Player Matchup

Hades
Hades
 
Hades
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bingushingus
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
lead_Farmer2002
Gilgamesh
Level 73
God Stats
1W - 1L
1,741 SR
Queue Stats
10W - 13L
1,358 Elo+
Party 1
Team Averages
Level 49
1,580 SR
1,398 Elo+

VS

Team Averages
Level 74
1,538 SR
1,421 Elo+
Kuzenbo
Kuzenbo
TIZZAY89
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 284L
1,648 Elo+
Solo
Chang'e
Chang'e
WovenAsmodeus
Chang'e
Level 52
God Stats
8W - 3L
1,615 SR
Queue Stats
120W - 155L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
hunterOFbread
Danzaburou
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 29L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 5 / 7
12,346
617
21,878
19,868
16,629
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bingushingus
Danzaburou
15
3 / 4 / 7
11,581
579
20,048
15,764
5,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
lead_Farmer2002
Gilgamesh
16
4 / 2 / 8
12,127
606
14,110
20,053
16,537
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TIZZAY89
Kuzenbo
16
2 / 1 / 9
12,695
635
15,512
26,962
40,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
17
4 / 3 / 5
11,832
592
15,226
16,506
11,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hunterOFbread
Danzaburou
16
5 / 8 / 4
13,308
665
15,777
22,309
7,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
12
Kills
11
11
Deaths
12
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
5
7
1.7
W
Kuzenbo
TIZZAY89
Kuzenbo
2
1
9
6.5
W
Chang'e
4
3
5
2.17
L
Danzaburou
bingushingus
Danzaburou
3
4
7
1.63
W
Danzaburou
hunterOFbread
Danzaburou
5
8
4
0.88
L
Gilgamesh
lead_Farmer2002
Gilgamesh
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,036
Damage
46,515
55,685
Taken
65,777
38,773
Mitigated
59,562
20,261
Healing
32,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
21,878
2,142
1,655
6,174
19,868
16,629
331
10,612
9,256
42,375
0
W
Kuzenbo
TIZZAY89
Kuzenbo
15,512
3,787
1,963
5,355
26,962
40,620
821
7,871
17,905
45,764
0
W
Chang'e
15,226
1,103
10,439
9,118
16,506
11,666
615
5,768
10,122
43,367
0
L
Danzaburou
bingushingus
Danzaburou
20,048
10,927
0
5,932
15,764
5,607
844
9,516
6,248
0
58,583
W
Danzaburou
hunterOFbread
Danzaburou
15,777
6,621
473
4,923
22,309
7,276
1,094
7,545
14,296
0
48,931
L
Gilgamesh
lead_Farmer2002
Gilgamesh
14,110
2,348
404
6,096
20,053
16,537
311
11,279
8,774
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
37,835
216
Minions Killed
200
5
Camps Cleared
7
918,898
Distance Traveled
979,467
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,346
617
59
3
2
277,187
0
W
Kuzenbo
12,695
635
60
3
4
344,816
1
W
Chang'e
11,832
592
72
4
2
362,150
0
L
Danzaburou
11,581
579
93
5
0
282,459
0
W
Danzaburou
13,308
665
68
3
1
272,501
0
L
Gilgamesh
12,127
606
64
3
3
359,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role