Player Matchup

Zeus
Zeus
Dee Random
Zeus
Level 80
God Stats
15W - 15L
1,465 SR
Queue Stats
57W - 71L
1,376 Elo+
Party 3
Artemis
Artemis
Sebasking4u
Artemis
Level 88
God Stats
58W - 50L
1,511 SR
Queue Stats
512W - 540L
1,353 Elo+
Solo
Ne Zha
Ne Zha
SharKKHD
Ne Zha
Level 100
God Stats
1W - 0L
1,623 SR
Queue Stats
89W - 101L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
WhiteWolf301272
Cthulhu
Level 88
God Stats
15W - 10L
1,482 SR
Queue Stats
73W - 91L
1,417 Elo+
Party 3
Cerberus
Cerberus
elgallopocoloco
Cerberus
Level 26
God Stats
17W - 14L
1,537 SR
Queue Stats
26W - 34L
1,353 Elo+
Party 3
Team Averages
Level 76
1,523 SR
1,384 Elo+

VS

Team Averages
Level 59
1,483 SR
1,350 Elo+
Odin
Odin
DrButtMeat
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Bakasura
Bakasura
Th3_Only_Playa
Bakasura
Level 85
God Stats
1W - 5L
1,283 SR
Queue Stats
79W - 103L
1,350 Elo+
Party 2
Ganesha
Ganesha
ZayGrady
Ganesha
Level 73
God Stats
1W - 4L
1,579 SR
Queue Stats
5W - 20L
1,306 Elo+
Party 1
Apollo
Apollo
aargu004
Apollo
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,306 Elo+
Party 1
Baba Yaga
Baba Yaga
awolfer3
Baba Yaga
Level 86
God Stats
3W - 4L
1,551 SR
Queue Stats
52W - 83L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,094
535
9,349
6,555
2,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Sebasking4u
Artemis
15
4 / 3 / 3
9,080
534
10,889
8,725
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
SharKKHD
Ne Zha
15
6 / 3 / 3
9,642
567
11,217
13,488
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
7 / 1 / 2
9,309
548
7,788
11,628
8,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
12
2 / 2 / 6
8,449
497
1,997
10,648
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,683
393
1,842
10,720
6,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
15
3 / 3 / 1
8,587
505
6,343
11,935
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ZayGrady
Ganesha
12
0 / 2 / 6
8,048
473
3,688
13,003
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
aargu004
Apollo
10
4 / 7 / 0
7,260
427
5,274
11,687
2,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
awolfer3
Baba Yaga
13
1 / 5 / 0
7,809
459
2,729
10,212
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
23
Kills
8
9
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
6
1
0.08
W
Artemis
Sebasking4u
Artemis
4
3
3
1.83
W
Ne Zha
SharKKHD
Ne Zha
6
3
3
2.5
L
Bakasura
3
3
1
1.17
W
7
1
2
8
L
Ganesha
ZayGrady
Ganesha
0
2
6
1.5
L
Apollo
aargu004
Apollo
4
7
0
0.57
L
Baba Yaga
awolfer3
Baba Yaga
1
5
0
0.2
W
Cerberus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
19,876
51,044
Taken
57,557
26,020
Mitigated
29,108
14,837
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
1,515
0
2,350
6,555
2,300
713
1,290
5,181
50,815
0
L
1,842
965
0
620
10,720
6,095
477
6,789
3,931
0
16,175
W
Artemis
Sebasking4u
Artemis
10,889
5,009
143
2,862
8,725
2,499
944
2,227
6,498
0
62,825
W
Ne Zha
SharKKHD
Ne Zha
11,217
5,586
0
5,656
13,488
4,787
1,117
1,658
11,610
0
71,288
L
Bakasura
6,343
4,721
0
6,154
11,935
5,043
1,027
4,483
7,452
0
44,172
W
7,788
1,473
0
1,991
11,628
8,940
644
388
11,212
45,999
0
L
Ganesha
ZayGrady
Ganesha
3,688
482
312
2,412
13,003
11,747
32
1,936
11,067
23,461
0
L
Apollo
aargu004
Apollo
5,274
3,453
0
2,612
11,687
2,778
681
3,426
8,261
0
29,955
L
Baba Yaga
awolfer3
Baba Yaga
2,729
137
0
2,973
10,212
3,445
120
2,706
7,506
41,144
0
W
Cerberus
1,997
149
0
1,835
10,648
7,494
520
1,231
9,297
22,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,574
Gold Earned
38,387
458
Minions Killed
329
0
Camps Cleared
0
1,532,405
Distance Traveled
1,521,613
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,094
535
93
5
0
282,097
0
L
Odin
6,683
393
37
2
0
275,185
0
W
Artemis
9,080
534
103
6
0
236,108
0
W
Ne Zha
9,642
567
133
8
0
350,812
4
L
Bakasura
8,587
505
114
7
0
351,377
2
W
Cthulhu
9,309
548
83
5
0
345,194
0
L
Ganesha
8,048
473
9
1
0
322,347
0
L
Apollo
7,260
427
82
5
0
275,634
0
L
Baba Yaga
7,809
459
87
5
0
297,070
7
W
Cerberus
8,449
497
46
3
0
318,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role