Charybdis
12,712
908
80
6
0
225,575
0
W
Cabrakan
10,186
728
12
1
0
221,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role