Player Matchup

Ao Kuang
Ao Kuang
MerakiKV
Ao Kuang
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 302L
1,451 Elo+
Party 2
Vamana
Vamana
OneEyedJester
Vamana
Level 29
God Stats
5W - 5L
1,725 SR
Queue Stats
55W - 46L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Scorpiot30
Cthulhu
Level 88
God Stats
3W - 3L
1,645 SR
Queue Stats
211W - 215L
1,365 Elo+
Party 2
Heimdallr
Heimdallr
Skumbeezy
Heimdallr
Level 66
God Stats
3W - 5L
1,497 SR
Queue Stats
73W - 70L
1,498 Elo+
Party 1
Raijin
Raijin
Çhase
Raijin
Level 82
God Stats
0W - 1L
1,493 SR
Queue Stats
84W - 79L
1,489 Elo+
Party 1
Team Averages
Level 72
1,572 SR
1,458 Elo+

VS

Team Averages
Level 117
1,606 SR
1,544 Elo+
Olorun
Olorun
Extremitie
Olorun
Level 128
God Stats
1W - 0L
1,649 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jordapting
Cu Chulainn
Level 30
God Stats
1W - 0L
1,432 SR
Queue Stats
39W - 28L
1,606 Elo+
Party 3
Khepri
Khepri
ShrimpliPibblz
Khepri
Level 148
God Stats
4W - 3L
1,790 SR
Queue Stats
55W - 45L
1,583 Elo+
Party 3
Charybdis
Charybdis
Zojira
Charybdis
Level 157
God Stats
2W - 1L
1,741 SR
Queue Stats
56W - 44L
1,645 Elo+
Party 3
Thor
Thor
n8thegr8420
Thor
Level 123
God Stats
2W - 6L
1,419 SR
Queue Stats
25W - 31L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MerakiKV
Ao Kuang
10
0 / 7 / 2
5,202
650
2,655
9,948
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 2
5,403
675
5,187
11,556
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Scorpiot30
Cthulhu
11
1 / 5 / 2
5,952
744
5,005
16,299
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Skumbeezy
Heimdallr
12
2 / 4 / 1
6,464
808
2,736
7,434
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Çhase
Raijin
11
2 / 4 / 1
6,493
812
4,055
6,820
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Extremitie
Olorun
14
4 / 2 / 17
8,134
1,017
11,650
7,510
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Jordapting
Cu Chulainn
13
6 / 2 / 13
8,492
1,062
8,685
7,014
5,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 0 / 18
7,561
945
3,203
6,264
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Zojira
Charybdis
14
10 / 1 / 11
8,985
1,123
14,137
6,474
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 15
7,730
966
10,269
5,455
2,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
5
Kills
25
25
Deaths
5
8
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Olorun
Extremitie
Olorun
4
2
17
6.25
W
Cu Chulainn
Jordapting
Cu Chulainn
6
2
13
6.25
L
Ao Kuang
MerakiKV
Ao Kuang
0
7
2
0.14
L
0
5
2
0.2
L
Cthulhu
Scorpiot30
Cthulhu
1
5
2
0.4
W
1
0
18
10
L
Heimdallr
Skumbeezy
Heimdallr
2
4
1
0.63
W
Charybdis
Zojira
Charybdis
10
1
11
15.5
W
4
0
15
11.5
L
Raijin
Çhase
Raijin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,638
Damage
47,944
52,057
Taken
32,717
22,240
Mitigated
22,646
11,738
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Extremitie
Olorun
11,650
5,540
1,598
2,862
7,510
3,963
2,050
2,437
4,921
33,057
3,192
W
Cu Chulainn
Jordapting
Cu Chulainn
8,685
1,443
762
898
7,014
5,607
256
2,076
4,789
0
21,132
L
Ao Kuang
MerakiKV
Ao Kuang
2,655
217
0
1,767
9,948
2,702
0
1,974
7,974
6,646
0
L
5,187
1,884
338
3,158
11,556
6,190
0
4,719
6,837
0
7,585
L
Cthulhu
Scorpiot30
Cthulhu
5,005
252
415
4,065
16,299
8,452
0
4,786
11,513
12,181
0
W
3,203
378
0
560
6,264
7,824
202
1,578
4,511
8,982
0
L
Heimdallr
Skumbeezy
Heimdallr
2,736
1,423
0
1,226
7,434
2,572
0
1,095
6,339
0
15,325
W
Charybdis
Zojira
Charybdis
14,137
6,945
0
2,512
6,474
2,695
2,218
2,733
3,343
0
31,281
W
10,269
2,211
0
0
5,455
2,557
714
2,258
3,119
0
20,117
L
Raijin
Çhase
Raijin
4,055
261
209
560
6,820
2,324
1
1,220
5,600
15,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
40,902
100
Minions Killed
165
5
Camps Cleared
8
767,040
Distance Traveled
878,419
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,134
1,017
63
8
4
142,536
3
W
Cu Chulainn
8,492
1,062
33
4
0
199,362
4
L
Ao Kuang
5,202
650
8
1
2
147,988
4
L
Vamana
5,403
675
2
0
0
147,612
1
L
Cthulhu
5,952
744
17
2
0
164,805
4
W
Khepri
7,561
945
16
2
0
184,734
1
L
Heimdallr
6,464
808
37
5
0
154,389
1
W
Charybdis
8,985
1,123
34
4
0
181,746
0
W
Thor
7,730
966
19
2
4
170,041
2
L
Raijin
6,493
812
36
5
3
152,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role