Player Matchup

Sobek
Sobek
Dilldoe_Dickens
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,651 Elo+
Party 2
Pele
Pele
Greenmachine99_
Pele
Level 49
God Stats
6W - 3L
1,638 SR
Queue Stats
46W - 63L
1,320 Elo+
Party 2
Achilles
Achilles
II-Hoodie-Il
Achilles
Level 43
God Stats
1W - 6L
1,157 SR
Queue Stats
42W - 58L
1,301 Elo+
Party 2
Hades
Hades
NotRexx
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
TheOwlsEcho
Anubis
Level 60
God Stats
6W - 5L
1,630 SR
Queue Stats
50W - 65L
1,274 Elo+
Party 2
Team Averages
Level 36
1,485 SR
1,409 Elo+

VS

Team Averages
Level 83
1,530 SR
1,432 Elo+
Skadi
Skadi
AnonymusDuck
Skadi
Level 77
God Stats
6W - 5L
1,374 SR
Queue Stats
172W - 182L
1,418 Elo+
Solo
Geb
Geb
MustacheClarence
Geb
Level 126
God Stats
6W - 2L
1,565 SR
Queue Stats
343W - 349L
1,433 Elo+
Party 1
King Arthur
King Arthur
OnlyOhio843
King Arthur
Level 110
God Stats
6W - 7L
1,423 SR
Queue Stats
296W - 286L
1,437 Elo+
Party 1
Susano
Susano
agara124
Susano
Level 21
God Stats
9W - 4L
1,756 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 1
Sol
Sol
eduardo5895
Sol
Level 79
God Stats
9W - 3L
1,532 SR
Queue Stats
174W - 204L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,920
348
2,225
14,361
6,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 7 / 5
8,260
486
7,849
16,743
4,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
II-Hoodie-Il
Achilles
14
2 / 4 / 0
8,124
478
4,641
13,570
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
NotRexx
Hades
9
1 / 7 / 0
6,216
366
4,101
10,003
3,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
12
3 / 8 / 2
7,881
464
7,515
15,943
6,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 2
10,653
627
13,668
10,420
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 11
8,471
498
6,936
9,799
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
OnlyOhio843
King Arthur
17
6 / 1 / 4
10,561
621
12,960
9,386
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
agara124
Susano
15
5 / 5 / 9
9,658
568
12,657
13,516
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
10 / 1 / 3
11,431
672
7,020
7,733
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
34
34
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
0
2
14
L
0
8
1
0.06
L
3
7
5
0.79
L
Achilles
II-Hoodie-Il
Achilles
2
4
0
0.5
W
0
2
11
2.75
L
Hades
NotRexx
Hades
1
7
0
0.14
W
King Arthur
OnlyOhio843
King Arthur
6
1
4
8
L
Anubis
3
8
2
0.5
W
Susano
agara124
Susano
5
5
9
1.9
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,331
Damage
53,241
70,620
Taken
50,854
28,945
Mitigated
26,249
16,672
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,668
6,173
0
4,632
10,420
3,363
1,802
5,388
5,032
0
73,487
L
2,225
148
160
810
14,361
6,832
145
1,776
12,585
9,684
0
L
7,849
1,297
115
5,232
16,743
4,830
0
3,954
12,624
0
48,324
L
Achilles
II-Hoodie-Il
Achilles
4,641
1,454
0
3,668
13,570
7,366
514
2,467
10,478
1,880
37,892
W
6,936
1,423
0
1,902
9,799
8,699
27
2,297
7,377
24,369
0
L
Hades
NotRexx
Hades
4,101
733
158
1,529
10,003
3,563
295
1,827
8,176
18,463
0
W
King Arthur
OnlyOhio843
King Arthur
12,960
1,284
0
2,854
9,386
7,268
0
941
8,149
12,605
52,464
L
Anubis
7,515
659
0
5,000
15,943
6,354
132
5,803
9,999
39,888
0
W
Susano
agara124
Susano
12,657
4,809
0
3,251
13,516
4,265
95
2,909
10,492
0
45,145
W
7,020
2,865
0
3,572
7,733
2,654
3,188
2,582
5,151
79,670
6,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
50,774
306
Minions Killed
474
0
Camps Cleared
0
1,369,050
Distance Traveled
1,646,222
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,653
627
119
7
0
316,488
0
L
Sobek
5,920
348
17
1
0
279,335
0
L
Pele
8,260
486
78
5
0
318,329
7
L
Achilles
8,124
478
98
6
0
288,065
1
W
Geb
8,471
498
27
2
0
321,159
3
L
Hades
6,216
366
33
2
0
238,120
0
W
King Arthur
10,561
621
113
7
0
341,023
1
L
Anubis
7,881
464
80
5
0
245,201
2
W
Susano
9,658
568
73
4
0
348,499
0
W
Sol
11,431
672
142
8
0
319,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role