Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ErikCuzYnot
Ah Muzen Cab
Level 128
God Stats
8W - 4L
1,694 SR
Queue Stats
73W - 54L
1,628 Elo+
Party 2
Freya
Freya
ItsFragator
Freya
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
162W - 119L
1,600 Elo+
Party 2
Achilles
Achilles
SScorpionKiing
Achilles
Level 105
God Stats
10W - 7L
1,477 SR
Queue Stats
140W - 115L
1,518 Elo+
Party 2
Team Averages
Level 120
1,490 SR
1,582 Elo+

VS

Team Averages
Level 59
1,493 SR
1,691 Elo+
Hachiman
Hachiman
Jyounga
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 105L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
R0AMINGCAMEL
Cthulhu
Level 88
God Stats
0W - 1L
1,298 SR
Queue Stats
108W - 61L
1,675 Elo+
Party 1
Yemoja
Yemoja
chenteater
Yemoja
Level 21
God Stats
1W - 1L
1,680 SR
Queue Stats
50W - 16L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ErikCuzYnot
Ah Muzen Cab
12
3 / 2 / 9
7,902
790
9,364
7,450
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 7
8,052
805
13,284
9,842
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
10
5 / 3 / 3
7,618
762
4,591
10,871
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jyounga
Hachiman
11
3 / 7 / 1
7,003
700
4,195
8,832
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
R0AMINGCAMEL
Cthulhu
10
1 / 3 / 4
6,690
669
7,118
10,402
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
chenteater
Yemoja
10
1 / 3 / 3
6,346
635
7,488
11,973
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ErikCuzYnot
Ah Muzen Cab
3
2
9
3.75
W
5
0
7
8.5
L
Hachiman
Jyounga
Hachiman
3
7
1
0.5
L
Cthulhu
R0AMINGCAMEL
Cthulhu
1
3
4
1
W
Achilles
5
3
3
2.17
L
Yemoja
chenteater
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
18,801
28,163
Taken
31,207
14,151
Mitigated
15,189
9,282
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ErikCuzYnot
Ah Muzen Cab
9,364
5,314
0
1,628
7,450
2,675
1,116
3,137
4,131
0
34,886
W
13,284
4,566
0
5,800
9,842
4,005
70
5,974
3,516
26,774
2,903
L
Hachiman
Jyounga
Hachiman
4,195
1,890
0
1,109
8,832
2,526
0
2,265
6,408
0
16,294
L
Cthulhu
R0AMINGCAMEL
Cthulhu
7,118
577
129
2,947
10,402
5,638
0
4,546
5,821
18,554
0
W
Achilles
4,591
948
0
1,854
10,871
7,471
33
3,712
6,886
0
14,239
L
Yemoja
chenteater
Yemoja
7,488
2,589
1,332
3,689
11,973
7,025
0
4,930
6,904
17,178
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
20,039
115
Minions Killed
103
6
Camps Cleared
3
553,315
Distance Traveled
500,833
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,902
790
57
6
1
174,229
1
W
Freya
8,052
805
38
4
3
197,912
3
L
Hachiman
7,003
700
37
4
2
152,798
0
L
Cthulhu
6,690
669
32
3
0
183,769
0
W
Achilles
7,618
762
20
2
2
181,174
1
L
Yemoja
6,346
635
34
3
1
164,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role